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changes for v2 resources
svn-id: r7053
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d7deee507a
commit
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@ -634,21 +634,26 @@ void Scumm::setupRoomObject(ObjectData *od, byte *room, byte *searchptr) {
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od->y_pos = ((*(ptr + 10)) & 0x7F) << 3;
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od->width = *(ptr + 11) << 3;
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od->height = *(ptr + 17) & 0xf8;
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if (*(ptr + 10) & 0x80) {
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od->parentstate = 1; // it's 0x10 in the original code
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} else {
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od->parentstate = 0;
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}
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od->parent = *(ptr + 12);
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od->walk_x = READ_LE_UINT16(ptr + 13);
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od->walk_y = READ_LE_UINT16(ptr + 15);
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od->actordir = (*(ptr + 17)) & 7;
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if (_features & GF_AFTER_V3) {
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od->walk_x = *(ptr + 13);
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od->walk_y = *(ptr + 14);
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od->actordir = (*(ptr + 15)) & 7;
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od->height = *(ptr + 15) & 0xf8;
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od->parentstate = (*(ptr + 10) & 0x80) >> 4;
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} else {
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od->walk_x = READ_LE_UINT16(ptr + 13);
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od->walk_y = READ_LE_UINT16(ptr + 15);
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od->actordir = (*(ptr + 17)) & 7;
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od->height = *(ptr + 17) & 0xf8;
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if (*(ptr + 10) & 0x80) {
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od->parentstate = 1;
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} else {
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od->parentstate = 0;
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}
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}
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return;
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}
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@ -905,7 +905,7 @@ void Scumm::initRoomSubBlocks() {
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//
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// Find the room image data
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//
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if (_features & GF_OLD_BUNDLE)
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if (_features & GF_AFTER_V2)
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_IM00_offs = READ_LE_UINT16(roomptr + 0x0A);
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else if (_features & GF_SMALL_HEADER)
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_IM00_offs = findResourceData(MKID('IM00'), roomptr) - roomptr;
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@ -926,7 +926,9 @@ void Scumm::initRoomSubBlocks() {
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//
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// Look for an exit script
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//
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if (_features & GF_OLD_BUNDLE)
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if (_features & GF_AFTER_V2)
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_EXCD_offs = READ_LE_UINT16(roomptr + 0x18);
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else if (_features & GF_OLD_BUNDLE)
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_EXCD_offs = READ_LE_UINT16(roomptr + 0x19);
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else {
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ptr = findResourceData(MKID('EXCD'), roomResPtr);
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@ -939,7 +941,9 @@ void Scumm::initRoomSubBlocks() {
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//
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// Look for an entry script
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//
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if (_features & GF_OLD_BUNDLE)
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if (_features & GF_AFTER_V2)
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_ENCD_offs = READ_LE_UINT16(roomptr + 0x1C);
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else if (_features & GF_OLD_BUNDLE)
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_ENCD_offs = READ_LE_UINT16(roomptr + 0x1B);
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else {
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ptr = findResourceData(MKID('ENCD'), roomResPtr);
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@ -953,7 +957,9 @@ void Scumm::initRoomSubBlocks() {
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// Load box data
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//
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if (_features & GF_SMALL_HEADER) {
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if (_features & GF_OLD_BUNDLE)
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if (_features & GF_AFTER_V2)
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ptr = roomptr + *(roomptr + 0x15);
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else if (_features & GF_OLD_BUNDLE)
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ptr = roomptr + READ_LE_UINT16(roomptr + 0x15);
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else
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ptr = findResourceData(MKID('BOXD'), roomptr);
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@ -968,7 +974,9 @@ void Scumm::initRoomSubBlocks() {
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createResource(rtMatrix, 2, size);
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memcpy(getResourceAddress(rtMatrix, 2), ptr, size);
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ptr += size;
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if (_features & GF_OLD_BUNDLE)
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if (_features & GF_AFTER_V2)
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size = (READ_LE_UINT16(roomptr + 0x0A) - *(roomptr + 0x15)) - size;
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else if (_features & GF_OLD_BUNDLE)
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// FIXME. This is an evil HACK!!!
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size = (READ_LE_UINT16(roomptr + 0x0A) - READ_LE_UINT16(roomptr + 0x15)) - size;
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else
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@ -1043,11 +1051,23 @@ void Scumm::initRoomSubBlocks() {
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if (_features & GF_OLD_BUNDLE) {
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int num_objects = *(roomResPtr + 20);
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int num_sounds = *(roomResPtr + 23);
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int num_scripts = *(roomResPtr + 24);
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ptr = roomptr + 29 + num_objects * 4 + num_sounds + num_scripts;
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int num_sounds;
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int num_scripts;
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if ((_gameId != GID_MANIAC) && (_gameId != GID_ZAK)) {
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if (_features & GF_AFTER_V2) {
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num_sounds = *(roomResPtr + 22);
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num_scripts = *(roomResPtr + 23);
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ptr = roomptr + 28 + num_objects * 4;
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while (num_sounds--)
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loadResource(rtSound, *ptr++);
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while (num_scripts--)
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loadResource(rtScript, *ptr++);
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}
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if (!(_features & GF_AFTER_V2)) {
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num_sounds = *(roomResPtr + 23);
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num_scripts = *(roomResPtr + 24);
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ptr = roomptr + 29 + num_objects * 4 + num_sounds + num_scripts;
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while (*ptr) {
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int id = *ptr;
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