SCI: changing maximum slots from 0-999 to 0-99

svn-id: r52319
This commit is contained in:
Martin Kiewitz 2010-08-24 09:05:54 +00:00
parent d5d8434fd6
commit d828b36d76

View File

@ -655,7 +655,7 @@ SaveStateList SciMetaEngine::listSaves(const char *target) const {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
slotNum = atoi(file->c_str() + file->size() - 3);
if (slotNum >= 0 && slotNum < 999) {
if (slotNum >= 0 && slotNum <= 99) {
Common::InSaveFile *in = saveFileMan->openForLoading(*file);
if (in) {
SavegameMetadata meta;
@ -722,7 +722,7 @@ SaveStateDescriptor SciMetaEngine::querySaveMetaInfos(const char *target, int sl
return SaveStateDescriptor();
}
int SciMetaEngine::getMaximumSaveSlot() const { return 999; }
int SciMetaEngine::getMaximumSaveSlot() const { return 99; }
void SciMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String fileName = Common::String::printf("%s.%03d", target, slot);