Added purgeSeqList function (Used in mainloop now). Let's see if this helps any...

Renamed functions:
* addScriptToList0 -> addScriptToGlobalScripts
* executeList0     -> executeGlobalScripts
* executeList1     -> executeObjectScripts
* purgeList1       -> purgeObjectScripts (Also added a clarifying TODO to this function)
* purgeList0       -> purgeGlobalScripts (Also added a clarifying TODO to this function)

svn-id: r33409
This commit is contained in:
Kari Salminen 2008-07-29 13:44:14 +00:00
parent f46ee2b70c
commit d83c6d7d68
4 changed files with 37 additions and 18 deletions

View File

@ -179,6 +179,20 @@ int getKeyData() {
return k;
}
/** Removes elements from seqList that have their member variable var4 set to value -1. */
void purgeSeqList() {
Common::List<SeqListElement>::iterator it = seqList.begin();
while (it != seqList.end()) {
if (it->var4 == -1) {
// Erase the element and jump to the next element
it = seqList.erase(it);
} else {
// Let the element be and jump to the next element
it++;
}
}
}
void CineEngine::mainLoop(int bootScriptIdx) {
bool playerAction;
uint16 quitFlag;
@ -195,7 +209,7 @@ void CineEngine::mainLoop(int bootScriptIdx) {
errorVar = 0;
addScriptToList0(bootScriptIdx);
addScriptToGlobalScripts(bootScriptIdx);
menuVar = 0;
@ -244,11 +258,12 @@ void CineEngine::mainLoop(int bootScriptIdx) {
}
processSeqList();
executeList1();
executeList0();
executeObjectScripts();
executeGlobalScripts();
purgeList1();
purgeList0();
purgeObjectScripts();
purgeGlobalScripts();
purgeSeqList();
if (playerCommand == -1) {
setMouseCursor(MOUSE_CURSOR_NORMAL);

View File

@ -371,16 +371,16 @@ void dumpScript(char *dumpName);
#define OP_requestCheckPendingDataLoad 0x42
#define OP_endScript 0x50
void addScriptToList0(uint16 idx);
void addScriptToGlobalScripts(uint16 idx);
int16 checkCollision(int16 objIdx, int16 x, int16 y, int16 numZones, int16 zoneIdx);
void runObjectScript(int16 entryIdx);
void executeList1(void);
void executeList0(void);
void executeObjectScripts(void);
void executeGlobalScripts(void);
void purgeList1(void);
void purgeList0(void);
void purgeObjectScripts(void);
void purgeGlobalScripts(void);
} // End of namespace Cine

View File

@ -1279,7 +1279,7 @@ int FWScript::o1_startGlobalScript() {
assert(param < NUM_MAX_SCRIPT);
debugC(5, kCineDebugScript, "Line: %d: startScript(%d)", _line, param);
addScriptToList0(param);
addScriptToGlobalScripts(param);
return 0;
}
@ -1754,7 +1754,7 @@ int FWScript::o1_unloadMask5() {
//-----------------------------------------------------------------------
void addScriptToList0(uint16 idx) {
void addScriptToGlobalScripts(uint16 idx) {
ScriptPtr tmp(scriptInfo->create(*scriptTable[idx], idx));
assert(tmp);
globalScripts.push_back(tmp);
@ -1828,7 +1828,7 @@ uint16 compareVars(int16 a, int16 b) {
return flag;
}
void executeList1(void) {
void executeObjectScripts(void) {
ScriptList::iterator it = objectScripts.begin();
for (; it != objectScripts.end();) {
if ((*it)->_index < 0 || (*it)->execute() < 0) {
@ -1839,7 +1839,7 @@ void executeList1(void) {
}
}
void executeList0(void) {
void executeGlobalScripts(void) {
ScriptList::iterator it = globalScripts.begin();
for (; it != globalScripts.end();) {
if ((*it)->_index < 0 || (*it)->execute() < 0) {
@ -1850,12 +1850,16 @@ void executeList0(void) {
}
}
/*! \todo objectScripts.clear()?
/*! \todo Remove object scripts with script index of -1 (Not script position, but script index!).
* This would seem to be valid for both Future Wars and Operation Stealth.
*/
void purgeList1(void) {
void purgeObjectScripts(void) {
}
void purgeList0(void) {
/*! \todo Remove global scripts with script index of -1 (Not script position, but script index!).
* This would seem to be valid for both Future Wars and Operation Stealth.
*/
void purgeGlobalScripts(void) {
}
////////////////////////////////////

View File

@ -2013,7 +2013,7 @@ void checkForPendingDataLoad(void) {
// fixes a crash when failing copy protection in Amiga or Atari ST
// versions of Future Wars.
if (loadPrcOk) {
addScriptToList0(1);
addScriptToGlobalScripts(1);
} else if (scumm_stricmp(currentPrcName, COPY_PROT_FAIL_PRC_NAME)) {
// We only show an error here for other files than the file that
// is loaded if copy protection fails (i.e. L201.ANI).