DETECTOR: Make updateGameDescriptor a method of AdvancedMetaEngine

This commit is contained in:
Max Horn 2011-06-10 15:56:56 +02:00
parent 59d56b6687
commit d46bfff066
2 changed files with 4 additions and 1 deletions

View File

@ -189,7 +189,7 @@ static Common::String generatePreferredTarget(const Common::String &id, const AD
return res;
}
static void updateGameDescriptor(GameDescriptor &desc, const ADGameDescription *realDesc, const ADParams &params) {
static void AdvancedMetaEngine::updateGameDescriptor(GameDescriptor &desc, const ADGameDescription *realDesc) {
if (params.singleid != NULL) {
desc["preferredtarget"] = desc["gameid"];
desc["gameid"] = params.singleid;

View File

@ -246,6 +246,9 @@ public:
virtual const ADGameDescription *fallbackDetect(const Common::FSList &fslist) const {
return 0;
}
protected:
void updateGameDescriptor(GameDescriptor &desc, const ADGameDescription *realDesc);
};
#endif