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oops
svn-id: r11111
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3f14767884
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@ -231,7 +231,7 @@ void Command::executeCurrentAction(bool walk) {
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// process each associated command for the Object, until all done
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// or one of the Gamestate tests fails...
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int16 cond = 0;
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CmdListData *com = &_cmdList[1];
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CmdListData *com = &_cmdList[0];
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uint16 comId = 0;
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uint16 curCommand;
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for (curCommand = 1; curCommand <= comMax; ++curCommand) {
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@ -272,7 +272,7 @@ void Command::executeCurrentAction(bool walk) {
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}
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}
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debug(0, "Command::executeCurrentAction() - cond = %X", cond);
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debug(0, "Command::executeCurrentAction() - cond = %X, com = %X", cond, curCommand);
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if (com->setAreas) {
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setAreas(comId);
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