TWINE: fixed big endian issue with lba1 models

This commit is contained in:
Martin Gerhardy 2021-08-25 21:13:13 +02:00
parent c416fe7830
commit d8d21057ef

View File

@ -81,7 +81,7 @@ public:
int16 offsetToData = 0;
inline bool isAnimated() const {
return bodyFlag.mask.animated;
return (bodyFlag.value & 2) != 0;
}
inline uint getNumBones() const {