fixed bug #621244 (GUI disappeared when screen mode was changed

svn-id: r5697
This commit is contained in:
Max Horn 2002-11-23 00:13:52 +00:00
parent 340a422425
commit d679af3ec5

View File

@ -49,8 +49,8 @@ protected:
typedef void ScalerProc(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr,
uint8 *dstPtr, uint32 dstPitch, int width, int height);
SDL_Surface *sdl_tmpscreen; // temporary screen (for scalers/overlay)
SDL_Surface *sdl_hwscreen; // hardware screen
SDL_Surface *_tmpscreen; // temporary screen (for scalers/overlay)
SDL_Surface *_hwscreen; // hardware screen
bool _overlay_visible;
ScalerProc *_scaler_proc;
@ -70,7 +70,7 @@ OSystem_SDL_Common *OSystem_SDL_Common::create() {
}
OSystem_SDL_Normal::OSystem_SDL_Normal()
: sdl_tmpscreen(0), sdl_hwscreen(0), _overlay_visible(false),
: _tmpscreen(0), _hwscreen(0), _overlay_visible(false),
_scaler_proc(0), TMP_SCREEN_WIDTH(0)
{
}
@ -140,13 +140,13 @@ void OSystem_SDL_Normal::draw_mouse() {
// Draw the mouse cursor; backup the covered area in "bak"
if (SDL_LockSurface(sdl_tmpscreen) == -1)
if (SDL_LockSurface(_tmpscreen) == -1)
error("SDL_LockSurface failed: %s.\n", SDL_GetError());
// Mark as dirty
add_dirty_rect(x, y, w, h);
dst = (uint16 *)sdl_tmpscreen->pixels + (y+1) * TMP_SCREEN_WIDTH + (x+1);
dst = (uint16 *)_tmpscreen->pixels + (y+1) * TMP_SCREEN_WIDTH + (x+1);
while (h > 0) {
int width = w;
while (width > 0) {
@ -163,7 +163,7 @@ void OSystem_SDL_Normal::draw_mouse() {
h--;
}
SDL_UnlockSurface(sdl_tmpscreen);
SDL_UnlockSurface(_tmpscreen);
// Finally, set the flag to indicate the mouse has been drawn
_mouseDrawn = true;
@ -178,7 +178,7 @@ void OSystem_SDL_Normal::undraw_mouse() {
return;
_mouseDrawn = false;
if (SDL_LockSurface(sdl_tmpscreen) == -1)
if (SDL_LockSurface(_tmpscreen) == -1)
error("SDL_LockSurface failed: %s.\n", SDL_GetError());
uint16 *dst, *bak = (uint16 *)_mouseBackup;
@ -190,7 +190,7 @@ void OSystem_SDL_Normal::undraw_mouse() {
// No need to do clipping here, since draw_mouse() did that already
dst = (uint16 *)sdl_tmpscreen->pixels + (old_mouse_y+1) * TMP_SCREEN_WIDTH + (old_mouse_x+1);
dst = (uint16 *)_tmpscreen->pixels + (old_mouse_y+1) * TMP_SCREEN_WIDTH + (old_mouse_x+1);
for (y = 0; y < old_mouse_h; ++y, bak += MAX_MOUSE_W, dst += TMP_SCREEN_WIDTH) {
for (x = 0; x < old_mouse_w; ++x) {
dst[x] = bak[x];
@ -199,14 +199,14 @@ void OSystem_SDL_Normal::undraw_mouse() {
add_dirty_rect(old_mouse_x, old_mouse_y, old_mouse_w, old_mouse_h);
SDL_UnlockSurface(sdl_tmpscreen);
SDL_UnlockSurface(_tmpscreen);
}
void OSystem_SDL_Normal::load_gfx_mode() {
_forceFull = true;
_mode_flags = DF_WANT_RECT_OPTIM | DF_UPDATE_EXPAND_1_PIXEL;
sdl_tmpscreen = NULL;
_tmpscreen = NULL;
TMP_SCREEN_WIDTH = (_screenWidth + 3);
switch(_mode) {
@ -263,33 +263,33 @@ normal_mode:;
//
// Create the surface that contains the scaled graphics in 16 bit mode
//
sdl_hwscreen = SDL_SetVideoMode(_screenWidth * _scaleFactor, _screenHeight * _scaleFactor, 16,
_hwscreen = SDL_SetVideoMode(_screenWidth * _scaleFactor, _screenHeight * _scaleFactor, 16,
_full_screen ? (SDL_FULLSCREEN|SDL_SWSURFACE) : SDL_SWSURFACE
);
if (sdl_hwscreen == NULL)
error("sdl_hwscreen failed");
if (_hwscreen == NULL)
error("_hwscreen failed");
//
// Create the surface used for the graphics in 16 bit before scaling, and also the overlay
//
// Distinguish 555 and 565 mode
if (sdl_hwscreen->format->Rmask == 0x7C00)
if (_hwscreen->format->Rmask == 0x7C00)
Init_2xSaI(555);
else
Init_2xSaI(565);
// Need some extra bytes around when using 2xSaI
uint16 *tmp_screen = (uint16*)calloc(TMP_SCREEN_WIDTH*(_screenHeight+3),sizeof(uint16));
sdl_tmpscreen = SDL_CreateRGBSurfaceFrom(tmp_screen,
uint16 *tmp_screen = (uint16*)calloc(TMP_SCREEN_WIDTH*(_screenHeight+3), sizeof(uint16));
_tmpscreen = SDL_CreateRGBSurfaceFrom(tmp_screen,
TMP_SCREEN_WIDTH, _screenHeight + 3, 16, TMP_SCREEN_WIDTH*2,
sdl_hwscreen->format->Rmask,
sdl_hwscreen->format->Gmask,
sdl_hwscreen->format->Bmask,
sdl_hwscreen->format->Amask);
_hwscreen->format->Rmask,
_hwscreen->format->Gmask,
_hwscreen->format->Bmask,
_hwscreen->format->Amask);
if (sdl_tmpscreen == NULL)
error("sdl_tmpscreen failed");
if (_tmpscreen == NULL)
error("_tmpscreen failed");
// keyboard cursor control, some other better place for it?
km.x_max = _screenWidth * _scaleFactor - 1;
@ -305,26 +305,56 @@ void OSystem_SDL_Normal::unload_gfx_mode() {
_screen = NULL;
}
if (sdl_hwscreen) {
SDL_FreeSurface(sdl_hwscreen);
sdl_hwscreen = NULL;
if (_hwscreen) {
SDL_FreeSurface(_hwscreen);
_hwscreen = NULL;
}
if (sdl_tmpscreen) {
free((uint16*)sdl_tmpscreen->pixels);
SDL_FreeSurface(sdl_tmpscreen);
sdl_tmpscreen = NULL;
if (_tmpscreen) {
free(_tmpscreen->pixels);
SDL_FreeSurface(_tmpscreen);
_tmpscreen = NULL;
}
}
void OSystem_SDL_Normal::hotswap_gfx_mode() {
// Keep around the old _screen & _tmpscreen so we can restore the screen data
// after the mode switch.
SDL_Surface *old_screen = _screen;
SDL_Surface *old_tmpscreen = _tmpscreen;
// Release the HW screen surface
SDL_FreeSurface(_hwscreen);
// Setup the new GFX mode
load_gfx_mode();
// reset palette
SDL_SetColors(_screen, _currentPalette, 0, 256);
// Restore old screen content
SDL_BlitSurface(old_screen, NULL, _screen, NULL);
SDL_BlitSurface(old_tmpscreen, NULL, _tmpscreen, NULL);
// Free the old surfaces
SDL_FreeSurface(old_screen);
free(old_tmpscreen->pixels);
SDL_FreeSurface(old_tmpscreen);
// Finally, blit everything to the screen
update_screen();
}
void OSystem_SDL_Normal::update_screen() {
assert(sdl_hwscreen != NULL);
assert(_hwscreen != NULL);
// If the shake position changed, fill the dirty area with blackness
if (_currentShakePos != _newShakePos) {
SDL_Rect blackrect = {0, 0, _screenWidth*_scaleFactor, _newShakePos*_scaleFactor};
SDL_FillRect(sdl_hwscreen, &blackrect, 0);
SDL_FillRect(_hwscreen, &blackrect, 0);
_currentShakePos = _newShakePos;
@ -370,16 +400,16 @@ void OSystem_SDL_Normal::update_screen() {
dst = *r;
dst.x++; // Shift rect by one since 2xSai needs to acces the data around
dst.y++; // any pixel to scale it, and we want to avoid mem access crashes.
if (SDL_BlitSurface(_screen, r, sdl_tmpscreen, &dst) != 0)
if (SDL_BlitSurface(_screen, r, _tmpscreen, &dst) != 0)
error("SDL_BlitSurface failed: %s", SDL_GetError());
}
}
SDL_LockSurface(sdl_tmpscreen);
SDL_LockSurface(sdl_hwscreen);
SDL_LockSurface(_tmpscreen);
SDL_LockSurface(_hwscreen);
srcPitch = sdl_tmpscreen->pitch;
dstPitch = sdl_hwscreen->pitch;
srcPitch = _tmpscreen->pitch;
dstPitch = _hwscreen->pitch;
for(r = _dirty_rect_list; r != last_rect; ++r) {
register int dst_y = r->y + _currentShakePos;
@ -391,8 +421,8 @@ void OSystem_SDL_Normal::update_screen() {
dst_y *= _scaleFactor;
_scaler_proc((byte*)sdl_tmpscreen->pixels + (r->x*2+2) + (r->y+1)*srcPitch, srcPitch, NULL,
(byte*)sdl_hwscreen->pixels + r->x*2*_scaleFactor + dst_y*dstPitch, dstPitch, r->w, dst_h);
_scaler_proc((byte*)_tmpscreen->pixels + (r->x*2+2) + (r->y+1)*srcPitch, srcPitch, NULL,
(byte*)_hwscreen->pixels + r->x*2*_scaleFactor + dst_y*dstPitch, dstPitch, r->w, dst_h);
}
r->x *= _scaleFactor;
@ -401,8 +431,8 @@ void OSystem_SDL_Normal::update_screen() {
r->h = dst_h * _scaleFactor;
}
SDL_UnlockSurface(sdl_tmpscreen);
SDL_UnlockSurface(sdl_hwscreen);
SDL_UnlockSurface(_tmpscreen);
SDL_UnlockSurface(_hwscreen);
// Readjust the dirty rect list in case we are doing a full update.
// This is necessary if shaking is active.
@ -412,50 +442,27 @@ void OSystem_SDL_Normal::update_screen() {
}
// Finally, blit all our changes to the screen
SDL_UpdateRects(sdl_hwscreen, _num_dirty_rects, _dirty_rect_list);
SDL_UpdateRects(_hwscreen, _num_dirty_rects, _dirty_rect_list);
}
_num_dirty_rects = 0;
_forceFull = false;
}
void OSystem_SDL_Normal::hotswap_gfx_mode() {
/* We allocate a screen sized bitmap which contains a "backup"
* of the screen data during the change. Then we draw that to
* the new screen right after it's setup.
*/
byte *bak_mem = (byte*)malloc(_screenWidth*_screenHeight);
get_screen_image(bak_mem);
unload_gfx_mode();
load_gfx_mode();
// reset palette
SDL_SetColors(_screen, _currentPalette, 0, 256);
// blit image
copy_rect(bak_mem, _screenWidth, 0, 0, _screenWidth, _screenHeight);
free(bak_mem);
update_screen();
}
uint32 OSystem_SDL_Normal::property(int param, Property *value) {
if (param == PROP_TOGGLE_FULLSCREEN) {
assert(sdl_hwscreen != 0);
assert(_hwscreen != 0);
_full_screen ^= true;
if (!SDL_WM_ToggleFullScreen(sdl_hwscreen)) {
if (!SDL_WM_ToggleFullScreen(_hwscreen)) {
// if ToggleFullScreen fails, achieve the same effect with hotswap gfx mode
hotswap_gfx_mode();
}
return 1;
} else if (param == PROP_OVERLAY_IS_565) {
assert(sdl_tmpscreen != 0);
return (sdl_tmpscreen->format->Rmask != 0x7C00);
assert(_tmpscreen != 0);
return (_tmpscreen->format->Rmask != 0x7C00);
}
return OSystem_SDL_Common::property(param, value);
@ -494,7 +501,7 @@ void OSystem_SDL_Normal::clear_overlay()
dst.x = dst.y = 1;
src.w = dst.w = _screenWidth;
src.h = dst.h = _screenHeight;
if (SDL_BlitSurface(_screen, &src, sdl_tmpscreen, &dst) != 0)
if (SDL_BlitSurface(_screen, &src, _tmpscreen, &dst) != 0)
error("SDL_BlitSurface failed: %s", SDL_GetError());
_forceFull = true;
@ -505,16 +512,16 @@ void OSystem_SDL_Normal::grab_overlay(int16 *buf, int pitch)
if (!_overlay_visible)
return;
if (sdl_tmpscreen == NULL)
if (_tmpscreen == NULL)
return;
// hide the mouse
undraw_mouse();
if (SDL_LockSurface(sdl_tmpscreen) == -1)
if (SDL_LockSurface(_tmpscreen) == -1)
error("SDL_LockSurface failed: %s.\n", SDL_GetError());
int16 *src = (int16 *)sdl_tmpscreen->pixels + TMP_SCREEN_WIDTH + 1;
int16 *src = (int16 *)_tmpscreen->pixels + TMP_SCREEN_WIDTH + 1;
int h = _screenHeight;
do {
memcpy(buf, src, _screenWidth*2);
@ -522,7 +529,7 @@ void OSystem_SDL_Normal::grab_overlay(int16 *buf, int pitch)
buf += pitch;
} while (--h);
SDL_UnlockSurface(sdl_tmpscreen);
SDL_UnlockSurface(_tmpscreen);
}
void OSystem_SDL_Normal::copy_rect_overlay(const int16 *buf, int pitch, int x, int y, int w, int h)
@ -530,7 +537,7 @@ void OSystem_SDL_Normal::copy_rect_overlay(const int16 *buf, int pitch, int x, i
if (!_overlay_visible)
return;
if (sdl_tmpscreen == NULL)
if (_tmpscreen == NULL)
return;
// Clip the coordinates
@ -548,17 +555,17 @@ void OSystem_SDL_Normal::copy_rect_overlay(const int16 *buf, int pitch, int x, i
/* FIXME: undraw mouse only if the draw rect intersects with the mouse rect */
undraw_mouse();
if (SDL_LockSurface(sdl_tmpscreen) == -1)
if (SDL_LockSurface(_tmpscreen) == -1)
error("SDL_LockSurface failed: %s.\n", SDL_GetError());
int16 *dst = (int16 *)sdl_tmpscreen->pixels + (y+1) * TMP_SCREEN_WIDTH + (x+1);
int16 *dst = (int16 *)_tmpscreen->pixels + (y+1) * TMP_SCREEN_WIDTH + (x+1);
do {
memcpy(dst, buf, w*2);
dst += TMP_SCREEN_WIDTH;
buf += pitch;
} while (--h);
SDL_UnlockSurface(sdl_tmpscreen);
SDL_UnlockSurface(_tmpscreen);
}