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QDENGINE: Implement Puzzle_ep04.dll
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@ -41,6 +41,12 @@ const int puzzle_ep02[] = {
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469, 426, 579, 427
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};
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const int puzzle_ep04[] = {
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205, 224, 298, 224, 404, 195, 503, 189, 601, 204,
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218, 319, 306, 308, 416, 287, 504, 263, 587, 285,
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218, 400, 313, 408, 418, 386, 504, 387, 588, 384
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};
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const int puzzle_ep07[] = {
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199, 188, 276, 185, 362, 177, 444, 172, 531, 185,
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601, 183, 202, 263, 282, 258, 362, 245, 440, 248,
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@ -75,6 +81,9 @@ public:
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} else if (_dll == "DLL\\Puzzle_ep02.dll") { // mushrooms
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_numPieces = 12;
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_pieceCoords = puzzle_ep02;
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} else if (_dll == "DLL\\Puzzle_ep04.dll") { // bird
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_numPieces = 15;
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_pieceCoords = puzzle_ep04;
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} else if (_dll == "DLL\\Puzzle_ep07.dll") { // bears
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_numPieces = 24;
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_pieceCoords = puzzle_ep07;
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@ -272,6 +272,7 @@ bool qdMiniGame::load_interface() {
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_interface = new qdBookAllMiniGameInterface(_dll_name, g_engine->getLanguage());
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return true;
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} else if (_dll_name == "DLL\\Puzzle_ep01.dll" || _dll_name == "DLL\\Puzzle_ep02.dll"
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|| _dll_name == "DLL\\Puzzle_ep04.dll"
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|| _dll_name == "DLL\\Puzzle_ep07.dll" || _dll_name == "DLL\\Puzzle_ep08.dll") {
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_interface = new qdPuzzleAllMiniGameInterface(_dll_name, g_engine->getLanguage());
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return true;
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