ULTIMA8: Don't break to debugger on 'e' command

This commit is contained in:
Matthew Duggan 2020-05-04 10:02:34 +09:00
parent 6309b27802
commit d93efb3b9a

View File

@ -301,7 +301,7 @@ bool Debugger::cmdTogglePaintEditorItems(int argc, const char **argv) {
Ultima8Engine *g = Ultima8Engine::get_instance();
g->togglePaintEditorItems();
debugPrintf("paintEditorItems = %s\n", strBool(g->isPaintEditorItems()));
return true;
return false;
}
bool Debugger::cmdToggleShowTouchingItems(int argc, const char **argv) {