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ULTIMA8: Default to no mouse cursor in Crusader
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@ -203,8 +203,11 @@ int Mouse::getMouseFrame() {
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switch (cursor) {
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case MOUSE_NORMAL: {
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if (GAME_IS_CRUSADER)
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return -1;
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bool combat = false;
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MainActor *av = getMainActor();
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const MainActor *av = getMainActor();
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if (av) {
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combat = av->isInCombat();
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}
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