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Logic::personSetData correction
svn-id: r10780
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@ -1152,6 +1152,7 @@ void Logic::personSetData(int16 noun, const char *actorName, bool loadBank, Pers
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}
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pp->actor = &_actorData[actor];
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pp->bankNum = pp->actor->bankNum;
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pp->name = _aName[pp->actor->name];
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if (pp->actor->anim != 0) {
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pp->anim = _aAnim[pp->actor->anim];
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