Small fix - _numLocalObjects is a 1-based array, so don't go reading bad memory :P

svn-id: r6417
This commit is contained in:
James Brown 2003-01-12 08:32:44 +00:00
parent ef9a8d0714
commit daa5397e02
3 changed files with 19 additions and 20 deletions

View File

@ -120,7 +120,7 @@ int Scumm::getObjectIndex(int object)
return i;
return -1;
} else {
for (i = _numLocalObjects; i > 0; i--) {
for (i = (_numLocalObjects-1); i > 0; i--) {
if (_objs[i].obj_nr == object)
return i;
}
@ -154,7 +154,7 @@ int Scumm::whereIsObject(int object)
return WIO_NOT_FOUND;
}
for (i = _numLocalObjects; i > 0; i--)
for (i = (_numLocalObjects-1); i > 0; i--)
if (_objs[i].obj_nr == object) {
if (_objs[i].fl_object_index)
return WIO_FLOBJECT;
@ -274,7 +274,7 @@ int Scumm::findObject(int x, int y)
int i, b;
byte a;
for (i = 1; i <= _numLocalObjects; i++) {
for (i = 1; i < _numLocalObjects; i++) {
if ((_objs[i].obj_nr < 1) || getClass(_objs[i].obj_nr, 32))
continue;
b = i;
@ -316,11 +316,11 @@ void Scumm::drawRoomObjects(int arg)
int i;
if (_features & GF_DRAWOBJ_OTHER_ORDER) {
for (i = 1; i <= _numLocalObjects; i++)
for (i = 1; i < _numLocalObjects; i++)
if (_objs[i].obj_nr > 0)
drawRoomObject(i, arg);
} else {
for (i = _numLocalObjects; i != 0; i--)
for (i = (_numLocalObjects-1); i != 0; i--)
if (_objs[i].obj_nr > 0)
drawRoomObject(i, arg);
}
@ -457,7 +457,7 @@ void Scumm::loadRoomObjects()
assert(searchptr);
// Clear out old room objects (FIXME: Locking/FlObjects stuff?)
for (i = 0; i <= _numLocalObjects; i++) {
for (i = 0; i < _numLocalObjects; i++) {
_objs[i].obj_nr = 0;
_objs[i].fl_object_index = 0;
}
@ -508,7 +508,7 @@ void Scumm::loadRoomObjects()
else
obim_id = READ_LE_UINT16(&imhd->old.obj_id);
for (j = 1; j <= _numLocalObjects; j++) {
for (j = 1; j < _numLocalObjects; j++) {
if (_objs[j].obj_nr == obim_id)
_objs[j].OBIMoffset = ptr - room;
}
@ -516,7 +516,7 @@ void Scumm::loadRoomObjects()
}
// ENDERFIXME: Switch this one over to numLocals also
for (i = 1; i <= _numLocalObjects; i++) {
for (i = 1; i < _numLocalObjects; i++) {
if (_objs[i].obj_nr)
setupRoomObject(&_objs[i], room);
}
@ -573,7 +573,7 @@ void Scumm::loadRoomObjectsSmall()
obim_id = READ_LE_UINT16(ptr + 6);
for (j = 1; j <= _numLocalObjects; j++) {
for (j = 1; j < _numLocalObjects; j++) {
if (_objs[j].obj_nr == obim_id)
_objs[j].OBIMoffset = ptr - room;
}
@ -581,7 +581,7 @@ void Scumm::loadRoomObjectsSmall()
}
// ENDERFIXME: Switch to numLocals
for (i = 1; i <= _numLocalObjects; i++) {
for (i = 1; i < _numLocalObjects; i++) {
if (_objs[i].obj_nr)
setupRoomObject(&_objs[i], room);
}
@ -700,7 +700,7 @@ void Scumm::fixObjectFlags()
{
int i;
ObjectData *od = &_objs[1];
for (i = 1; i <= _numLocalObjects; i++, od++) {
for (i = 1; i < _numLocalObjects; i++, od++) {
if (od->obj_nr > 0)
od->state = _objectStateTable[od->obj_nr];
}
@ -734,7 +734,7 @@ void Scumm::clearOwnerOf(int obj)
_objs[i].obj_nr = 0;
_objs[i].fl_object_index = 0;
}
} while (++i <= _numLocalObjects);
} while (++i < _numLocalObjects);
return;
}
@ -764,7 +764,7 @@ void Scumm::removeObjectFromRoom(int obj)
int i, cnt;
uint32 *ptr;
for (i = 1; i <= _numLocalObjects; i++) {
for (i = 1; i < _numLocalObjects; i++) {
if (_objs[i].obj_nr == (uint16)obj) {
if (_objs[i].width != 0) {
ptr = &gfxUsageBits[_objs[i].x_pos >> 3];
@ -831,7 +831,7 @@ uint32 Scumm::getOBCDOffs(int object)
if (_objectOwnerTable[object] != OF_OWNER_ROOM)
return 0;
for (i = _numLocalObjects; i > 0; i--) {
for (i = (_numLocalObjects-1); i > 0; i--) {
if (_objs[i].obj_nr == object) {
if (_objs[i].fl_object_index != 0)
return 8;
@ -851,7 +851,7 @@ byte *Scumm::getOBCDFromObject(int obj)
return getResourceAddress(rtInventory, i);
}
} else {
for (i = _numLocalObjects; i > 0; --i) {
for (i = (_numLocalObjects-1); i > 0; --i) {
if (_objs[i].obj_nr == obj) {
if (_objs[i].fl_object_index)
return getResourceAddress(rtFlObject, _objs[i].fl_object_index) + 8;
@ -1259,7 +1259,7 @@ void Scumm::nukeFlObjects(int min, int max)
warning("nukeFlObjects(%d,%d)", min, max);
for (i = _numLocalObjects, od = _objs; --i >= 0; od++)
for (i = (_numLocalObjects-1), od = _objs; --i >= 0; od++)
if (od->fl_object_index && od->obj_nr >= min && od->obj_nr <= max) {
nukeResource(rtFlObject, od->fl_object_index);
od->obj_nr = 0;
@ -1625,7 +1625,7 @@ int Scumm::findLocalObjectSlot()
{
int i;
for (i = 1; i <= _numLocalObjects; i++) {
for (i = 1; i < _numLocalObjects; i++) {
if (!_objs[i].obj_nr) {
printf("Returning slot %d\n", i);
return i;

View File

@ -1655,6 +1655,7 @@ void Scumm::allocateArrays()
_inventory = (uint16 *)calloc(_numInventory, sizeof(uint16));
_verbs = (VerbSlot *)calloc(_numVerbs, sizeof(VerbSlot));
_objs = (ObjectData *)calloc(_numLocalObjects, sizeof(ObjectData));
printf("Allocated %d space in numObjects\n", _numLocalObjects);
_vars = (int32 *)calloc(_numVariables, sizeof(int32));
_bitVars = (byte *)calloc(_numBitVariables >> 3, 1);

View File

@ -732,14 +732,12 @@ void Scumm::killScriptsAndResources()
}
/* Nuke FL objects */
// ENDERFIXME
/*
i = 0;
do {
if (_objs[i].fl_object_index)
nukeResource(rtFlObject, _objs[i].fl_object_index);
} while (++i <= _numObjectsInRoom);
*/
/* Nuke local object names */
if (_newNames) {
for (i = 0; i < _numNewNames; i++) {