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Fix charset palette in Elvira 2/WW
svn-id: r24306
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@ -1577,6 +1577,8 @@ void AGOSEngine::video_putchar_drawchar(WindowBlock *window, uint x, uint y, byt
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}
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color = window->text_color;
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if (getGameType() == GType_ELVIRA2 || getGameType() == GType_WW)
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color += dst[0] & 0xF0;
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do {
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int8 b = *src++;
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