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SAGA2: Use override
Using clang-tidy modernize-use-override
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fc95bf1eca
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@ -107,7 +107,7 @@ public:
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void drawClipped(
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gPort &port,
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const Point16 &offset,
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const Rect16 &r);
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const Rect16 &r) override;
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};
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void ModalDialogWindow::positionText(
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@ -317,8 +317,8 @@ public:
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ModalDialogWindow(r, ident, cmd, windowText, args) {
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}
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void pointerRelease(gPanelMessage &);
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bool keyStroke(gPanelMessage &);
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void pointerRelease(gPanelMessage &) override;
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bool keyStroke(gPanelMessage &) override;
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};
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void ModalDisplayWindow::pointerRelease(gPanelMessage &) {
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@ -66,7 +66,7 @@ public:
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ArmorAttributes attr;
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void drawClipped(gPort &,
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const Point16 &,
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const Rect16 &);
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const Rect16 &) override;
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void setValue(PlayerActorID pID);
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@ -184,8 +184,8 @@ class gEnchantmentDisplay : public gControl {
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uint8 iconFlags[iconCount];
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void drawClipped(gPort &, const Point16 &, const Rect16 &);
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void pointerMove(gPanelMessage &msg);
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void drawClipped(gPort &, const Point16 &, const Rect16 &) override;
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void pointerMove(gPanelMessage &msg) override;
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public:
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void setValue(PlayerActorID pID);
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@ -1202,14 +1202,14 @@ public:
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DestinationPathRequest(Actor *a, int16 howSmart);
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// Initialize the static data members for this path request.
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void initialize();
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void initialize() override;
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// Set and evaluate a new center location.
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bool setCenter(
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const TilePoint &baseTileCoords,
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const QueueItem &qi);
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const QueueItem &qi) override;
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bool validMove(const TilePoint &testPt);
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bool validMove(const TilePoint &testPt) override;
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// Evaluate the cost of travelling on these stairs
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int16 evaluateStairs(
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@ -1217,10 +1217,10 @@ public:
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Direction moveDir,
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Direction stairDir,
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int16 baseAltitude,
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int16 upperAltitude);
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int16 upperAltitude) override;
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// Evaluate the cost of the specified move
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int16 evaluateMove(const TilePoint &testPt, uint8 testPlatform);
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int16 evaluateMove(const TilePoint &testPt, uint8 testPlatform) override;
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};
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/* ===================================================================== *
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@ -1252,16 +1252,16 @@ public:
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WanderPathRequest(Actor *a, int16 howSmart);
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// Initialize the static data members
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void initialize();
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void initialize() override;
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// Set and evaluate a new center location.
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bool setCenter(
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const TilePoint &baseTileCoords,
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const QueueItem &qi);
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const QueueItem &qi) override;
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// Determine if point is within the tether region if there is a
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// tether
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bool validMove(const TilePoint &testPt);
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bool validMove(const TilePoint &testPt) override;
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// Evaluate the cost of moving on the specified stairs.
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int16 evaluateStairs(
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@ -1269,11 +1269,11 @@ public:
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Direction moveDir,
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Direction stairDir,
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int16 baseAltitude,
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int16 upperAltitude);
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int16 upperAltitude) override;
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// Evaluate the cost of moving from the current center location
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// to the specified location.
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int16 evaluateMove(const TilePoint &testPt, uint8 testPlatform);
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int16 evaluateMove(const TilePoint &testPt, uint8 testPlatform) override;
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};
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/* ===================================================================== *
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@ -73,11 +73,11 @@ public:
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}
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private:
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void deactivate();
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void deactivate() override;
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// void pointerMove( gPanelMessage &msg );
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bool pointerHit(gPanelMessage &msg);
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void pointerRelease(gPanelMessage &msg);
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bool pointerHit(gPanelMessage &msg) override;
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void pointerRelease(gPanelMessage &msg) override;
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};
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/* ===================================================================== *
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