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Some slight documentation.
svn-id: r41006
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f4b15bb87f
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@ -1204,7 +1204,8 @@ SaveStateList KyraMetaEngine::listSaves(const char *target) const {
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Common::InSaveFile *in = saveFileMan->openForLoading(*file);
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if (in) {
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if (Kyra::KyraEngine_v1::readSaveHeader(in, false, header) == Kyra::KyraEngine_v1::kRSHENoError) {
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// Workaround for old savegames using 'German' as description for kyra3 start savegame (slot 0)
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// WORKAROUND: Old savegames are using 'German' as description for kyra3 restart game save (slot 0),
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// since that looks odd we replace it by "New Game".
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if (slotNum == 0 && header.gameID == Kyra::GI_KYRA3)
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header.description = "New Game";
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@ -1221,7 +1222,9 @@ SaveStateList KyraMetaEngine::listSaves(const char *target) const {
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int KyraMetaEngine::getMaximumSaveSlot() const { return 999; }
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void KyraMetaEngine::removeSaveState(const char *target, int slot) const {
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// In Kyra games slot 0 can't be deleted, it's for restarting the game(s)
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// In Kyra games slot 0 can't be deleted, it's for restarting the game(s).
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// An exception makes Lands of Lore here, it does not have any way to restart the
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// game except via its main menu.
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if (slot == 0 && !ConfMan.getDomain(target)->get("gameid").equalsIgnoreCase("lol"))
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return;
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@ -1244,7 +1247,13 @@ SaveStateDescriptor KyraMetaEngine::querySaveMetaInfos(const char *target, int s
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SaveStateDescriptor desc(slot, header.description);
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bool lolGame = ConfMan.getDomain(target)->get("gameid").equalsIgnoreCase("lol");
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// Slot 0 is used for the 'restart game' save in all three Kyrandia games, thus
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// we prevent it from being deleted.
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desc.setDeletableFlag(slot != 0 || lolGame);
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// We don't allow quick saves (slot 990 till 998) to be overwritten.
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// The same goes for the 'Autosave', which is slot 999.
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desc.setWriteProtectedFlag((slot == 0 && !lolGame) || slot >= 990);
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desc.setThumbnail(header.thumbnail);
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