mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-30 14:14:43 +00:00
MADS: Fix not being able to leave hanger via teleporter
This commit is contained in:
parent
27b6ded6f9
commit
d7460701ea
@ -145,10 +145,10 @@ void Scene801::enter() {
|
||||
case 2:
|
||||
_game._player._playerPos = Common::Point(8, 117);
|
||||
_globals[kTeleporterUnderstood] = true;
|
||||
_globals._sequenceIndexes[1] = _scene->_sequences.startPingPongCycle(_globals._spriteIndexes[1], false, 8, 1, 0, 0);
|
||||
_globals._sequenceIndexes[1] = _scene->_sequences.addReverseSpriteCycle(_globals._spriteIndexes[1], false, 8, 1, 0, 0);
|
||||
_scene->_sequences.setAnimRange(_globals._sequenceIndexes[1], 1, 13);
|
||||
_game._triggerSetupMode = SEQUENCE_TRIGGER_DAEMON;
|
||||
_scene->_sequences.addSubEntry(_globals._sequenceIndexes[1], SEQUENCE_TRIGGER_EXPIRE, 0, 8090);
|
||||
_scene->_sequences.addSubEntry(_globals._sequenceIndexes[1], SEQUENCE_TRIGGER_EXPIRE, 0, 80);
|
||||
_vm->_sound->command(30);
|
||||
break;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user