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NUVIE: Disable more Lua debug output which is not working with ScummVM
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@ -1,4 +1,4 @@
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io.stderr:write("actor.lua get here\n")
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--io.stderr:write("actor.lua get here\n")
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--Worktypes
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WT_NOTHING = 0x0 --do nothing
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@ -13,7 +13,7 @@ OBJLIST_OFFSET_BERRY_COUNTERS = 0x1d2f
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OBJLIST_OFFSET_DREAM_STAGE = 0x1d53
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function dbg(msg_string)
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io.stderr:write(msg_string)
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--io.stderr:write(msg_string)
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end
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g_hours_till_next_healing = 0
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@ -420,7 +420,7 @@ if type(actor_load) == "function" then
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actor_load()
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else
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if type(actor_load) == "string" then
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io.stderr:write(actor_load);
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--io.stderr:write(actor_load);
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end
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end
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@ -4,7 +4,7 @@ local lua_file = nil
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lua_file = nuvie_load("common/common.lua"); lua_file();
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function dbg(msg_string)
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io.stderr:write(msg_string)
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--io.stderr:write(msg_string)
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end
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function load_game()
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@ -181,7 +181,7 @@ if type(actor_load) == "function" then
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actor_load()
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else
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if type(actor_load) == "string" then
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io.stderr:write(actor_load);
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--io.stderr:write(actor_load);
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end
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end
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