Split game specific script opcodes into separate files

svn-id: r24389
This commit is contained in:
Travis Howell 2006-10-19 11:40:26 +00:00
parent 26765932cc
commit d75901b832
9 changed files with 2016 additions and 1794 deletions

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@ -21,6 +21,13 @@ MODULE_OBJS := \
rooms.o \
saveload.o \
script.o \
script_e1.o \
script_e2.o \
script_ww.o \
script_s1.o \
script_s2.o \
script_ff.o \
script_pp.o \
sound.o \
string.o \
subroutine.o \

File diff suppressed because it is too large Load Diff

597
engines/agos/script_e1.cpp Normal file
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@ -0,0 +1,597 @@
/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "agos/agos.h"
namespace AGOS {
void AGOSEngine::setupElvira1Opcodes(OpcodeProc *op) {
op[0] = &AGOSEngine::o_at;
op[1] = &AGOSEngine::o_notAt;
op[2] = &AGOSEngine::oe1_present;
op[3] = &AGOSEngine::oe1_notPresent;
op[4] = &AGOSEngine::oe1_worn;
op[5] = &AGOSEngine::oe1_notWorn;
op[6] = &AGOSEngine::o_carried;
op[7] = &AGOSEngine::o_notCarried;
op[8] = &AGOSEngine::o_isAt;
op[9] = &AGOSEngine::oe1_isNotAt;
op[10] = &AGOSEngine::oe1_sibling;
op[11] = &AGOSEngine::oe1_notSibling;
op[12] = &AGOSEngine::o_zero;
op[13] = &AGOSEngine::o_notZero;
op[14] = &AGOSEngine::o_eq;
op[15] = &AGOSEngine::o_notEq;
op[16] = &AGOSEngine::o_gt;
op[17] = &AGOSEngine::o_lt;
op[18] = &AGOSEngine::o_eqf;
op[19] = &AGOSEngine::o_notEqf;
op[20] = &AGOSEngine::o_ltf;
op[21] = &AGOSEngine::o_gtf;
op[22] = &AGOSEngine::oe1_isIn;
op[23] = &AGOSEngine::oe1_isNotIn;
op[29] = &AGOSEngine::o_chance;
op[30] = &AGOSEngine::oe1_isPlayer;
op[32] = &AGOSEngine::o_isRoom;
op[33] = &AGOSEngine::o_isObject;
op[34] = &AGOSEngine::o_state;
op[36] = &AGOSEngine::o_oflag;
op[37] = &AGOSEngine::oe1_canPut;
op[48] = &AGOSEngine::o_destroy;
op[51] = &AGOSEngine::o_place;
op[54] = &AGOSEngine::oe1_copyof;
op[55] = &AGOSEngine::oe1_copyfo;
op[56] = &AGOSEngine::o_copyff;
op[57] = &AGOSEngine::oe1_whatO;
op[59] = &AGOSEngine::oe1_weigh;
op[60] = &AGOSEngine::oe1_setFF;
op[61] = &AGOSEngine::o_clear;
op[64] = &AGOSEngine::o_let;
op[65] = &AGOSEngine::o_add;
op[66] = &AGOSEngine::o_sub;
op[67] = &AGOSEngine::o_addf;
op[68] = &AGOSEngine::o_subf;
op[69] = &AGOSEngine::o_mul;
op[70] = &AGOSEngine::o_div;
op[71] = &AGOSEngine::o_mulf;
op[72] = &AGOSEngine::o_divf;
op[73] = &AGOSEngine::o_mod;
op[74] = &AGOSEngine::o_modf;
op[75] = &AGOSEngine::o_random;
op[76] = &AGOSEngine::oe1_moveDirn;
op[77] = &AGOSEngine::o_goto;
op[80] = &AGOSEngine::o_oset;
op[81] = &AGOSEngine::o_oclear;
op[84] = &AGOSEngine::o_putBy;
op[85] = &AGOSEngine::o_inc;
op[86] = &AGOSEngine::o_dec;
op[87] = &AGOSEngine::o_setState;
op[89] = &AGOSEngine::o_print;
op[90] = &AGOSEngine::oe1_score;
op[91] = &AGOSEngine::o_message;
op[92] = &AGOSEngine::o_msg;
op[97] = &AGOSEngine::o_end;
op[98] = &AGOSEngine::o_done;
op[105] = &AGOSEngine::o_process;
op[106] = &AGOSEngine::oe1_doClass;
op[112] = &AGOSEngine::oe1_pObj;
op[114] = &AGOSEngine::oe1_pName;
op[115] = &AGOSEngine::oe1_pcName;
op[119] = &AGOSEngine::o_when;
op[128] = &AGOSEngine::o_if1;
op[129] = &AGOSEngine::o_if2;
op[135] = &AGOSEngine::o_isCalled;
op[136] = &AGOSEngine::o_is;
op[152] = &AGOSEngine::o_debug;
op[162] = &AGOSEngine::oe1_cFlag;
op[164] = &AGOSEngine::o1_rescan;
op[165] = &AGOSEngine::oe1_means;
op[176] = &AGOSEngine::oe1_setUserItem;
op[177] = &AGOSEngine::oe1_getUserItem;
op[178] = &AGOSEngine::oe1_clearUserItem;
op[180] = &AGOSEngine::oe1_whereTo;
op[181] = &AGOSEngine::oe1_doorExit;
op[198] = &AGOSEngine::o_comment;
op[206] = &AGOSEngine::o_getParent;
op[207] = &AGOSEngine::o_getNext;
op[208] = &AGOSEngine::o_getChildren;
op[219] = &AGOSEngine::oe1_findMaster;
op[220] = &AGOSEngine::oe1_nextMaster;
op[224] = &AGOSEngine::o_picture;
op[225] = &AGOSEngine::o_loadZone;
op[226] = &AGOSEngine::o1_animate;
op[227] = &AGOSEngine::o1_stopAnimate;
op[228] = &AGOSEngine::o_killAnimate;
op[229] = &AGOSEngine::o_defWindow;
op[230] = &AGOSEngine::o_window;
op[231] = &AGOSEngine::o_cls;
op[232] = &AGOSEngine::o_closeWindow;
op[233] = &AGOSEngine::oe1_menu;
op[235] = &AGOSEngine::o_addBox;
op[236] = &AGOSEngine::o_delBox;
op[237] = &AGOSEngine::o_enableBox;
op[238] = &AGOSEngine::o_disableBox;
op[239] = &AGOSEngine::o_moveBox;
op[242] = &AGOSEngine::o_doIcons;
op[243] = &AGOSEngine::o_isClass;
op[249] = &AGOSEngine::o_setClass;
op[250] = &AGOSEngine::o_unsetClass;
op[251] = &AGOSEngine::oe1_bitClear;
op[252] = &AGOSEngine::oe1_bitSet;
op[253] = &AGOSEngine::oe1_bitTest;
op[255] = &AGOSEngine::o_waitSync;
op[256] = &AGOSEngine::o_sync;
op[257] = &AGOSEngine::o_defObj;
op[258] = &AGOSEngine::oe1_enableInput;
op[259] = &AGOSEngine::oe1_setTime;
op[260] = &AGOSEngine::oe1_ifTime;
op[261] = &AGOSEngine::o_here;
op[262] = &AGOSEngine::o_doClassIcons;
op[263] = &AGOSEngine::o1_playTune;
op[264] = &AGOSEngine::o_waitEndTune;
op[265] = &AGOSEngine::o_ifEndTune;
op[266] = &AGOSEngine::o_setAdjNoun;
op[267] = &AGOSEngine::oe1_zoneDisk;
op[268] = &AGOSEngine::o_saveUserGame;
op[269] = &AGOSEngine::o_loadUserGame;
op[270] = &AGOSEngine::oe1_printStats;
op[271] = &AGOSEngine::o_stopTune;
op[272] = &AGOSEngine::oe1_printPlayerDamage;
op[273] = &AGOSEngine::oe1_printMonsterDamage;
op[274] = &AGOSEngine::o_pauseGame;
op[275] = &AGOSEngine::o_copysf;
op[276] = &AGOSEngine::o_restoreIcons;
op[277] = &AGOSEngine::oe1_printPlayerHit;
op[278] = &AGOSEngine::oe1_printMonsterHit;
op[279] = &AGOSEngine::o_freezeZones;
op[280] = &AGOSEngine::o_placeNoIcons;
op[281] = &AGOSEngine::o_clearTimers;
op[282] = &AGOSEngine::o_setDollar;
op[283] = &AGOSEngine::o_isBox;
}
// -----------------------------------------------------------------------
// Elvira 1 Opcodes
// -----------------------------------------------------------------------
void AGOSEngine::oe1_present() {
// 2: present (here or carried)
Item *item = getNextItemPtr();
setScriptCondition(item->parent == getItem1ID() || item->parent == me()->parent);
}
void AGOSEngine::oe1_notPresent() {
// 3: not present (neither here nor carried)
Item *item = getNextItemPtr();
setScriptCondition(item->parent != getItem1ID() && item->parent != me()->parent);
}
void AGOSEngine::oe1_worn() {
// 4: worn
Item *item = getNextItemPtr();
SubObject *subObject = (SubObject *)findChildOfType(item, 2);
if (item->parent != getItem1ID() || subObject == NULL)
setScriptCondition(false);
else
setScriptCondition((subObject->objectFlags & kOFWorn) != 0);
}
void AGOSEngine::oe1_notWorn() {
// 5: not worn
Item *item = getNextItemPtr();
SubObject *subObject = (SubObject *)findChildOfType(item, 2);
if (item->parent != getItem1ID() || subObject == NULL)
setScriptCondition(false);
else
setScriptCondition((subObject->objectFlags & kOFWorn) == 0);
}
void AGOSEngine::oe1_isNotAt() {
// 9: parent is not
Item *item = getNextItemPtr();
setScriptCondition(item->parent != getNextItemID());
}
void AGOSEngine::oe1_sibling() {
// 10: sibling
Item *item1 = getNextItemPtr();
Item *item2 = getNextItemPtr();
setScriptCondition(item1->parent == item2->parent);
}
void AGOSEngine::oe1_notSibling() {
// 11: not sibling
Item *item1 = getNextItemPtr();
Item *item2 = getNextItemPtr();
setScriptCondition(item1->parent != item2->parent);
}
void AGOSEngine::oe1_isIn() {
// 22: is in
Item *item1 = getNextItemPtr();
Item *item2 = getNextItemPtr();
setScriptCondition(contains(item1, item2) != 0);
}
void AGOSEngine::oe1_isNotIn() {
// 23: is not in
Item *item1 = getNextItemPtr();
Item *item2 = getNextItemPtr();
setScriptCondition(contains(item1, item2) == 0);
}
void AGOSEngine::oe1_isPlayer() {
// 30: is player
setScriptCondition(isPlayer(getNextItemPtr()));
}
void AGOSEngine::oe1_canPut() {
// 37: can put
Item *item1 = getNextItemPtr();
Item *item2 = getNextItemPtr();
setScriptCondition(canPlace(item1, item2) == 0);
}
void AGOSEngine::oe1_copyof() {
// 54: copy of
Item *item = getNextItemPtr();
uint tmp = getVarOrByte();
writeNextVarContents(getUserFlag(item, tmp));
}
void AGOSEngine::oe1_copyfo() {
// 55: copy fo
uint tmp = getNextVarContents();
Item *item = getNextItemPtr();
setUserFlag(item, getVarOrByte(), tmp);
}
void AGOSEngine::oe1_whatO() {
// 57: what o
int a = getVarOrWord();
if (a == 1)
_subjectItem = findMaster(_scriptAdj1,_scriptNoun1);
else
_objectItem = findMaster(_scriptAdj2, _scriptNoun2);
}
void AGOSEngine::oe1_weigh() {
// 59: weight
Item *item = getNextItemPtr();
writeNextVarContents(weighUp(item));
}
void AGOSEngine::oe1_setFF() {
// 60: set FF
writeNextVarContents(255);
}
void AGOSEngine::oe1_moveDirn() {
// 54: move direction
int16 d = readVariable(getVarOrWord());
moveDirn_e1(me(), d);
}
void AGOSEngine::oe1_score() {
// 90: score
SubPlayer *p = (SubPlayer *) findChildOfType(me(), 3);
showMessageFormat("Your score is %ld.\n", p->score);
}
void AGOSEngine::oe1_doClass() {
// 106: do class
Item *i = getNextItemPtr();
int16 cm = getVarOrWord();
int16 num = getVarOrWord();
_classMask = (cm != -1) ? 1 << cm : 0;
//_classLine = (SubroutineLine *)((uint32)_currentLine->next+(uint32)_currentTable);
if (num == 1) {
_subjectItem = findInByClass(i, (1 << cm));
if (_subjectItem)
_classMode1 = 1;
else
_classMode1 = 0;
} else {
_objectItem = findInByClass(i, (1 << cm));
if (_objectItem)
_classMode2 = 1;
else
_classMode2 = 0;
}
}
void AGOSEngine::oe1_pObj() {
// 112: print object
SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
getVarOrWord();
if (subObject != NULL)
showMessageFormat("%s", (const char *)getStringPtrByID(subObject->objectName));
}
void AGOSEngine::oe1_pName() {
// 114:
Item *i = getNextItemPtr();
showMessageFormat("%s", (const char *)getStringPtrByID(i->itemName));
}
void AGOSEngine::oe1_pcName() {
// 115:
Item *i = getNextItemPtr();
Common::String name = (const char *)getStringPtrByID(i->itemName);
name.toUppercase();
showMessageFormat("%s", name.c_str());
}
void AGOSEngine::oe1_cFlag() {
// 162: check container flag
SubContainer *c = (SubContainer *)findChildOfType(getNextItemPtr(), 7);
uint bit = getVarOrWord();
if (c == NULL)
setScriptCondition(false);
else
setScriptCondition((c->flags & (1 << bit)) != 0);
}
void AGOSEngine::oe1_means() {
// 165: means
_scriptVerb = getNextWord();
_scriptNoun1 = getNextWord();
_scriptNoun2 = getNextWord();
if (getVarOrWord()) {
int16 tmp = _scriptNoun1;
_scriptNoun1 = _scriptNoun2;
_scriptNoun2 = tmp;
}
}
void AGOSEngine::oe1_setUserItem() {
// 176: set user item
Item *i = getNextItemPtr();
uint tmp = getVarOrWord();
setUserItem(i, tmp, getNextItemID());
}
void AGOSEngine::oe1_getUserItem() {
// 177: get user item
Item *i = getNextItemPtr();
int n = getVarOrWord();
if (getVarOrWord() == 1)
_subjectItem = derefItem(getUserItem(i, n));
else
_objectItem = derefItem(getUserItem(i, n));
}
void AGOSEngine::oe1_whereTo() {
// 180: where to
Item *i = getNextItemPtr();
int16 d = getVarOrWord();
int16 f = getVarOrWord();
if (f == 1)
_subjectItem = derefItem(getExitOf_e1(i, d));
else
_objectItem = derefItem(getExitOf_e1(i, d));
}
void AGOSEngine::oe1_doorExit() {
// 181: door exit
Item *x;
Item *a = (Item *)-1;
SubUserChain *c;
Item *i = getNextItemPtr();
Item *d = getNextItemPtr();
int16 f = getVarOrWord();
int16 ct = 0;
c = (SubUserChain *)findChildOfType(d, 8);
if (c)
a = derefItem(c->chChained);
while (ct < 6) {
x = derefItem(getDoorOf(i, ct));
if ((x == d) | (x == a)) {
writeVariable(f, ct);
return;
}
ct++;
}
writeVariable(f, 255);
}
void AGOSEngine::oe1_clearUserItem() {
// 178: clear user item
Item *i = getNextItemPtr();
uint tmp = getVarOrWord();
setUserItem(i, tmp, 0);
}
void AGOSEngine::oe1_findMaster() {
// 219: find master
int16 ad, no;
int16 d = getVarOrByte();
ad = (d == 1) ? _scriptAdj1 : _scriptAdj2;
no = (d == 1) ? _scriptNoun1 : _scriptNoun2;
d = getVarOrByte();
if (d == 1)
_subjectItem = findMaster(ad, no);
else
_objectItem = findMaster(ad, no);
}
void AGOSEngine::oe1_nextMaster() {
// 220: next master
int16 ad, no;
Item *item = getNextItemPtr();
int16 d = getVarOrByte();
ad = (d == 1) ? _scriptAdj1 : _scriptAdj2;
no = (d == 1) ? _scriptNoun1 : _scriptNoun2;
d = getVarOrByte();
if (d == 1)
_subjectItem = nextMaster(item, ad, no);
else
_objectItem = nextMaster(item, ad, no);
}
void AGOSEngine::oe1_menu() {
// 233: agos menu
uint b = getVarOrWord();
uint a = getVarOrWord();
drawMenuStrip(a, b);
}
void AGOSEngine::oe1_bitClear() {
// 251: set bit off
int var = getVarOrWord();
int bit = getVarOrWord();
writeVariable(var, _variableArray[var] & ~(1 << bit));
}
void AGOSEngine::oe1_bitSet() {
// 252: set bit on
int var = getVarOrWord();
int bit = getVarOrWord();
writeVariable(var, _variableArray[var] | (1 << bit));
}
void AGOSEngine::oe1_bitTest() {
// 253: bit test
int var = getVarOrWord();
int bit = getVarOrWord();
setScriptCondition((_variableArray[var] & (1 << bit)) != 0);
}
void AGOSEngine::oe1_enableInput() {
// 258: enable input
_variableArray[500] = 0;
for (int i = 120; i < 130; i++)
disableBox(i);
// XXX
_lastHitArea = 0;
_verbHitArea = 0;
_hitAreaSubjectItem = NULL;
_hitAreaObjectItem = NULL;
}
void AGOSEngine::oe1_setTime() {
// 259: set time
time(&_timeStore);
}
void AGOSEngine::oe1_ifTime() {
// 260: if time
time_t t;
uint a = getVarOrWord();
time(&t);
t -= a;
if (t >= _timeStore)
setScriptCondition(true);
else
setScriptCondition(false);
}
void AGOSEngine::oe1_zoneDisk() {
// 267: set disk number of each zone
getVarOrWord();
getVarOrWord();
}
void AGOSEngine::oe1_printStats() {
// 270: print stats
printStats();
}
void AGOSEngine::oe1_printPlayerDamage() {
// 272: print player damage
printStats();
}
void AGOSEngine::oe1_printMonsterDamage() {
// 273: print monster damage
printStats();
}
void AGOSEngine::oe1_printPlayerHit() {
// 277: print player hit
printStats();
}
void AGOSEngine::oe1_printMonsterHit() {
// 278: print monster hit
printStats();
}
} // End of namespace AGOS

165
engines/agos/script_e2.cpp Normal file
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@ -0,0 +1,165 @@
/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "agos/agos.h"
namespace AGOS {
void AGOSEngine::setupElvira2Opcodes(OpcodeProc *op) {
setupCommonOpcodes(op);
op[8] = &AGOSEngine::oe1_isNotAt;
op[9] = &AGOSEngine::oe1_sibling;
op[10] = &AGOSEngine::oe1_notSibling;
op[24] = &AGOSEngine::oe1_isPlayer;
op[29] = &AGOSEngine::oe1_canPut;
op[34] = &AGOSEngine::oe1_copyof;
op[35] = &AGOSEngine::oe1_copyfo;
op[37] = &AGOSEngine::oe1_whatO;
op[54] = &AGOSEngine::oe2_moveDirn;
op[73] = &AGOSEngine::oe1_pObj;
op[74] = &AGOSEngine::oe1_pName;
op[75] = &AGOSEngine::oe1_pcName;
op[83] = &AGOSEngine::o1_rescan;
op[89] = &AGOSEngine::oe2_loadUserGame;
op[94] = &AGOSEngine::oe1_findMaster;
op[95] = &AGOSEngine::oe1_nextMaster;
op[98] = &AGOSEngine::o1_animate;
op[99] = &AGOSEngine::o1_stopAnimate;
op[123] = &AGOSEngine::oe1_setTime;
op[127] = &AGOSEngine::o1_playTune;
op[144] = &AGOSEngine::oe2_setDoorOpen;
op[145] = &AGOSEngine::oe2_setDoorClosed;
op[146] = &AGOSEngine::oe2_setDoorLocked;
op[147] = &AGOSEngine::oe2_setDoorClosed;
op[148] = &AGOSEngine::oe2_ifDoorOpen;
op[149] = &AGOSEngine::oe2_ifDoorClosed;
op[150] = &AGOSEngine::oe2_ifDoorLocked;
op[161] = &AGOSEngine::oe2_opcode161;
op[162] = &AGOSEngine::oe2_screenTextMsg;
op[165] = &AGOSEngine::oe2_setSuperRoom;
op[166] = &AGOSEngine::oe2_getSuperRoom;
op[175] = &AGOSEngine::o_getDollar2;
op[179] = &AGOSEngine::o_isAdjNoun;
op[180] = &AGOSEngine::o_b2Set;
op[181] = &AGOSEngine::o_b2Clear;
op[182] = &AGOSEngine::o_b2Zero;
op[183] = &AGOSEngine::o_b2NotZero;
// Code difference, check if triggered
op[65] = NULL;
op[66] = NULL;
op[67] = NULL;
op[70] = NULL;
op[163] = NULL;
op[164] = NULL;
op[167] = NULL;
op[168] = NULL;
op[169] = NULL;
op[170] = NULL;
op[171] = NULL;
op[172] = NULL;
op[173] = NULL;
op[174] = NULL;
op[176] = NULL;
op[177] = NULL;
op[178] = NULL;
}
// -----------------------------------------------------------------------
// Elvira 2 Opcodes
// -----------------------------------------------------------------------
void AGOSEngine::oe2_moveDirn() {
// 54: move direction
int16 d = getVarOrByte();
moveDirn_e2(me(), d);
}
void AGOSEngine::oe2_loadUserGame() {
// 89: load user game
getStringPtrByID(getNextStringID());
}
void AGOSEngine::oe2_setDoorOpen() {
// 144: set door open
Item *i = getNextItemPtr();
setDoorState(i, getVarOrByte(), 1);
}
void AGOSEngine::oe2_setDoorClosed() {
// 145: set door closed
Item *i = getNextItemPtr();
setDoorState(i, getVarOrByte(), 2);
}
void AGOSEngine::oe2_setDoorLocked() {
// 146: set door locked
Item *i = getNextItemPtr();
setDoorState(i, getVarOrByte(), 3);
}
void AGOSEngine::oe2_ifDoorOpen() {
// 148: if door open
Item *i = getNextItemPtr();
uint16 d = getVarOrByte();
setScriptCondition(getDoorState(i, d) == 1);
}
void AGOSEngine::oe2_ifDoorClosed() {
// 149: if door closed
Item *i = getNextItemPtr();
uint16 d = getVarOrByte();
setScriptCondition(getDoorState(i, d) == 2);
}
void AGOSEngine::oe2_ifDoorLocked() {
// 150: if door locked
Item *i=getNextItemPtr();
uint16 d = getVarOrByte();
setScriptCondition(getDoorState(i, d) == 3);
}
void AGOSEngine::oe2_opcode161() {
// 161:
}
void AGOSEngine::oe2_screenTextMsg() {
// 162: print string
showMessageFormat("%s\n", getStringPtrByID(getNextStringID()));
getVarOrByte();
}
void AGOSEngine::oe2_setSuperRoom() {
// 165: set super room
_superRoomNumber = getVarOrWord();
}
void AGOSEngine::oe2_getSuperRoom() {
// 166: get super room
writeNextVarContents(_superRoomNumber);
}
} // End of namespace AGOS

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/system.h"
#include "agos/animation.h"
#include "agos/agos.h"
namespace AGOS {
void AGOSEngine::setupFeebleOpcodes(OpcodeProc *op) {
setupCommonOpcodes(op);
op[23] = &AGOSEngine::o3_chance;
op[37] = &AGOSEngine::o3_jumpOut;
op[65] = &AGOSEngine::o3_addTextBox;
op[70] = &AGOSEngine::o3_printLongText;
op[83] = &AGOSEngine::o2_rescan;
op[98] = &AGOSEngine::o2_animate;
op[99] = &AGOSEngine::o2_stopAnimate;
op[107] = &AGOSEngine::o3_addBox;
op[122] = &AGOSEngine::o3_oracleTextDown;
op[123] = &AGOSEngine::o3_oracleTextUp;
op[124] = &AGOSEngine::o3_ifTime;
op[127] = NULL;
op[131] = &AGOSEngine::o3_setTime;
op[132] = &AGOSEngine::o3_saveUserGame;
op[133] = &AGOSEngine::o3_loadUserGame;
op[134] = &AGOSEngine::o3_listSaveGames;
op[135] = &AGOSEngine::o3_checkCD;
op[161] = &AGOSEngine::o3_screenTextBox;
op[163] = NULL;
op[165] = &AGOSEngine::o3_isAdjNoun;
op[171] = &AGOSEngine::o3_hyperLinkOn;
op[172] = &AGOSEngine::o3_hyperLinkOff;
op[173] = &AGOSEngine::o3_checkPaths;
op[177] = &AGOSEngine::o3_screenTextPObj;
op[181] = &AGOSEngine::o3_mouseOff;
op[182] = &AGOSEngine::o3_loadVideo;
op[183] = &AGOSEngine::o3_playVideo;
op[187] = &AGOSEngine::o3_centreScroll;
op[188] = &AGOSEngine::o2_isShortText;
op[189] = &AGOSEngine::o2_clearMarks;
op[190] = &AGOSEngine::o2_waitMark;
op[191] = &AGOSEngine::o3_resetPVCount;
op[192] = &AGOSEngine::o3_setPathValues;
op[193] = &AGOSEngine::o3_stopClock;
op[194] = &AGOSEngine::o3_restartClock;
op[195] = &AGOSEngine::o3_setColour;
op[196] = &AGOSEngine::o3_b3Set;
op[197] = &AGOSEngine::o3_b3Clear;
op[198] = &AGOSEngine::o3_b3Zero;
op[199] = &AGOSEngine::o3_b3NotZero;
}
// -----------------------------------------------------------------------
// Feeble Files Opcodes
// -----------------------------------------------------------------------
void AGOSEngine::o3_chance() {
// 23
uint a = getVarOrWord();
if (a == 0) {
setScriptCondition(false);
return;
}
if (a == 100) {
setScriptCondition(true);
return;
}
if ((uint)_rnd.getRandomNumber(99) < a)
setScriptCondition(true);
else
setScriptCondition(false);
}
void AGOSEngine::o3_jumpOut() {
// 37
getVarOrByte();
setScriptReturn(1);
}
void AGOSEngine::o3_addTextBox() {
// 65: add hit area
uint flags = kBFTextBox | kBFBoxItem;
uint id = getVarOrWord();
uint params = id / 1000;
uint x, y, w, h, num;
id %= 1000;
if (params & 1)
flags |= kBFInvertTouch;
x = getVarOrWord();
y = getVarOrWord();
w = getVarOrWord();
h = getVarOrWord();
num = getVarOrByte();
if (num < _numTextBoxes)
defineBox(id, x, y, w, h, flags + (num << 8), 208, _dummyItem2);
}
void AGOSEngine::o3_printLongText() {
// 70: show string from array
int num = getVarOrByte();
const char *str = (const char *)getStringPtrByID(_longText[num]);
sendInteractText(num, "%d. %s\n", num, str);
}
void AGOSEngine::o3_addBox() {
// 107: add item hitarea
uint flags = 0;
uint id = getVarOrWord();
uint params = id / 1000;
uint x, y, w, h, verb;
Item *item;
id = id % 1000;
if (params & 1)
flags |= kBFInvertTouch;
if (params & 2)
flags |= kBFNoTouchName;
if (params & 4)
flags |= kBFBoxItem;
if (params & 8)
flags |= kBFTextBox;
if (params & 16)
flags |= 0x10;
x = getVarOrWord();
y = getVarOrWord();
w = getVarOrWord();
h = getVarOrWord();
item = getNextItemPtrStrange();
verb = getVarOrWord();
defineBox(id, x, y, w, h, flags, verb, item);
}
void AGOSEngine::o3_oracleTextDown() {
// 122: oracle text down
oracleTextDown();
}
void AGOSEngine::o3_oracleTextUp() {
// 123: oracle text up
oracleTextUp();
}
void AGOSEngine::o3_ifTime() {
// 124: if time
time_t t;
uint a = getVarOrWord();
time(&t);
t -= _gameStoppedClock;
t -= a;
if (t >= _timeStore)
setScriptCondition(true);
else
setScriptCondition(false);
}
void AGOSEngine::o3_setTime() {
// 131
time(&_timeStore);
_timeStore -= _gameStoppedClock;
}
void AGOSEngine::o3_saveUserGame() {
// 132: save game
_noOracleScroll = 0;
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
saveUserGame(countSaveGames() + 1 - readVariable(55));
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
}
void AGOSEngine::o3_loadUserGame() {
// 133: load game
loadGame(readVariable(55));
}
void AGOSEngine::o3_listSaveGames() {
// 134: dummy opcode?
listSaveGames(1);
}
void AGOSEngine::o3_checkCD() {
// 135: switch CD
uint disc = readVariable(97);
if (!strcmp(_gameDescription->desc.extra, "4CD")) {
_sound->switchVoiceFile(gss, disc);
} else if (!strcmp(_gameDescription->desc.extra, "2CD")) {
if (disc == 1 || disc == 2)
_sound->switchVoiceFile(gss, 1);
else if (disc == 3 || disc == 4)
_sound->switchVoiceFile(gss, 2);
}
debug(0, "Switch to CD number %d", disc);
}
void AGOSEngine::o3_screenTextBox() {
// 161: setup text
TextLocation *tl = getTextLocation(getVarOrByte());
tl->x = getVarOrWord();
tl->y = getVarOrWord();
tl->width = getVarOrWord();
}
void AGOSEngine::o3_isAdjNoun() {
// 165: item unk1 unk2 is
Item *item = getNextItemPtr();
int16 a = getNextWord(), b = getNextWord();
if (item->adjective == a && item->noun == b)
setScriptCondition(true);
else if (a == -1 && item->noun == b)
setScriptCondition(true);
else
setScriptCondition(false);
}
void AGOSEngine::o3_hyperLinkOn() {
// 171: oracle hyperlink on
hyperLinkOn(getVarOrWord());
}
void AGOSEngine::o3_hyperLinkOff() {
// 172: oracle hyperlink off
hyperLinkOff();
}
void AGOSEngine::o3_checkPaths() {
// 173 check paths
int i, count;
const uint8 *pathVal1 = _pathValues1;
bool result = false;
count = _variableArray2[38];
for (i = 0; i < count; i++) {
uint8 val = pathVal1[2];
if (val == _variableArray2[50] ||
val == _variableArray2[51] ||
val == _variableArray2[201] ||
val == _variableArray2[203] ||
val == _variableArray2[205] ||
val == _variableArray2[207] ||
val == _variableArray2[209] ||
val == _variableArray2[211] ||
val == _variableArray2[213] ||
val == _variableArray2[215] ||
val == _variableArray2[219] ||
val == _variableArray2[220] ||
val == _variableArray2[221] ||
val == _variableArray2[222] ||
val == _variableArray2[223] ||
val == _variableArray2[224] ||
val == _variableArray2[225] ||
val == _variableArray2[226]) {
result = true;
break;
}
pathVal1 += 4;
}
_variableArray2[52] = result;
}
void AGOSEngine::o3_screenTextPObj() {
// 177: inventory descriptions
uint vgaSpriteId = getVarOrByte();
uint color = getVarOrByte();
const char *string_ptr = NULL;
TextLocation *tl = NULL;
char buf[256];
SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
if (subObject != NULL && subObject->objectFlags & kOFText) {
string_ptr = (const char *)getStringPtrByID(subObject->objectFlagValue[0]);
tl = getTextLocation(vgaSpriteId);
}
if (subObject != NULL && subObject->objectFlags & kOFVoice) {
uint offs = getOffsetOfChild2Param(subObject, kOFVoice);
playSpeech(subObject->objectFlagValue[offs], vgaSpriteId);
}
if (subObject != NULL && (subObject->objectFlags & kOFText) && _subtitles) {
if (subObject->objectFlags & kOFNumber) {
sprintf(buf, "%d%s", subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)], string_ptr);
string_ptr = buf;
}
if (string_ptr != NULL)
printScreenText(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width);
}
}
void AGOSEngine::o3_mouseOff() {
// 181: force mouseOff
scriptMouseOff();
clearName();
}
void AGOSEngine::o3_loadVideo() {
// 182: load video file
const byte *filename = getStringPtrByID(getNextStringID());
_moviePlay->load((const char *)filename);
}
void AGOSEngine::o3_playVideo() {
// 183: play video
_moviePlay->play();
}
void AGOSEngine::o3_centreScroll() {
// 187
centreScroll();
}
void AGOSEngine::o3_resetPVCount() {
// 191
if (getBitFlag(83)) {
_PVCount1 = 0;
_GPVCount1 = 0;
} else {
_PVCount = 0;
_GPVCount = 0;
}
}
void AGOSEngine::o3_setPathValues() {
// 192
uint8 a = getVarOrByte();
uint8 b = getVarOrByte();
uint8 c = getVarOrByte();
uint8 d = getVarOrByte();
if (getBitFlag(83)) {
_pathValues1[_PVCount1++] = a;
_pathValues1[_PVCount1++] = b;
_pathValues1[_PVCount1++] = c;
_pathValues1[_PVCount1++] = d;
} else {
_pathValues[_PVCount++] = a;
_pathValues[_PVCount++] = b;
_pathValues[_PVCount++] = c;
_pathValues[_PVCount++] = d;
}
}
void AGOSEngine::o3_stopClock() {
// 193: pause clock
_clockStopped = time(NULL);
}
void AGOSEngine::o3_restartClock() {
// 194: resume clock
if (_clockStopped != 0)
_gameStoppedClock += time(NULL) - _clockStopped;
_clockStopped = 0;
}
void AGOSEngine::o3_setColour() {
// 195: set palette colour
uint c = getVarOrByte() * 4;
uint r = getVarOrByte();
uint g = getVarOrByte();
uint b = getVarOrByte();
_displayPalette[c + 0] = r;
_displayPalette[c + 1] = g;
_displayPalette[c + 2] = b;
_paletteFlag = 2;
}
void AGOSEngine::o3_b3Set() {
// 196: set bit3
uint bit = getVarOrByte();
_bitArrayThree[bit / 16] |= (1 << (bit & 15));
}
void AGOSEngine::o3_b3Clear() {
// 197: clear bit3
uint bit = getVarOrByte();
_bitArrayThree[bit / 16] &= ~(1 << (bit & 15));
}
void AGOSEngine::o3_b3Zero() {
// 198: is bit3 clear
uint bit = getVarOrByte();
setScriptCondition((_bitArrayThree[bit / 16] & (1 << (bit & 15))) == 0);
}
void AGOSEngine::o3_b3NotZero() {
// 199: is bit3 set
uint bit = getVarOrByte();
setScriptCondition((_bitArrayThree[bit / 16] & (1 << (bit & 15))) != 0);
}
} // End of namespace AGOS

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "agos/agos.h"
namespace AGOS {
void AGOSEngine::setupPuzzleOpcodes(OpcodeProc *op) {
setupCommonOpcodes(op);
op[23] = &AGOSEngine::o3_chance;
op[30] = &AGOSEngine::o4_iconifyWindow;
op[32] = &AGOSEngine::o4_restoreOopsPosition;
op[38] = &AGOSEngine::o4_loadMouseImage;
op[63] = &AGOSEngine::o4_message;
op[65] = &AGOSEngine::o3_addTextBox;
op[66] = &AGOSEngine::o4_setShortText;
op[70] = &AGOSEngine::o3_printLongText;
op[83] = &AGOSEngine::o2_rescan;
op[98] = &AGOSEngine::o2_animate;
op[99] = &AGOSEngine::o2_stopAnimate;
op[105] = &AGOSEngine::o4_loadHiScores;
op[106] = &AGOSEngine::o4_checkHiScores;
op[107] = &AGOSEngine::o3_addBox;
op[120] = &AGOSEngine::o4_sync;
op[122] = &AGOSEngine::o3_oracleTextDown;
op[123] = &AGOSEngine::o3_oracleTextUp;
op[124] = &AGOSEngine::o3_ifTime;
op[127] = NULL;
op[131] = &AGOSEngine::o3_setTime;
op[132] = &AGOSEngine::o4_saveUserGame;
op[133] = &AGOSEngine::o4_loadUserGame;
op[134] = &AGOSEngine::o3_listSaveGames;
op[161] = &AGOSEngine::o3_screenTextBox;
op[163] = NULL;
op[165] = &AGOSEngine::o3_isAdjNoun;
op[166] = NULL;
op[167] = NULL;
op[168] = NULL;
op[169] = NULL;
op[171] = &AGOSEngine::o3_hyperLinkOn;
op[172] = &AGOSEngine::o3_hyperLinkOff;
op[173] = &AGOSEngine::o4_saveOopsPosition;
op[177] = &AGOSEngine::o3_screenTextPObj;
op[181] = &AGOSEngine::o3_mouseOff;
op[187] = &AGOSEngine::o4_resetGameTime;
op[188] = &AGOSEngine::o2_isShortText;
op[189] = &AGOSEngine::o2_clearMarks;
op[190] = &AGOSEngine::o2_waitMark;
op[191] = &AGOSEngine::o4_resetPVCount;
op[192] = &AGOSEngine::o4_setPathValues;
op[193] = &AGOSEngine::o3_stopClock;
op[194] = &AGOSEngine::o4_restartClock;
op[195] = &AGOSEngine::o3_setColour;
}
// -----------------------------------------------------------------------
// Puzzle Pack Opcodes
// -----------------------------------------------------------------------
void AGOSEngine::o4_iconifyWindow() {
// 30
getNextItemPtr();
if (_clockStopped != 0)
_gameTime += time(NULL) - _clockStopped;
_clockStopped = 0;
_system->setFeatureState(OSystem::kFeatureIconifyWindow, true);
}
void AGOSEngine::o4_restoreOopsPosition() {
// 32: restore oops position
uint i;
getNextItemPtr();
if (_oopsValid) {
for (i = 0; i < _numVars; i++) {
_variableArray[i] = _variableArray2[i];
}
i = _variableArray[999] * 100 + 11;
set_video_mode_internal(4,i);
if (getBitFlag(110)) {
_gameTime += 10;
} else {
// Swampy adventures
_gameTime += 30;
}
_oopsValid = false;
}
}
void AGOSEngine::o4_loadMouseImage() {
// 38: load mouse image
getNextItemPtr();
getVarOrByte();
loadMouseImage();
}
void AGOSEngine::o4_message() {
// 63: show string nl
if (getBitFlag(105)) {
// Swampy adventures
getStringPtrByID(getNextStringID());
// printInfoText(getStringPtrByID(getNextStringID()));
} else {
showMessageFormat("%s\n", getStringPtrByID(getNextStringID()));
}
}
void AGOSEngine::o4_setShortText() {
// 66: set item name
uint var = getVarOrByte();
uint stringId = getNextStringID();
if (var < _numTextBoxes) {
_shortText[var] = stringId;
_shortTextX[var] = getVarOrWord();
_shortTextY[var] = getVarOrWord();
}
}
void AGOSEngine::o4_loadHiScores() {
// 105: load high scores
getVarOrByte();
}
void AGOSEngine::o4_checkHiScores() {
// 106: check high scores
getVarOrByte();
getVarOrByte();
}
void AGOSEngine::o4_sync() {
// 120: sync
uint a = getVarOrWord();
if (a == 8001 || a == 8101 || a == 8201 || a == 8301 || a == 8401) {
_marks &= ~(1 << 2);
}
sendSync(a);
}
void AGOSEngine::o4_saveUserGame() {
// 132: save game
if (_clockStopped != 0)
_gameTime += time(NULL) - _clockStopped;
_clockStopped = 0;
if (getGameId() == GID_DIMP) {
saveGame(1, NULL);
} else if (!getBitFlag(110)) {
// Swampy adventures
saveGame(1, NULL);
}
//saveHiScores()
}
void AGOSEngine::o4_loadUserGame() {
// 133: load usergame
// NoPatience or Jumble
if (getBitFlag(110)) {
//getHiScoreName();
return;
}
// XXX
loadGame(1);
}
void AGOSEngine::o4_saveOopsPosition() {
// 173: save oops position
if (!isVgaQueueEmpty()) {
_oopsValid = true;
for (uint i = 0; i < _numVars; i++) {
_variableArray2[i] = _variableArray[i];
}
} else {
_oopsValid = false;
}
}
void AGOSEngine::o4_resetGameTime() {
// 187: reset game time
_gameTime = 0;
}
void AGOSEngine::o4_resetPVCount() {
// 191
_PVCount = 0;
_GPVCount = 0;
}
void AGOSEngine::o4_setPathValues() {
// 192
_pathValues[_PVCount++] = getVarOrByte();
_pathValues[_PVCount++] = getVarOrByte();
_pathValues[_PVCount++] = getVarOrByte();
_pathValues[_PVCount++] = getVarOrByte();
}
void AGOSEngine::o4_restartClock() {
// 194: resume clock
if (_clockStopped != 0)
_gameTime += time(NULL) - _clockStopped;
_clockStopped = 0;
}
} // End of namespace AGOS

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "agos/agos.h"
namespace AGOS {
void AGOSEngine::setupSimon1Opcodes(OpcodeProc *op) {
setupCommonOpcodes(op);
op[70] = &AGOSEngine::o1_printLongText;
op[83] = &AGOSEngine::o1_rescan;
op[98] = &AGOSEngine::o1_animate;
op[99] = &AGOSEngine::o1_stopAnimate;
op[127] = &AGOSEngine::o1_playTune;
op[177] = &AGOSEngine::o1_screenTextPObj;
op[181] = &AGOSEngine::o1_mouseOff;
op[182] = &AGOSEngine::o1_loadBeard;
op[183] = &AGOSEngine::o1_unloadBeard;
op[185] = &AGOSEngine::o1_loadStrings;
op[187] = &AGOSEngine::o1_specialFade;
}
// -----------------------------------------------------------------------
// Simon 1 Opcodes
// -----------------------------------------------------------------------
void AGOSEngine::o1_printLongText() {
// 70: show string from array
const char *str = (const char *)getStringPtrByID(_longText[getVarOrByte()]);
showMessageFormat("%s\n", str);
}
void AGOSEngine::o1_rescan() {
// 83: restart subroutine
setScriptReturn(-10);
}
void AGOSEngine::o1_animate() {
// 98: start vga
uint vga_res, vgaSpriteId, windowNum, x, y, palette;
vgaSpriteId = getVarOrWord();
vga_res = vgaSpriteId / 100;
windowNum = getVarOrByte();
x = getVarOrWord();
y = getVarOrWord();
palette = getVarOrWord();
loadSprite(windowNum, vga_res, vgaSpriteId, x, y, palette);
}
void AGOSEngine::o1_stopAnimate() {
// 99: kill sprite
stopAnimateSimon1(getVarOrWord());
}
void AGOSEngine::o1_playTune() {
// 127: deals with music
int music = getVarOrWord();
int track = getVarOrWord();
// Jamieson630:
// This appears to be a "load or play music" command.
// The music resource is specified, and optionally
// a track as well. Normally we see two calls being
// made, one to load the resource and another to
// actually start a track (so the resource is
// effectively preloaded so there's no latency when
// starting playback).
if (music != _lastMusicPlayed) {
_lastMusicPlayed = music;
loadMusic(music);
midi.startTrack(track);
}
}
void AGOSEngine::o1_screenTextPObj() {
// 177: inventory descriptions
uint vgaSpriteId = getVarOrByte();
uint color = getVarOrByte();
SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
if (getFeatures() & GF_TALKIE) {
if (subObject != NULL && subObject->objectFlags & kOFVoice) {
uint offs = getOffsetOfChild2Param(subObject, kOFVoice);
playSpeech(subObject->objectFlagValue[offs], vgaSpriteId);
} else if (subObject != NULL && subObject->objectFlags & kOFNumber) {
uint offs = getOffsetOfChild2Param(subObject, kOFNumber);
playSpeech(subObject->objectFlagValue[offs] + 3550, vgaSpriteId);
}
}
if (subObject != NULL && subObject->objectFlags & kOFText && _subtitles) {
const char *stringPtr = (const char *)getStringPtrByID(subObject->objectFlagValue[0]);
TextLocation *tl = getTextLocation(vgaSpriteId);
char buf[256];
int j, k;
if (subObject->objectFlags & kOFNumber) {
if (_language == Common::HB_ISR) {
j = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)];
k = (j % 10) * 10;
k += j / 10;
if (!(j % 10))
sprintf(buf,"0%d%s", k, stringPtr);
else
sprintf(buf,"%d%s", k, stringPtr);
} else {
sprintf(buf,"%d%s", subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)], stringPtr);
}
stringPtr = buf;
}
if (stringPtr != NULL)
printScreenText(vgaSpriteId, color, stringPtr, tl->x, tl->y, tl->width);
}
}
void AGOSEngine::o1_mouseOff() {
// 181: force mouseOff
scriptMouseOff();
}
void AGOSEngine::o1_loadBeard() {
// 182: load beard
if (_beardLoaded == false) {
_beardLoaded = true;
_lockWord |= 0x8000;
loadVGABeardFile(328);
_lockWord &= ~0x8000;
}
}
void AGOSEngine::o1_unloadBeard() {
// 183: unload beard
if (_beardLoaded == true) {
_beardLoaded = false;
_lockWord |= 0x8000;
loadVGABeardFile(23);
_lockWord &= ~0x8000;
}
}
void AGOSEngine::o1_loadStrings() {
// 185: load sound files
_soundFileId = getVarOrWord();
if (getPlatform() == Common::kPlatformAmiga && getFeatures() & GF_TALKIE) {
char buf[10];
sprintf(buf, "%d%s", _soundFileId, "Effects");
_sound->readSfxFile(buf);
sprintf(buf, "%d%s", _soundFileId, "simon");
_sound->readVoiceFile(buf);
}
}
void AGOSEngine::o1_specialFade() {
// 187: fade to black
uint i;
memcpy(_videoBuf1, _currentPalette, 4 * 256);
for (i = 32; i != 0; --i) {
paletteFadeOut(_videoBuf1, 32, 8);
paletteFadeOut(_videoBuf1 + 4 * 48, 144, 8);
paletteFadeOut(_videoBuf1 + 4 * 208, 48, 8);
_system->setPalette(_videoBuf1, 0, 256);
delay(5);
}
memcpy(_currentPalette, _videoBuf1, 1024);
memcpy(_displayPalette, _videoBuf1, 1024);
}
} // End of namespace AGOS

220
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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "agos/agos.h"
namespace AGOS {
void AGOSEngine::setupSimon2Opcodes(OpcodeProc *op) {
setupCommonOpcodes(op);
op[70] = &AGOSEngine::o2_printLongText;
op[83] = &AGOSEngine::o2_rescan;
op[98] = &AGOSEngine::o2_animate;
op[99] = &AGOSEngine::o2_stopAnimate;
op[127] = &AGOSEngine::o2_playTune;
op[177] = &AGOSEngine::o2_screenTextPObj;
op[181] = &AGOSEngine::o2_mouseOff;
op[188] = &AGOSEngine::o2_isShortText;
op[189] = &AGOSEngine::o2_clearMarks;
op[190] = &AGOSEngine::o2_waitMark;
}
// -----------------------------------------------------------------------
// Simon 2 Opcodes
// -----------------------------------------------------------------------
void AGOSEngine::o2_printLongText() {
// 70: show string from array
const char *str = (const char *)getStringPtrByID(_longText[getVarOrByte()]);
writeVariable(51, strlen(str) / 53 * 8 + 8);
showMessageFormat("%s\n", str);
}
void AGOSEngine::o2_rescan() {
// 83: restart subroutine
if (_exitCutscene) {
if (getBitFlag(9)) {
endCutscene();
}
} else {
processSpecialKeys();
}
setScriptReturn(-10);
}
void AGOSEngine::o2_animate() {
// 98: start vga
uint vga_res = getVarOrWord();
uint vgaSpriteId = getVarOrWord();
uint windowNum = getVarOrByte();
uint x = getVarOrWord();
uint y = getVarOrWord();
uint palette = getVarOrWord();
loadSprite(windowNum, vga_res, vgaSpriteId, x, y, palette);
}
void AGOSEngine::o2_stopAnimate() {
// 99: kill sprite
uint a = getVarOrWord();
uint b = getVarOrWord();
stopAnimateSimon2(a, b);
}
void AGOSEngine::o2_playTune() {
// 127: deals with music
int music = getVarOrWord();
int track = getVarOrWord();
int loop = getVarOrByte();
// Jamieson630:
// This appears to be a "load or play music" command.
// The music resource is specified, and optionally
// a track as well. Normally we see two calls being
// made, one to load the resource and another to
// actually start a track (so the resource is
// effectively preloaded so there's no latency when
// starting playback).
midi.setLoop(loop != 0);
if (_lastMusicPlayed != music)
_nextMusicToPlay = music;
else
midi.startTrack(track);
}
void AGOSEngine::o2_screenTextPObj() {
// 177: inventory descriptions
uint vgaSpriteId = getVarOrByte();
uint color = getVarOrByte();
SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
if (getFeatures() & GF_TALKIE) {
if (subObject != NULL && subObject->objectFlags & kOFVoice) {
uint speechId = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFVoice)];
if (subObject->objectFlags & kOFNumber) {
uint speechIdOffs = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)];
if (speechId == 116)
speechId = speechIdOffs + 115;
if (speechId == 92)
speechId = speechIdOffs + 98;
if (speechId == 99)
speechId = 9;
if (speechId == 97) {
switch (speechIdOffs) {
case 12:
speechId = 109;
break;
case 14:
speechId = 108;
break;
case 18:
speechId = 107;
break;
case 20:
speechId = 106;
break;
case 22:
speechId = 105;
break;
case 28:
speechId = 104;
break;
case 90:
speechId = 103;
break;
case 92:
speechId = 102;
break;
case 100:
speechId = 51;
break;
default:
error("o2_screenTextPObj: invalid case %d", speechIdOffs);
}
}
}
if (_speech)
playSpeech(speechId, vgaSpriteId);
}
}
if (subObject != NULL && subObject->objectFlags & kOFText && _subtitles) {
const char *stringPtr = (const char *)getStringPtrByID(subObject->objectFlagValue[0]);
TextLocation *tl = getTextLocation(vgaSpriteId);
char buf[256];
int j, k;
if (subObject->objectFlags & kOFNumber) {
if (_language == Common::HB_ISR) {
j = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)];
k = (j % 10) * 10;
k += j / 10;
if (!(j % 10))
sprintf(buf,"0%d%s", k, stringPtr);
else
sprintf(buf,"%d%s", k, stringPtr);
} else {
sprintf(buf,"%d%s", subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)], stringPtr);
}
stringPtr = buf;
}
if (stringPtr != NULL)
printScreenText(vgaSpriteId, color, stringPtr, tl->x, tl->y, tl->width);
}
}
void AGOSEngine::o2_mouseOff() {
// 181: force mouseOff
scriptMouseOff();
changeWindow(1);
showMessageFormat("\xC");
}
void AGOSEngine::o2_isShortText() {
// 188: string2 is
uint i = getVarOrByte();
uint str = getNextStringID();
setScriptCondition(str < _numTextBoxes && _shortText[i] == str);
}
void AGOSEngine::o2_clearMarks() {
// 189: clear_op189_flag
_marks = 0;
}
void AGOSEngine::o2_waitMark() {
// 190
uint i = getVarOrByte();
if (!(_marks & (1 << i)))
waitForMark(i);
}
} // End of namespace AGOS

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/system.h"
#include "agos/agos.h"
namespace AGOS {
void AGOSEngine::setupWaxworksOpcodes(OpcodeProc *op) {
setupCommonOpcodes(op);
// Confirmed
op[8] = &AGOSEngine::oe1_isNotAt;
op[9] = &AGOSEngine::oe1_sibling;
op[10] = &AGOSEngine::oe1_notSibling;
op[24] = &AGOSEngine::oe1_isPlayer;
op[29] = &AGOSEngine::oe1_canPut;
op[34] = &AGOSEngine::oe1_copyof;
op[37] = &AGOSEngine::oe1_whatO;
op[35] = &AGOSEngine::oe1_copyfo;
op[54] = &AGOSEngine::oww_moveDirn;
op[55] = &AGOSEngine::oww_goto;
op[70] = &AGOSEngine::o1_printLongText;
op[73] = &AGOSEngine::oe1_pObj;
op[74] = &AGOSEngine::oe1_pName;
op[75] = &AGOSEngine::oe1_pcName;
op[83] = &AGOSEngine::o1_rescan;
op[85] = &AGOSEngine::oww_whereTo;
op[89] = &AGOSEngine::oe2_loadUserGame;
op[94] = &AGOSEngine::oe1_findMaster;
op[95] = &AGOSEngine::oe1_nextMaster;
op[98] = &AGOSEngine::o1_animate;
op[99] = &AGOSEngine::o1_stopAnimate;
op[105] = &AGOSEngine::oww_menu;
op[106] = &AGOSEngine::oww_textMenu;
op[123] = &AGOSEngine::oe1_setTime;
op[127] = &AGOSEngine::o1_playTune;
op[144] = &AGOSEngine::oe2_setDoorOpen;
op[145] = &AGOSEngine::oe2_setDoorClosed;
op[146] = &AGOSEngine::oe2_setDoorLocked;
op[147] = &AGOSEngine::oe2_setDoorClosed;
op[148] = &AGOSEngine::oe2_ifDoorOpen;
op[149] = &AGOSEngine::oe2_ifDoorClosed;
op[150] = &AGOSEngine::oe2_ifDoorLocked;
op[162] = &AGOSEngine::oe2_screenTextMsg;
op[175] = &AGOSEngine::o_getDollar2;
op[179] = &AGOSEngine::o_isAdjNoun;
op[180] = &AGOSEngine::o_b2Set;
op[181] = &AGOSEngine::o_b2Clear;
op[182] = &AGOSEngine::o_b2Zero;
op[183] = &AGOSEngine::o_b2NotZero;
op[184] = &AGOSEngine::oww_boxMessage;
op[185] = &AGOSEngine::oww_boxMsg;
op[186] = &AGOSEngine::oww_boxLongText;
op[187] = &AGOSEngine::oww_printBox;
op[188] = &AGOSEngine::oww_boxPObj;
op[189] = &AGOSEngine::o_lockZones;
op[190] = &AGOSEngine::o_unlockZones;
// Code difference, check if triggered
op[161] = NULL;
op[163] = NULL;
op[164] = NULL;
op[165] = NULL;
op[166] = NULL;
op[167] = NULL;
op[168] = NULL;
op[169] = NULL;
op[170] = NULL;
op[171] = NULL;
op[172] = NULL;
op[173] = NULL;
op[174] = NULL;
op[176] = NULL;
op[177] = NULL;
op[178] = NULL;
}
// -----------------------------------------------------------------------
// Waxworks Opcodes
// -----------------------------------------------------------------------
void AGOSEngine::oww_moveDirn() {
// 54: move direction
int16 d = getVarOrByte();
moveDirn_ww(me(), d);
}
void AGOSEngine::oww_goto() {
// 55: set itemA parent
uint item = getNextItemID();
if (derefItem(item) == NULL) {
setItemParent(me(), NULL);
loadRoomItems(item);
}
setItemParent(me(), derefItem(item));
}
void AGOSEngine::oww_whereTo() {
// 85: where to
Item *i = getNextItemPtr();
int16 d = getVarOrByte();
int16 f = getVarOrByte();
if (f == 1)
_subjectItem = derefItem(getExitOf(i, d));
else
_objectItem = derefItem(getExitOf(i, d));
}
void AGOSEngine::oww_menu() {
// 105: set agos menu
_agosMenu = getVarOrByte();
}
void AGOSEngine::oww_textMenu() {
// 106: set text menu
byte slot = getVarOrByte();
_textMenu[slot] = getVarOrByte();
}
void AGOSEngine::oww_boxMessage() {
// 184: print message to box
boxTextMessage((const char *)getStringPtrByID(getNextStringID()));
}
void AGOSEngine::oww_boxMsg() {
// 185: print msg to box
boxTextMsg((const char *)getStringPtrByID(getNextStringID()));
}
void AGOSEngine::oww_boxLongText() {
// 186: print long text to box
boxTextMsg((const char *)getStringPtrByID(_longText[getVarOrByte()]));
}
void AGOSEngine::oww_printBox() {
// 187: print box
printBox();
}
void AGOSEngine::oww_boxPObj() {
// 188: print object flag name to box
SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
if (subObject != NULL && subObject->objectFlags & kOFText)
boxTextMsg((const char *)getStringPtrByID(subObject->objectFlagValue[0]));
}
} // End of namespace AGOS