Fix for last part of bug #766749 (COMI: Text should not always have a shadow): do not draw shadow for charset 3

svn-id: r13460
This commit is contained in:
Max Horn 2004-04-04 19:17:28 +00:00
parent 5858a919a2
commit d859bebb90

View File

@ -1296,7 +1296,7 @@ void CharsetRendererNut::printChar(int chr) {
shadow.bottom = _top + height + 2;
_hasMask = true;
_current->drawShadowChar(chr, _left, _top, _color, !_ignoreCharsetMask);
_current->drawShadowChar(chr, _left, _top, _color, !_ignoreCharsetMask, _curId != 3);
_vm->markRectAsDirty(kMainVirtScreen, shadow);
if (_str.left > _left)