NUVIE: Disable more Lua debug output which is not working with ScummVM

This commit is contained in:
Eugene Sandulenko 2020-04-09 23:50:28 +02:00
parent f0d42d36fd
commit d44240a023
3 changed files with 5 additions and 5 deletions

View File

@ -1,4 +1,4 @@
io.stderr:write("actor.lua get here\n")
--io.stderr:write("actor.lua get here\n")
--Worktypes
WT_NOTHING = 0x0 --do nothing

View File

@ -13,7 +13,7 @@ OBJLIST_OFFSET_BERRY_COUNTERS = 0x1d2f
OBJLIST_OFFSET_DREAM_STAGE = 0x1d53
function dbg(msg_string)
io.stderr:write(msg_string)
--io.stderr:write(msg_string)
end
g_hours_till_next_healing = 0
@ -420,7 +420,7 @@ if type(actor_load) == "function" then
actor_load()
else
if type(actor_load) == "string" then
io.stderr:write(actor_load);
--io.stderr:write(actor_load);
end
end

View File

@ -4,7 +4,7 @@ local lua_file = nil
lua_file = nuvie_load("common/common.lua"); lua_file();
function dbg(msg_string)
io.stderr:write(msg_string)
--io.stderr:write(msg_string)
end
function load_game()
@ -181,7 +181,7 @@ if type(actor_load) == "function" then
actor_load()
else
if type(actor_load) == "string" then
io.stderr:write(actor_load);
--io.stderr:write(actor_load);
end
end