Typo, and stress that getSavePath() is not to be used for storing savegames via Common::File

svn-id: r23286
This commit is contained in:
Max Horn 2006-06-24 10:46:47 +00:00
parent 3b1b06b09c
commit d67f9623cc

View File

@ -77,8 +77,8 @@ public:
/**
* Get the path to the save game directory.
* Should only be used for error messages, and not to construct file paths
* from it, since that is highl unportable.
* Should only be used for error messages, *never* to construct file paths
* from it, since that is highly unportable!
*/
virtual const char *getSavePath() const;
};