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TOLTECS: More work on the menu; started the savegame page and implemented editing of the savegame description
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@ -42,9 +42,11 @@ namespace Toltecs {
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MenuSystem::MenuSystem(ToltecsEngine *vm) : _vm(vm) {
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_currMenuID = kMenuIdNone;
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//_newMenuID = kMenuIdLoad;
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_newMenuID = kMenuIdMain;
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//_newMenuID = kMenuIdLoad;
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_newMenuID = kMenuIdSave;
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_currItemID = kItemIdNone;
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_editingDescription = false;
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_cfgText = true;
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_cfgVoices = true;
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_cfgMasterVolume = 10;
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@ -105,6 +107,7 @@ void MenuSystem::handleEvents() {
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while (eventMan->pollEvent(event)) {
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switch (event.type) {
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case Common::EVENT_KEYDOWN:
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handleKeyDown(event.kbd);
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break;
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case Common::EVENT_QUIT:
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// TODO: quitGame();
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@ -144,6 +147,7 @@ void MenuSystem::drawItem(ItemID itemID, bool active) {
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}
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void MenuSystem::handleMouseMove(int x, int y) {
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if (!_editingDescription) {
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ItemID newItemID = findItemAt(x, y);
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if (_currItemID != newItemID) {
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leaveItem(_currItemID);
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@ -151,11 +155,37 @@ void MenuSystem::handleMouseMove(int x, int y) {
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enterItem(newItemID);
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}
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}
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}
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void MenuSystem::handleMouseClick(int x, int y) {
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if (!_editingDescription) {
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ItemID id = findItemAt(x, y);
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clickItem(id);
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}
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}
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void MenuSystem::handleKeyDown(const Common::KeyState& kbd) {
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if (_editingDescription) {
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if (kbd.keycode >= Common::KEYCODE_SPACE && kbd.keycode <= Common::KEYCODE_z) {
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debug("ascii = %c", kbd.ascii);
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_editingDescriptionItem->caption += kbd.ascii;
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restoreRect(_editingDescriptionItem->rect.left, _editingDescriptionItem->rect.top,
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_editingDescriptionItem->rect.width() + 1, _editingDescriptionItem->rect.height() - 2);
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setItemCaption(_editingDescriptionItem, (const byte*)_editingDescriptionItem->caption.c_str());
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drawItem(_editingDescriptionID, true);
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} else if (kbd.keycode == Common::KEYCODE_BACKSPACE) {
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debug("backspace");
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_editingDescriptionItem->caption.deleteLastChar();
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restoreRect(_editingDescriptionItem->rect.left, _editingDescriptionItem->rect.top,
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_editingDescriptionItem->rect.width() + 1, _editingDescriptionItem->rect.height() - 2);
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setItemCaption(_editingDescriptionItem, (const byte*)_editingDescriptionItem->caption.c_str());
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drawItem(_editingDescriptionID, true);
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} else if (kbd.keycode == Common::KEYCODE_RETURN) {
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debug("return");
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_editingDescription = false;
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}
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}
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}
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ItemID MenuSystem::findItemAt(int x, int y) {
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for (Common::Array<Item>::iterator iter = _items.begin(); iter != _items.end(); iter++) {
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@ -216,6 +246,22 @@ void MenuSystem::initMenu(MenuID menuID) {
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initSavegames();
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setSavegameCaptions();
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break;
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case kMenuIdSave:
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drawString(0, 74, 320, 1, 229, (byte*)"Save game");
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addClickTextItem(kItemIdSavegameUp, 0, 155, 545, 1, (const byte*)"^", 255, 253);
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addClickTextItem(kItemIdSavegameDown, 0, 195, 545, 1, (const byte*)"\\", 255, 253);
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addClickTextItem(kItemIdCancel, 0, 275, 320, 0, (const byte*)"CANCEL", 255, 253);
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addClickTextItem(kItemIdSavegame1, 0, 115 + 20 * 0, 300, 0, (const byte*)"SAVEGAME 1", 231, 234);
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addClickTextItem(kItemIdSavegame2, 0, 115 + 20 * 1, 300, 0, (const byte*)"SAVEGAME 2", 231, 234);
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addClickTextItem(kItemIdSavegame3, 0, 115 + 20 * 2, 300, 0, (const byte*)"SAVEGAME 3", 231, 234);
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addClickTextItem(kItemIdSavegame4, 0, 115 + 20 * 3, 300, 0, (const byte*)"SAVEGAME 4", 231, 234);
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addClickTextItem(kItemIdSavegame5, 0, 115 + 20 * 4, 300, 0, (const byte*)"SAVEGAME 5", 231, 234);
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addClickTextItem(kItemIdSavegame6, 0, 115 + 20 * 5, 300, 0, (const byte*)"SAVEGAME 6", 231, 234);
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addClickTextItem(kItemIdSavegame7, 0, 115 + 20 * 6, 300, 0, (const byte*)"SAVEGAME 7", 231, 234);
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initSavegames();
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_savegames.push_back(SavegameItem("", Common::String::printf("GAME %03d", _savegames.size() + 1)));
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setSavegameCaptions();
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break;
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case kMenuIdVolumes:
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drawString(0, 74, 320, 1, 229, (byte*)"Adjust volume");
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drawString(0, 130, 200, 0, 244, (byte*)"Master");
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@ -264,10 +310,9 @@ void MenuSystem::clickItem(ItemID id) {
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switch (id) {
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// Main menu
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case kItemIdSave:
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debug("kItemIdSave");
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_newMenuID = kMenuIdSave;
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break;
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case kItemIdLoad:
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debug("kItemIdLoad");
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_newMenuID = kMenuIdLoad;
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break;
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case kItemIdToggleText:
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@ -410,7 +455,7 @@ void MenuSystem::initSavegames() {
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}
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void MenuSystem::setSavegameCaptions() {
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int index = _savegameListTopIndex;
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uint index = _savegameListTopIndex;
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setItemCaption(getItem(kItemIdSavegame1), index < _savegames.size() ? (const byte*)_savegames[index++]._description.c_str() : (const byte*)"");
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setItemCaption(getItem(kItemIdSavegame2), index < _savegames.size() ? (const byte*)_savegames[index++]._description.c_str() : (const byte*)"");
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setItemCaption(getItem(kItemIdSavegame3), index < _savegames.size() ? (const byte*)_savegames[index++]._description.c_str() : (const byte*)"");
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@ -445,10 +490,14 @@ void MenuSystem::clickSavegameItem(ItemID id) {
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default:
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return;
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}
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debug("filename = [%s]; description = [%s]", savegameItem->_filename.c_str(), savegameItem->_description.c_str());
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} else {
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_editingDescription = true;
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_editingDescriptionItem = getItem(id);
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_editingDescriptionID = id;
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_editingDescriptionItem->activeColor = 230; // TODO: Correct color
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_editingDescriptionItem->defaultColor = 230;
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drawItem(_editingDescriptionID, true);
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}
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}
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@ -137,6 +137,9 @@ protected:
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ItemID _currItemID;
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int _top;
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int _savegameListTopIndex;
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bool _editingDescription;
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ItemID _editingDescriptionID;
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Item *_editingDescriptionItem;
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Common::Array<Item> _items;
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Common::Array<SavegameItem> _savegames;
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@ -149,6 +152,7 @@ protected:
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void drawItem(ItemID itemID, bool active);
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void handleMouseMove(int x, int y);
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void handleMouseClick(int x, int y);
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void handleKeyDown(const Common::KeyState& kbd);
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ItemID findItemAt(int x, int y);
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Item *getItem(ItemID id);
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