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Typo, and stress that getSavePath() is not to be used for storing savegames via Common::File
svn-id: r23286
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3b1b06b09c
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@ -77,8 +77,8 @@ public:
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/**
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* Get the path to the save game directory.
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* Should only be used for error messages, and not to construct file paths
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* from it, since that is highl unportable.
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* Should only be used for error messages, *never* to construct file paths
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* from it, since that is highly unportable!
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*/
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virtual const char *getSavePath() const;
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};
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