Changed the KQ6 floppy SEQ decoder to use the common VideoPlayer interface. Some cleanup

svn-id: r45124
This commit is contained in:
Filippos Karapetis 2009-10-15 15:17:54 +00:00
parent 6d95f8ca61
commit da7652deb3
4 changed files with 146 additions and 136 deletions

View File

@ -1059,52 +1059,23 @@ static reg_t kShowMovie_Windows(EngineState *s, int argc, reg_t *argv) {
static reg_t kShowMovie_DOS(EngineState *s, int argc, reg_t *argv) {
Common::String filename = s->_segMan->getString(argv[0]);
int delay = argv[1].toUint16(); // Time between frames in ticks
SeqDecoder seq;
if (!seq.loadFile(filename, s->resMan) &&
!seq.loadFile(Common::String("SEQ/") + filename, s->resMan)) {
Common::Event stopEvent;
Common::List<Common::Event> stopEvents;
stopEvents.clear();
stopEvent.type = Common::EVENT_KEYDOWN;
stopEvent.kbd = Common::KEYCODE_ESCAPE;
stopEvents.push_back(stopEvent);
Graphics::SeqDecoder *seqDecoder = new Graphics::SeqDecoder();
Graphics::VideoPlayer *player = new Graphics::VideoPlayer(seqDecoder);
if (seqDecoder->loadFile(filename.c_str(), delay))
player->playVideo(stopEvents);
else
warning("Failed to open movie file %s", filename.c_str());
return s->r_acc;
}
bool play = true;
while (play) {
uint32 startTime = g_system->getMillis();
SeqFrame *frame = seq.getFrame(play);
Common::Rect frameRect = frame->frameRect;
byte *scr = (byte *)g_system->lockScreen()->pixels;
int cur = 0;
for (int y = frameRect.top; y < frameRect.bottom; y++) {
for (int x = frameRect.left; x < frameRect.right; x++) {
if (frame->data[cur] != frame->colorKey)
scr[y * 320 + x] = frame->data[cur];
cur++;
}
}
g_system->unlockScreen();
g_system->updateScreen();
delete frame->data;
delete frame;
// Wait before showing the next frame
while (play && (g_system->getMillis() < startTime + (delay * 1000 / 60))) {
// FIXME: we should probably make a function that handles quitting in these kinds of situations
Common::Event curEvent;
Common::EventManager *eventMan = g_system->getEventManager();
// Process quit events
while (eventMan->pollEvent(curEvent)) {
if (curEvent.type == Common::EVENT_QUIT) {
play = false;
quit_vm();
}
}
g_system->delayMillis(10);
}
}
seqDecoder->closeFile();
delete player;
delete seqDecoder;
return s->r_acc;
}

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@ -23,40 +23,77 @@
*
*/
#include "common/debug.h"
#include "common/endian.h"
#include "common/archive.h"
#include "sci/gfx/seq_decoder.h"
#include "sci/resource.h"
#include "sci/gui/gui_screen.h"
#include "sci/gui/gui_palette.h"
#include "common/system.h"
#include "common/util.h"
namespace Sci {
#include "graphics/surface.h"
#include "sci/gfx/seq_decoder.h"
namespace Graphics {
enum seqPalTypes {
kSeqPalVariable = 0,
kSeqPalConstant = 1
};
enum seqFrameTypes {
kSeqFrameFull = 0,
kSeqFrameDiff = 1
};
SeqDecoder::~SeqDecoder() {
closeFile();
}
bool SeqDecoder::loadFile(Common::String fileName, ResourceManager *resMan) {
bool SeqDecoder::loadFile(const char *fileName, int frameDelay) {
closeFile();
_fileStream = SearchMan.createReadStreamForMember(fileName);
if (!_fileStream)
return false;
_frameCount = _fileStream->readUint16LE();
// Seek to the first frame
_videoInfo.currentFrame = 0;
_videoInfo.width = 320;
_videoInfo.height = 200;
_videoInfo.frameCount = _fileStream->readUint16LE();
// Our frameDelay is calculated in 1/100 ms, so we convert it here
_videoInfo.frameDelay = 100 * frameDelay * 1000 / 60;
_videoFrameBuffer = new byte[_videoInfo.width * _videoInfo.height];
// Set palette
int paletteSize = _fileStream->readUint32LE();
byte *paletteData = new byte[paletteSize];
_fileStream->read(paletteData, paletteSize);
GuiPalette seqPalette;
SciGuiScreen *videoScreen = new SciGuiScreen(320, 200, 1);
SciGuiPalette *pal = new SciGuiPalette(resMan, videoScreen, false);
pal->createFromData(paletteData, &seqPalette);
pal->set(&seqPalette, 2);
delete pal;
delete[] paletteData;
delete videoScreen;
_currentFrame = 0;
// SCI1.1 palette
byte palFormat = paletteData[32];
uint16 palColorStart = READ_LE_UINT16(paletteData + 25);
uint16 palColorCount = READ_LE_UINT16(paletteData + 29);
byte palette[256 * 4];
int palOffset = 37;
for (uint16 colorNo = palColorStart; colorNo < palColorStart + palColorCount; colorNo++) {
if (palFormat == kSeqPalVariable)
palOffset++;
palette[colorNo * 4 + 0] = paletteData[palOffset++];
palette[colorNo * 4 + 1] = paletteData[palOffset++];
palette[colorNo * 4 + 2] = paletteData[palOffset++];
palette[colorNo * 4 + 3] = 0;
}
g_system->setPalette(palette, 0, 256);
delete paletteData;
_videoInfo.firstframeOffset = _fileStream->pos();
return true;
}
@ -67,26 +104,60 @@ void SeqDecoder::closeFile() {
delete _fileStream;
_fileStream = 0;
delete[] _videoFrameBuffer;
_videoFrameBuffer = 0;
}
bool SeqDecoder::decodeNextFrame() {
int16 frameWidth = _fileStream->readUint16LE();
int16 frameHeight = _fileStream->readUint16LE();
int16 frameLeft = _fileStream->readUint16LE();
int16 frameTop = _fileStream->readUint16LE();
byte colorKey = _fileStream->readByte();
byte frameType = _fileStream->readByte();
_fileStream->skip(2);
uint16 frameSize = _fileStream->readUint16LE();
_fileStream->skip(2);
uint16 rleSize = _fileStream->readUint16LE();
_fileStream->skip(6);
uint32 offset = _fileStream->readUint32LE();
_fileStream->seek(offset);
if (_videoInfo.currentFrame == 0)
_videoInfo.startTime = g_system->getMillis();
if (frameType == kSeqFrameFull) {
assert (frameLeft == 0);
assert (frameWidth == 320);
_fileStream->read(_videoFrameBuffer + 320 * frameTop, frameSize);
} else {
byte *buf = new byte[frameSize];
_fileStream->read(buf, frameSize);
decodeFrame(buf, rleSize, buf + rleSize, frameSize - rleSize, _videoFrameBuffer + 320 * frameTop, frameLeft, frameWidth, frameHeight, colorKey);
delete buf;
}
return ++_videoInfo.currentFrame < _videoInfo.frameCount;
}
#define WRITE_TO_BUFFER(n) \
if (writeRow * width + writeCol + (n) > width * height) { \
if (writeRow * 320 + writeCol + (n) > 320 * height) { \
warning("SEQ player: writing out of bounds, aborting"); \
return false; \
} \
if (litPos + (n) > litSize) { \
warning("SEQ player: reading out of bounds, aborting"); \
} \
memcpy(dest + writeRow * width + writeCol, litData + litPos, n);
memcpy(dest + writeRow * 320 + writeCol, litData + litPos, n);
bool SeqDecoder::decodeFrame(byte *rleData, int rleSize, byte *litData, int litSize, byte *dest, int width, int height, int colorKey) {
bool SeqDecoder::decodeFrame(byte *rleData, int rleSize, byte *litData, int litSize, byte *dest, int left, int width, int height, int colorKey) {
int writeRow = 0;
int writeCol = 0;
int writeCol = left;
int litPos = 0;
int rlePos = 0;
memset(dest, colorKey, width * height);
while (rlePos < rleSize) {
int op = rleData[rlePos++];
@ -95,7 +166,7 @@ bool SeqDecoder::decodeFrame(byte *rleData, int rleSize, byte *litData, int litS
if (op == 0) {
// Go to next line in target buffer
writeRow++;
writeCol = 0;
writeCol = left;
} else {
// Skip bytes on current line
writeCol += op;
@ -104,11 +175,11 @@ bool SeqDecoder::decodeFrame(byte *rleData, int rleSize, byte *litData, int litS
op &= 0x3f;
if (op == 0) {
// Copy remainder of current line
int rem = width - writeCol;
int rem = width - (writeCol - left);
WRITE_TO_BUFFER(rem);
writeRow++;
writeCol = 0;
writeCol = left;
litPos += rem;
} else {
// Copy bytes
@ -159,37 +230,4 @@ bool SeqDecoder::decodeFrame(byte *rleData, int rleSize, byte *litData, int litS
return true;
}
SeqFrame *SeqDecoder::getFrame(bool &hasNext) {
int16 frameWidth = _fileStream->readUint16LE();
int16 frameHeight = _fileStream->readUint16LE();
int16 frameLeft = _fileStream->readUint16LE();
int16 frameTop = _fileStream->readUint16LE();
byte colorKey = _fileStream->readByte();
byte type = _fileStream->readByte();
_fileStream->skip(2);
uint16 bytes = _fileStream->readUint16LE();
_fileStream->skip(2);
uint16 rle_bytes = _fileStream->readUint16LE();
_fileStream->skip(6);
uint32 offset = _fileStream->readUint32LE();
_fileStream->seek(offset);
SeqFrame *frame = new SeqFrame();
frame->frameRect = Common::Rect(frameLeft, frameTop, frameLeft + frameWidth, frameTop + frameHeight);
frame->data = new byte[frameWidth * frameHeight];
frame->colorKey = colorKey;
if (type == 0)
_fileStream->read(frame->data, bytes);
else {
byte *buf = new byte[bytes];
_fileStream->read(buf, bytes);
decodeFrame(buf, rle_bytes, buf + rle_bytes, bytes - rle_bytes, frame->data, frameWidth, frameHeight, colorKey);
}
hasNext = ++_currentFrame < _frameCount;
return frame;
}
} // End of namespace Sci
} // End of namespace Graphics

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@ -23,39 +23,46 @@
*
*/
#include "common/file.h"
#include "common/rect.h"
#ifndef SEQ_DECODER_H
#define SEQ_DECODER_H
namespace Sci {
#include "graphics/video/video_player.h"
struct SeqFrame {
Common::Rect frameRect;
byte colorKey;
byte *data;
};
class ResourceManager;
class SciGuiScreen;
namespace Graphics {
/**
* Decoder for image sequences
* Implementation of the KQ6 floppy SEQ decoder
*/
class SeqDecoder {
class SeqDecoder : public VideoDecoder {
public:
SeqDecoder() : _fileStream(0) { }
~SeqDecoder();
bool loadFile(Common::String fileName, ResourceManager *resMan);
SeqDecoder() {}
virtual ~SeqDecoder();
/**
* Load a SEQ encoded video file
* @param filename the filename to load
* @param frameDelay the delay between frames, in ms
*/
bool loadFile(const char *fileName) { return loadFile(fileName, 10); }
/**
* Load a SEQ encoded video file
* @param filename the filename to load
* @param frameDelay the delay between frames, in ms
*/
bool loadFile(const char *fileName, int frameDelay);
/**
* Close a SEQ encoded video file
*/
void closeFile();
SeqFrame *getFrame(bool &hasNext);
bool decodeNextFrame();
private:
bool decodeFrame(byte *runlength_data, int runlength_size,
byte *literal_data, int literal_size, byte *dest, int xl, int yl,
int color_key);
Common::SeekableReadStream *_fileStream;
int _frameCount;
int _currentFrame;
bool decodeFrame(byte *rleData, int rleSize, byte *litData, int litSize, byte *dest, int left, int width, int height, int colorKey);
};
} // End of namespace Sci
} // End of namespace Graphics
#endif

View File

@ -51,14 +51,6 @@ class GfxDriver;
SciEngine::SciEngine(OSystem *syst, const ADGameDescription *desc)
: Engine(syst), _gameDescription(desc), _system(syst) {
// Put your engine in a sane state, but do nothing big yet;
// in particular, do not load data from files; rather, if you
// need to do such things, do them from init().
// However this is the place to specify all default directories
//File::addDefaultDirectory(_gameDataPath + "sound/");
//printf("%s\n", _gameDataPath.c_str());
_console = NULL;
// Set up the engine specific debug levels
@ -86,6 +78,8 @@ SciEngine::SciEngine(OSystem *syst, const ADGameDescription *desc)
Common::addDebugChannel(kDebugLevelSci0Pic, "Sci0Pic", "SCI0 pic drawing debugging");
_gamestate = 0;
SearchMan.addSubDirectoryMatching(_gameDataDir, "seq"); // KQ6 SEQ directory
}
SciEngine::~SciEngine() {