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Bugfix for displaying text messages when an auto tracking (cut-scene) changes to a user wait
svn-id: r42048
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3190bf68f2
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@ -1917,8 +1917,12 @@ void CruiseEngine::mainLoop(void) {
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char* pText = getText(autoMsg, autoOvl);
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if (strlen(pText))
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if (strlen(pText)) {
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userWait = 1;
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mainDraw(0);
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flipScreen();
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}
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}
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changeScriptParamInList(-1, -1, &relHead, 9998, 0);
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