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PLUMBERS: Fix graphics initialization for Windows version
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@ -64,9 +64,9 @@ void PlumbersGameWindows::startGraphics() {
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Graphics::ModeWithFormatList modes = {
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// First try for a 640x480 mode
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Graphics::ModeWithFormat(640, 480),
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Graphics::ModeWithFormat(640, 480, Graphics::PixelFormat::createFormatCLUT8()),
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// System doesn't support it, so fall back on 320x240 mode
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Graphics::ModeWithFormat(320, 240),
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Graphics::ModeWithFormat(320, 240, Graphics::PixelFormat::createFormatCLUT8()),
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};
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int modeIdx = initGraphicsAny(modes);
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