mirror of
https://github.com/libretro/scummvm.git
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ACCESS: movie player for Noctropolis+Synnergist
accessible via debug command "playmovie"
This commit is contained in:
parent
5137d0d3f9
commit
d69ffaa0e4
@ -313,6 +313,8 @@ public:
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void SPRINTCHR(char c, int fontNum);
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void PRINTCHR(Common::String msg, int fontNum);
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bool playMovie(const Common::String &filename, const Common::Point &pos);
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};
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} // End of namespace Access
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@ -258,7 +258,7 @@ void ASurface::transBlitFrom(ASurface &src) {
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blitFrom(src);
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}
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void ASurface::blitFrom(Graphics::Surface &src) {
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void ASurface::blitFrom(const Graphics::Surface &src) {
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assert(w >= src.w && h >= src.h);
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for (int y = 0; y < src.h; ++y) {
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const byte *srcP = (const byte *)src.getBasePtr(0, y);
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@ -107,7 +107,7 @@ public:
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virtual void transBlitFrom(ASurface &src);
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virtual void blitFrom(Graphics::Surface &src);
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virtual void blitFrom(const Graphics::Surface &src);
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virtual void copyBuffer(Graphics::Surface *src);
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@ -52,12 +52,23 @@ Debugger *Debugger::init(AccessEngine *vm) {
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}
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}
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void Debugger::postEnter() {
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if (!_playMovieFile.empty()) {
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_vm->playMovie(_playMovieFile, Common::Point(0, 0));
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_playMovieFile.clear();
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}
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_vm->pauseEngine(false);
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}
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/*------------------------------------------------------------------------*/
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Debugger::Debugger(AccessEngine *vm) : GUI::Debugger(), _vm(vm) {
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registerCmd("continue", WRAP_METHOD(Debugger, cmdExit));
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registerCmd("scene", WRAP_METHOD(Debugger, Cmd_LoadScene));
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registerCmd("cheat", WRAP_METHOD(Debugger, Cmd_Cheat));
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registerCmd("playmovie", WRAP_METHOD(Debugger, Cmd_PlayMovie));
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switch (vm->getGameID()) {
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case GType_Amazon:
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@ -133,6 +144,19 @@ bool Debugger::Cmd_Cheat(int argc, const char **argv) {
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return true;
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}
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bool Debugger::Cmd_PlayMovie(int argc, const char **argv) {
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if (argc != 2) {
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debugPrintf("Format: playmovie <movie-file>\n");
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return true;
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}
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// play gets postboned until debugger is closed
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Common::String filename = argv[1];
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_playMovieFile = filename;
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return cmdExit(0, 0);
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}
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/*------------------------------------------------------------------------*/
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namespace Amazon {
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@ -35,13 +35,16 @@ class AccessEngine;
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class Debugger : public GUI::Debugger {
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protected:
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AccessEngine *_vm;
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Common::String _playMovieFile;
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bool Cmd_LoadScene(int argc, const char **argv);
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bool Cmd_Cheat(int argc, const char **argv);
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bool Cmd_PlayMovie(int argc, const char **argv);
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Common::String *_sceneDescr;
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int _sceneNumb;
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public:
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static Debugger *init(AccessEngine *vm);
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void postEnter();
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public:
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Debugger(AccessEngine *vm);
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virtual ~Debugger();
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@ -21,6 +21,7 @@ MODULE_OBJS := \
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scripts.o \
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sound.o \
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video.o \
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video/movie_decoder.o \
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amazon/amazon_game.o \
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amazon/amazon_logic.o \
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amazon/amazon_player.o \
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@ -296,7 +296,7 @@ void Screen::transBlitFrom(ASurface *src, const Common::Rect &bounds) {
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ASurface::transBlitFrom(src, bounds);
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}
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void Screen::blitFrom(Graphics::Surface &src) {
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void Screen::blitFrom(const Graphics::Surface &src) {
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addDirtyRect(Common::Rect(0, 0, src.w, src.h));
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ASurface::blitFrom(src);
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}
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@ -98,7 +98,7 @@ public:
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virtual void transBlitFrom(ASurface *src, const Common::Rect &bounds);
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virtual void blitFrom(Graphics::Surface &src);
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virtual void blitFrom(const Graphics::Surface &src);
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virtual void copyBuffer(Graphics::Surface *src);
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739
engines/access/video/movie_decoder.cpp
Normal file
739
engines/access/video/movie_decoder.cpp
Normal file
@ -0,0 +1,739 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/scummsys.h"
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#include "common/stream.h"
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#include "common/textconsole.h"
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#include "audio/audiostream.h"
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#include "audio/decoders/raw.h"
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#include "access/access.h"
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#include "access/video/movie_decoder.h"
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// for Test-Code
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#include "common/system.h"
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#include "common/events.h"
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#include "common/keyboard.h"
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#include "engines/engine.h"
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#include "engines/util.h"
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#include "graphics/palette.h"
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#include "graphics/pixelformat.h"
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#include "graphics/surface.h"
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namespace Access {
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AccessVIDMovieDecoder::AccessVIDMovieDecoder()
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: _stream(0), _videoTrack(0), _audioTrack(0) {
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_streamSeekOffset = 0;
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_streamVideoIndex = 0;
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_streamAudioIndex = 0;
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}
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AccessVIDMovieDecoder::~AccessVIDMovieDecoder() {
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close();
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}
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bool AccessVIDMovieDecoder::loadStream(Common::SeekableReadStream *stream) {
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uint32 videoCodecTag = 0;
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uint32 videoHeight = 0;
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uint32 videoWidth = 0;
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uint16 regularDelay = 0;
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uint32 audioSampleRate = 0;
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close();
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_stream = stream;
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_streamSeekOffset = 15; // offset of first chunk
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_streamVideoIndex = 0;
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_streamAudioIndex = 0;
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// read header
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// ID [dword] "VID"
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// ?? [byte]
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// ?? [word]
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// width [word]
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// height [word]
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// regular delay between frames (60 per second) [word]
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// ?? [word]
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videoCodecTag = _stream->readUint32BE();
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if (videoCodecTag != MKTAG('V','I','D',0x00)) {
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warning("AccessVIDMoviePlay: bad codec tag, not a video file?");
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close();
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return false;
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}
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_stream->skip(3);
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videoWidth = _stream->readUint16LE();
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videoHeight = _stream->readUint16LE();
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regularDelay = _stream->readUint16LE();
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_stream->skip(2);
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if (!regularDelay) {
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warning("AccessVIDMoviePlay: delay between frames is zero?");
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close();
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return false;
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}
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// create video track
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_videoTrack = new StreamVideoTrack(videoWidth, videoHeight, regularDelay);
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addTrack(_videoTrack);
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//warning("width %d, height %d", videoWidth, videoHeight);
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// Look through the first few packets
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static const int maxPacketCheckCount = 10;
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for (int i = 0; i < maxPacketCheckCount; i++) {
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byte chunkId = _stream->readByte();
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// Bail out if done
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if (_stream->eos())
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break;
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// Bail also in case end of file chunk was found
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if (chunkId == kVIDMovieChunkId_EndOfFile)
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break;
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uint32 chunkStartOffset = _stream->pos();
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//warning("data chunk at %x", chunkStartOffset);
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switch (chunkId) {
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case kVIDMovieChunkId_FullFrame:
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case kVIDMovieChunkId_FullFrameCompressed:
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case kVIDMovieChunkId_PartialFrameCompressed:
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case kVIDMovieChunkId_FullFrameCompressedFill: {
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if (!_videoTrack->skipOverFrame(_stream, chunkId)) {
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close();
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return false;
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}
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break;
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}
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case kVIDMovieChunkId_Palette: {
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if (!_videoTrack->skipOverPalette(_stream)) {
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close();
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return false;
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}
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break;
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}
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case kVIDMovieChunkId_AudioFirstChunk:
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case kVIDMovieChunkId_Audio: {
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// sync [word]
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// sampling rate [byte]
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// size of audio data [word]
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// sample data [] (mono, 8-bit, unsigned)
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//
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// Only first chunk has sync + sampling rate
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if (chunkId == kVIDMovieChunkId_AudioFirstChunk) {
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byte soundblasterRate;
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_stream->skip(2); // skip over sync
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soundblasterRate = _stream->readByte();
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audioSampleRate = 1000000 / (256 - soundblasterRate);
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_audioTrack = new StreamAudioTrack(audioSampleRate);
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addTrack(_audioTrack);
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_stream->seek(chunkStartOffset); // seek back
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}
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if (!_audioTrack) {
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warning("AccessVIDMoviePlay: regular audio chunk, before audio chunk w/ header");
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close();
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return false;
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}
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if (!_audioTrack->skipOverAudio(_stream, chunkId)) {
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close();
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return false;
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}
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break;
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}
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default:
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warning("AccessVIDMoviePlay: Unknown chunk-id '%x' inside VID movie", chunkId);
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close();
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return false;
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}
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// Remember this chunk inside our cache
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IndexCacheEntry indexCacheEntry;
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indexCacheEntry.chunkId = chunkId;
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indexCacheEntry.offset = chunkStartOffset;
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_indexCacheTable.push_back(indexCacheEntry);
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// Got an audio chunk now? -> exit b/c we are done
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if (audioSampleRate)
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break;
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}
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// Remember offset of latest not-indexed-yet chunk
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_streamSeekOffset = _stream->pos();
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// If sample rate was found, create an audio track
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if (audioSampleRate) {
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_audioTrack = new StreamAudioTrack(audioSampleRate);
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addTrack(_audioTrack);
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}
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// Rewind back to the beginning right to the first chunk
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_stream->seek(15);
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return true;
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}
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void AccessVIDMovieDecoder::close() {
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Video::VideoDecoder::close();
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delete _stream; _stream = 0;
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_videoTrack = 0;
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_indexCacheTable.clear();
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}
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// We try to at least decode 1 frame
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// and also try to get at least 0.5 seconds of audio queued up
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void AccessVIDMovieDecoder::readNextPacket() {
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uint32 currentMovieTime = getTime();
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uint32 wantedAudioQueued = currentMovieTime + 500; // always try to be 0.500 seconds in front of movie time
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uint32 streamIndex = 0;
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IndexCacheEntry indexEntry;
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bool currentlySeeking = false;
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bool videoDone = false;
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bool audioDone = false;
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// Seek to smallest stream offset
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if ((_streamVideoIndex <= _streamAudioIndex) || (!_audioTrack)) {
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streamIndex = _streamVideoIndex;
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} else {
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streamIndex = _streamAudioIndex;
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}
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if (_audioTrack) {
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if (wantedAudioQueued <= _audioTrack->getTotalAudioQueued()) {
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// already got enough audio queued up
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audioDone = true;
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}
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} else {
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// no audio track, audio is always done
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audioDone = true;
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}
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while (1) {
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// Check, if stream-index is already cached
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if (streamIndex < _indexCacheTable.size()) {
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indexEntry.chunkId = _indexCacheTable[streamIndex].chunkId;
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indexEntry.offset = _indexCacheTable[streamIndex].offset;
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currentlySeeking = false;
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} else {
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// read from file
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_stream->seek(_streamSeekOffset);
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indexEntry.chunkId = _stream->readByte();
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indexEntry.offset = _stream->pos();
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currentlySeeking = true;
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// and store that as well
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_indexCacheTable.push_back(indexEntry);
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}
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// end of stream -> exit
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if (_stream->eos())
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break;
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// end of file chunk -> exit
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if (indexEntry.chunkId == kVIDMovieChunkId_EndOfFile)
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break;
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// warning("chunk %x", indexEntry.chunkId);
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switch (indexEntry.chunkId) {
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case kVIDMovieChunkId_FullFrame:
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case kVIDMovieChunkId_FullFrameCompressed:
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case kVIDMovieChunkId_PartialFrameCompressed:
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case kVIDMovieChunkId_FullFrameCompressedFill: {
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if ((_streamVideoIndex <= streamIndex) && (!videoDone)) {
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// We are at an index, that is still relevant for video decoding
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// and we are not done with video yet
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if (!currentlySeeking) {
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// seek to stream position in case we used the cache
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_stream->seek(indexEntry.offset);
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}
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//warning("video decode chunk %x at %lx", indexEntry.chunkId, _stream->pos());
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_videoTrack->decodeFrame(_stream, indexEntry.chunkId);
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videoDone = true;
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_streamVideoIndex = streamIndex + 1;
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} else {
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if (currentlySeeking) {
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// currently seeking, so we have to skip the frame bytes manually
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_videoTrack->skipOverFrame(_stream, indexEntry.chunkId);
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}
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}
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break;
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}
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case kVIDMovieChunkId_Palette: {
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if ((_streamVideoIndex <= streamIndex) && (!videoDone)) {
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// We are at an index, that is still relevant for video decoding
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// and we are not done with video yet
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if (!currentlySeeking) {
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// seek to stream position in case we used the cache
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_stream->seek(indexEntry.offset);
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}
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_videoTrack->decodePalette(_stream);
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_streamVideoIndex = streamIndex + 1;
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} else {
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if (currentlySeeking) {
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// currently seeking, so we have to skip the frame bytes manually
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_videoTrack->skipOverPalette(_stream);
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}
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}
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break;
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}
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case kVIDMovieChunkId_AudioFirstChunk:
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case kVIDMovieChunkId_Audio: {
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if ((_streamAudioIndex <= streamIndex) && (!audioDone)) {
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// We are at an index that is still relevant for audio decoding
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if (!currentlySeeking) {
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// seek to stream position in case we used the cache
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_stream->seek(indexEntry.offset);
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}
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_audioTrack->queueAudio(_stream, indexEntry.chunkId);
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_streamAudioIndex = streamIndex + 1;
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if (wantedAudioQueued <= _audioTrack->getTotalAudioQueued()) {
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// Got enough audio
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audioDone = true;
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}
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} else {
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if (!_audioTrack) {
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error("AccessVIDMoviePlay: audio chunks found without audio track active");
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}
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if (currentlySeeking) {
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// currently seeking, so we have to skip the audio bytes manually
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_audioTrack->skipOverAudio(_stream, indexEntry.chunkId);
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}
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}
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break;
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}
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default:
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error("AccessVIDMoviePlay: Unknown chunk-id '%x' inside VID movie", indexEntry.chunkId);
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}
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if (currentlySeeking) {
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// remember currently stream offset in case we are seeking
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_streamSeekOffset = _stream->pos();
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}
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// go to next index
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streamIndex++;
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if ((videoDone) && (audioDone)) {
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return;
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}
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}
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if (!videoDone) {
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// no more video frames? set end of video track
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_videoTrack->setEndOfTrack();
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}
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}
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AccessVIDMovieDecoder::StreamVideoTrack::StreamVideoTrack(uint32 width, uint32 height, uint16 regularFrameDelay) {
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_width = width;
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_height = height;
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_regularFrameDelay = regularFrameDelay;
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_curFrame = -1;
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_nextFrameStartTime = 0;
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_endOfTrack = false;
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memset(&_palette, 0, sizeof(_palette));
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_surface = new Graphics::Surface();
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_surface->create(_width, _height, Graphics::PixelFormat::createFormatCLUT8());
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}
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AccessVIDMovieDecoder::StreamVideoTrack::~StreamVideoTrack() {
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delete _surface;
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}
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bool AccessVIDMovieDecoder::StreamVideoTrack::endOfTrack() const {
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return _endOfTrack;
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}
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Graphics::PixelFormat AccessVIDMovieDecoder::StreamVideoTrack::getPixelFormat() const {
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return _surface->format;
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}
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||||
void AccessVIDMovieDecoder::StreamVideoTrack::decodeFrame(Common::SeekableReadStream *stream, byte chunkId) {
|
||||
byte *framePixelsPtr = (byte *)_surface->getPixels();
|
||||
byte *pixelsPtr = framePixelsPtr;
|
||||
byte rleByte = 0;
|
||||
uint16 additionalDelay = 0;
|
||||
int32 expectedPixels = 0;
|
||||
|
||||
switch (chunkId) {
|
||||
case kVIDMovieChunkId_FullFrame: {
|
||||
// Full frame is:
|
||||
// data [width * height]
|
||||
additionalDelay = stream->readUint16LE();
|
||||
stream->read(framePixelsPtr, _width * _height);
|
||||
break;
|
||||
}
|
||||
|
||||
case kVIDMovieChunkId_FullFrameCompressed:
|
||||
case kVIDMovieChunkId_PartialFrameCompressed: {
|
||||
// Skip manually over compressed data
|
||||
// Full frame compressed is:
|
||||
// additional delay [word]
|
||||
// REPEAT:
|
||||
// RLE [byte]
|
||||
// RLE upper bit set: skip over RLE & 0x7F pixels
|
||||
// RLE upper bit not set: draw RLE amount of pixels (those pixels follow right after RLE byte)
|
||||
//
|
||||
// Partial frame compressed is:
|
||||
// sync [word]
|
||||
// horizontal start position [word]
|
||||
// REPEAT:
|
||||
// see full frame compressed
|
||||
uint16 horizontalStartPosition = 0;
|
||||
|
||||
additionalDelay = stream->readUint16LE();
|
||||
|
||||
if (chunkId == kVIDMovieChunkId_PartialFrameCompressed) {
|
||||
horizontalStartPosition = stream->readUint16LE();
|
||||
if (horizontalStartPosition >= _height) {
|
||||
error("AccessVIDMoviePlay: starting position larger than height during partial frame compressed, data corrupt?");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
byte rleByte = 0;
|
||||
expectedPixels = _width * (_height - horizontalStartPosition);
|
||||
|
||||
// adjust frame destination pointer
|
||||
pixelsPtr += (horizontalStartPosition * _width);
|
||||
|
||||
while (expectedPixels >= 0) {
|
||||
rleByte = stream->readByte();
|
||||
if (!rleByte) // NUL means end of stream
|
||||
break;
|
||||
|
||||
if (rleByte & 0x80) {
|
||||
rleByte = rleByte & 0x7F;
|
||||
expectedPixels -= rleByte;
|
||||
} else {
|
||||
// skip over pixels
|
||||
expectedPixels -= rleByte;
|
||||
stream->read(pixelsPtr, rleByte); // read pixel data into frame
|
||||
}
|
||||
pixelsPtr += rleByte;
|
||||
}
|
||||
// expectedPixels may be positive here in case stream got terminated with a NUL
|
||||
if (expectedPixels < 0) {
|
||||
error("AccessVIDMoviePlay: pixel count mismatch during full/partial frame compressed, data corrupt?");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case kVIDMovieChunkId_FullFrameCompressedFill: {
|
||||
// Full frame compressed fill is:
|
||||
// additional delay [word]
|
||||
// REPEAT:
|
||||
// RLE [byte]
|
||||
// RLE upper bit set: draw RLE amount (& 0x7F) of pixels with specified color (color byte follows after RLE byte)
|
||||
// RLE upper bit not set: draw RLE amount of pixels (those pixels follow right after RLE byte)
|
||||
additionalDelay = stream->readUint16LE();
|
||||
expectedPixels = _width * _height;
|
||||
|
||||
while (expectedPixels > 0) {
|
||||
rleByte = stream->readByte();
|
||||
|
||||
if (rleByte & 0x80) {
|
||||
rleByte = rleByte & 0x7F;
|
||||
expectedPixels -= rleByte;
|
||||
|
||||
byte fillColor = stream->readByte();
|
||||
memset(pixelsPtr, fillColor, rleByte);
|
||||
} else {
|
||||
// skip over pixels
|
||||
expectedPixels -= rleByte;
|
||||
stream->read(pixelsPtr, rleByte); // read pixel data into frame
|
||||
}
|
||||
pixelsPtr += rleByte;
|
||||
}
|
||||
if (expectedPixels < 0) {
|
||||
error("AccessVIDMoviePlay: pixel count mismatch during full frame compressed fill, data corrupt?");
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
assert(0);
|
||||
break;
|
||||
}
|
||||
|
||||
_curFrame++;
|
||||
|
||||
// TODO: not sure, if additionalDelay is supposed to affect the follow-up frame or the current frame
|
||||
// the videos, that I found, don't have it set
|
||||
uint32 currentFrameStartTime = getNextFrameStartTime();
|
||||
uint32 nextFrameStartTime = (_regularFrameDelay * _curFrame) * 1000 / 60;
|
||||
if (additionalDelay) {
|
||||
nextFrameStartTime += additionalDelay * 1000 / 60;
|
||||
}
|
||||
assert(currentFrameStartTime <= nextFrameStartTime);
|
||||
setNextFrameStartTime(nextFrameStartTime);
|
||||
}
|
||||
|
||||
bool AccessVIDMovieDecoder::StreamVideoTrack::skipOverFrame(Common::SeekableReadStream *stream, byte chunkId) {
|
||||
byte rleByte = 0;
|
||||
int32 expectedPixels = 0;
|
||||
|
||||
switch (chunkId) {
|
||||
case kVIDMovieChunkId_FullFrame: {
|
||||
// Full frame is:
|
||||
// additional delay [word]
|
||||
// data [width * height]
|
||||
stream->skip(2);
|
||||
stream->skip(_width * _height);
|
||||
break;
|
||||
}
|
||||
|
||||
case kVIDMovieChunkId_FullFrameCompressed:
|
||||
case kVIDMovieChunkId_PartialFrameCompressed: {
|
||||
// Skip manually over compressed data
|
||||
// Full frame compressed is:
|
||||
// additional delay [word]
|
||||
// REPEAT:
|
||||
// RLE [byte]
|
||||
// RLE upper bit set: skip over RLE & 0x7F pixels
|
||||
// RLE upper bit not set: draw RLE amount of pixels (those pixels follow right after RLE byte)
|
||||
//
|
||||
// Partial frame compressed is:
|
||||
// sync [word]
|
||||
// horizontal start position [word]
|
||||
// REPEAT:
|
||||
// see full frame compressed
|
||||
uint16 horizontalStartPosition = 0;
|
||||
|
||||
stream->skip(2);
|
||||
|
||||
if (chunkId == kVIDMovieChunkId_PartialFrameCompressed) {
|
||||
horizontalStartPosition = stream->readUint16LE();
|
||||
if (horizontalStartPosition >= _height) {
|
||||
warning("AccessVIDMoviePlay: starting position larger than height during partial frame compressed, data corrupt?");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
byte rleByte = 0;
|
||||
expectedPixels = _width * (_height - horizontalStartPosition);
|
||||
|
||||
while (expectedPixels >= 0) {
|
||||
rleByte = stream->readByte();
|
||||
if (!rleByte) // NUL means end of stream
|
||||
break;
|
||||
|
||||
if (rleByte & 0x80) {
|
||||
expectedPixels -= rleByte & 0x7F;
|
||||
} else {
|
||||
// skip over pixels
|
||||
expectedPixels -= rleByte;
|
||||
stream->skip(rleByte); // skip over pixel data
|
||||
}
|
||||
}
|
||||
// expectedPixels may be positive here in case stream got terminated with a NUL
|
||||
if (expectedPixels < 0) {
|
||||
warning("AccessVIDMoviePlay: pixel count mismatch during full/partial frame compressed, data corrupt?");
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case kVIDMovieChunkId_FullFrameCompressedFill: {
|
||||
// Full frame compressed fill is:
|
||||
// additional delay [word]
|
||||
// REPEAT:
|
||||
// RLE [byte]
|
||||
// RLE upper bit set: draw RLE amount (& 0x7F) of pixels with specified color (color byte follows after RLE byte)
|
||||
// RLE upper bit not set: draw RLE amount of pixels (those pixels follow right after RLE byte)
|
||||
stream->skip(2);
|
||||
expectedPixels = _width * _height;
|
||||
|
||||
while (expectedPixels > 0) {
|
||||
rleByte = stream->readByte();
|
||||
|
||||
if (rleByte & 0x80) {
|
||||
expectedPixels -= rleByte & 0x7F;
|
||||
stream->skip(1);
|
||||
} else {
|
||||
// skip over pixels
|
||||
expectedPixels -= rleByte;
|
||||
stream->skip(rleByte); // skip over pixel data
|
||||
}
|
||||
}
|
||||
if (expectedPixels < 0) {
|
||||
warning("AccessVIDMoviePlay: pixel count mismatch during full frame compressed fill, data corrupt?");
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
assert(0);
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool AccessVIDMovieDecoder::StreamVideoTrack::skipOverPalette(Common::SeekableReadStream *stream) {
|
||||
stream->skip(0x300); // 3 bytes per color, 256 colors
|
||||
return true;
|
||||
}
|
||||
|
||||
void AccessVIDMovieDecoder::StreamVideoTrack::decodePalette(Common::SeekableReadStream *stream) {
|
||||
assert(stream);
|
||||
|
||||
for (uint16 curColor = 0; curColor < 256; curColor++) {
|
||||
_palette[curColor * 3] = stream->readByte();
|
||||
_palette[curColor * 3 + 1] = stream->readByte();
|
||||
_palette[curColor * 3 + 2] = stream->readByte();
|
||||
}
|
||||
|
||||
_dirtyPalette = true;
|
||||
}
|
||||
|
||||
const byte *AccessVIDMovieDecoder::StreamVideoTrack::getPalette() const {
|
||||
_dirtyPalette = false;
|
||||
return _palette;
|
||||
}
|
||||
|
||||
bool AccessVIDMovieDecoder::StreamVideoTrack::hasDirtyPalette() const {
|
||||
return _dirtyPalette;
|
||||
}
|
||||
|
||||
AccessVIDMovieDecoder::StreamAudioTrack::StreamAudioTrack(uint32 sampleRate) {
|
||||
_totalAudioQueued = 0; // currently 0 milliseconds queued
|
||||
|
||||
_sampleRate = sampleRate;
|
||||
_stereo = false; // always mono
|
||||
|
||||
_audioStream = Audio::makeQueuingAudioStream(sampleRate, _stereo);
|
||||
}
|
||||
|
||||
AccessVIDMovieDecoder::StreamAudioTrack::~StreamAudioTrack() {
|
||||
delete _audioStream;
|
||||
}
|
||||
|
||||
void AccessVIDMovieDecoder::StreamAudioTrack::queueAudio(Common::SeekableReadStream *stream, byte chunkId) {
|
||||
Common::SeekableReadStream *rawAudioStream = 0;
|
||||
Audio::RewindableAudioStream *audioStream = 0;
|
||||
uint32 audioLengthMSecs = 0;
|
||||
|
||||
if (chunkId == kVIDMovieChunkId_AudioFirstChunk) {
|
||||
stream->skip(3); // skip over additional delay + sample rate
|
||||
}
|
||||
|
||||
uint32 audioSize = stream->readUint16LE();
|
||||
|
||||
// Read the specified chunk into memory
|
||||
rawAudioStream = stream->readStream(audioSize);
|
||||
audioLengthMSecs = audioSize * 1000 / _sampleRate; // 1 byte == 1 8-bit sample
|
||||
|
||||
audioStream = Audio::makeRawStream(rawAudioStream, _sampleRate, Audio::FLAG_UNSIGNED | Audio::FLAG_LITTLE_ENDIAN, DisposeAfterUse::YES);
|
||||
if (audioStream) {
|
||||
_totalAudioQueued += audioLengthMSecs;
|
||||
_audioStream->queueAudioStream(audioStream, DisposeAfterUse::YES);
|
||||
} else {
|
||||
// in case there was an error
|
||||
delete rawAudioStream;
|
||||
}
|
||||
}
|
||||
|
||||
bool AccessVIDMovieDecoder::StreamAudioTrack::skipOverAudio(Common::SeekableReadStream *stream, byte chunkId) {
|
||||
if (chunkId == kVIDMovieChunkId_AudioFirstChunk) {
|
||||
stream->skip(3); // skip over additional delay + sample rate
|
||||
}
|
||||
uint32 audioSize = stream->readUint16LE();
|
||||
stream->skip(audioSize);
|
||||
return true;
|
||||
}
|
||||
|
||||
Audio::AudioStream *AccessVIDMovieDecoder::StreamAudioTrack::getAudioStream() const {
|
||||
return _audioStream;
|
||||
}
|
||||
|
||||
bool AccessEngine::playMovie(const Common::String &filename, const Common::Point &pos) {
|
||||
AccessVIDMovieDecoder *videoDecoder = new AccessVIDMovieDecoder();
|
||||
|
||||
Common::Point framePos(pos.x, pos.y);
|
||||
|
||||
if (!videoDecoder->loadFile(filename)) {
|
||||
warning("AccessVIDMoviePlay: could not open '%s'", filename.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
bool skipVideo = false;
|
||||
uint16 width = videoDecoder->getWidth();
|
||||
uint16 height = videoDecoder->getHeight();
|
||||
|
||||
_events->clearEvents();
|
||||
videoDecoder->start();
|
||||
|
||||
while (!shouldQuit() && !videoDecoder->endOfVideo() && !skipVideo) {
|
||||
if (videoDecoder->needsUpdate()) {
|
||||
const Graphics::Surface *frame = videoDecoder->decodeNextFrame();
|
||||
|
||||
if (frame) {
|
||||
_screen->blitFrom(*frame);
|
||||
|
||||
if (videoDecoder->hasDirtyPalette()) {
|
||||
const byte *palette = videoDecoder->getPalette();
|
||||
g_system->getPaletteManager()->setPalette(palette, 0, 256);
|
||||
}
|
||||
|
||||
_screen->updateScreen();
|
||||
}
|
||||
}
|
||||
|
||||
_events->pollEventsAndWait();
|
||||
|
||||
Common::KeyState keyState;
|
||||
if (_events->getKey(keyState)) {
|
||||
if (keyState.keycode == Common::KEYCODE_ESCAPE)
|
||||
skipVideo = true;
|
||||
}
|
||||
}
|
||||
|
||||
videoDecoder->close();
|
||||
delete videoDecoder;
|
||||
|
||||
return !skipVideo;
|
||||
}
|
||||
|
||||
} // End of namespace Access
|
158
engines/access/video/movie_decoder.h
Normal file
158
engines/access/video/movie_decoder.h
Normal file
@ -0,0 +1,158 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef ACCESS_VIDEO_MOVIE_DECODER_H
|
||||
#define ACCESS_VIDEO_MOVIE_DECODER_H
|
||||
|
||||
#include "common/rect.h"
|
||||
#include "video/video_decoder.h"
|
||||
#include "audio/decoders/raw.h"
|
||||
|
||||
namespace Audio {
|
||||
class QueuingAudioStream;
|
||||
}
|
||||
|
||||
namespace Common {
|
||||
class SeekableReadStream;
|
||||
}
|
||||
|
||||
namespace Image {
|
||||
class Codec;
|
||||
}
|
||||
|
||||
namespace Access {
|
||||
|
||||
enum kDebugLevels {
|
||||
kVIDMovieChunkId_FullFrame = 0x00,
|
||||
kVIDMovieChunkId_FullFrameCompressed = 0x01,
|
||||
kVIDMovieChunkId_Palette = 0x02,
|
||||
kVIDMovieChunkId_FullFrameCompressedFill = 0x03,
|
||||
kVIDMovieChunkId_PartialFrameCompressed = 0x04,
|
||||
kVIDMovieChunkId_EndOfFile = 0x14,
|
||||
kVIDMovieChunkId_AudioFirstChunk = 0x7C,
|
||||
kVIDMovieChunkId_Audio = 0x7D
|
||||
};
|
||||
|
||||
// This video format is used in at least the following Access engine games:
|
||||
// - Noctropolis
|
||||
// - Synnergist
|
||||
|
||||
class AccessVIDMovieDecoder : public Video::VideoDecoder {
|
||||
public:
|
||||
AccessVIDMovieDecoder();
|
||||
~AccessVIDMovieDecoder();
|
||||
|
||||
bool loadStream(Common::SeekableReadStream *stream);
|
||||
void close();
|
||||
|
||||
protected:
|
||||
void readNextPacket();
|
||||
|
||||
private:
|
||||
bool streamSkipFullFrameCompressedFill();
|
||||
|
||||
private:
|
||||
int32 _streamSeekOffset; /* current stream offset, pointing to not-yet-indexed stream position */
|
||||
uint32 _streamVideoIndex; /* current stream index for video decoding */
|
||||
uint32 _streamAudioIndex; /* current stream index for audio decoding */
|
||||
|
||||
struct IndexCacheEntry {
|
||||
byte chunkId;
|
||||
int32 offset;
|
||||
};
|
||||
|
||||
Common::Array<IndexCacheEntry> _indexCacheTable;
|
||||
|
||||
private:
|
||||
class StreamVideoTrack : public VideoTrack {
|
||||
public:
|
||||
StreamVideoTrack(uint32 width, uint32 height, uint16 regularFrameDelay);
|
||||
~StreamVideoTrack();
|
||||
|
||||
bool endOfTrack() const;
|
||||
|
||||
uint16 getWidth() const { return _width; }
|
||||
uint16 getHeight() const { return _height; }
|
||||
Graphics::PixelFormat getPixelFormat() const;
|
||||
int getCurFrame() const { return _curFrame; }
|
||||
void setNextFrameStartTime(uint32 nextFrameStartTime) { _nextFrameStartTime = nextFrameStartTime; }
|
||||
uint32 getNextFrameStartTime() const { return _nextFrameStartTime; }
|
||||
const Graphics::Surface *decodeNextFrame() { return _surface; }
|
||||
|
||||
const byte *getPalette() const;
|
||||
bool hasDirtyPalette() const;
|
||||
|
||||
void decodePalette(Common::SeekableReadStream *stream);
|
||||
void decodeFrame(Common::SeekableReadStream *stream, byte chunkId);
|
||||
bool skipOverFrame(Common::SeekableReadStream *stream, byte chunkId);
|
||||
bool skipOverPalette(Common::SeekableReadStream *stream);
|
||||
|
||||
void setEndOfTrack() { _endOfTrack = true; }
|
||||
|
||||
private:
|
||||
Graphics::Surface *_surface;
|
||||
|
||||
int _curFrame;
|
||||
uint32 _nextFrameStartTime;
|
||||
|
||||
byte _palette[3 * 256];
|
||||
mutable bool _dirtyPalette;
|
||||
uint16 _width, _height;
|
||||
|
||||
uint16 _regularFrameDelay; // delay between frames (1 = 1/60 of a second)
|
||||
bool _endOfTrack;
|
||||
};
|
||||
|
||||
class StreamAudioTrack : public AudioTrack {
|
||||
public:
|
||||
StreamAudioTrack(uint32 sampleRate);
|
||||
~StreamAudioTrack();
|
||||
|
||||
void queueAudio(Common::SeekableReadStream *stream, byte chunkId);
|
||||
bool skipOverAudio(Common::SeekableReadStream *stream, byte chunkId);
|
||||
|
||||
protected:
|
||||
Audio::AudioStream *getAudioStream() const;
|
||||
|
||||
private:
|
||||
Audio::QueuingAudioStream *_audioStream;
|
||||
uint32 _totalAudioQueued; /* total amount of milliseconds of audio, that we queued up already */
|
||||
|
||||
public:
|
||||
uint32 getTotalAudioQueued() const { return _totalAudioQueued; }
|
||||
|
||||
private:
|
||||
int16 decodeSample(uint8 dataNibble);
|
||||
|
||||
uint32 _codecTag;
|
||||
uint16 _sampleRate;
|
||||
bool _stereo;
|
||||
};
|
||||
|
||||
Common::SeekableReadStream *_stream;
|
||||
StreamVideoTrack *_videoTrack;
|
||||
StreamAudioTrack *_audioTrack;
|
||||
};
|
||||
|
||||
} // End of namespace Access
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user