SAGA2: Remove test-purposes code

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a/ 2021-06-30 05:44:49 +09:00 committed by Eugene Sandulenko
parent 725f11ca60
commit dab42f94f2
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GPG Key ID: 014D387312D34F08
3 changed files with 0 additions and 107 deletions

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@ -57,7 +57,6 @@ namespace Saga2 {
// enable the following to display event loop processing
#define DEBUG_LOOP 0
extern WindowDecoration autoMapDecorations[];
extern gToolBase G_BASE;
extern char *gameTimeStr;
extern bool underground;
@ -183,8 +182,6 @@ int16 OptionsDialog(bool disableSaveResume = false);
static void mainLoop(bool &cleanExit, int argc, char *argv[]);
void displayUpdate(void);
void testTiles();
bool initResourceHandles();
bool initDisplayPort();
bool initPanelSystem();
@ -594,42 +591,6 @@ bool openResources(void) {
}
void testOpenImage() {
hResContext *decRes;
decRes = resFile->newContext(MKTAG('A', 'M', 'A', 'P'), "Automap Resources");
//checkAlloc(summaryData = LoadResource(decRes,
// MKTAG('S', 'U', 'M', currentMapNum),
// "summary data"));
WindowDecoration *dec = &autoMapDecorations[0];
dec->image = LoadResource(decRes, MKTAG('M', 'A', 'P', 0), "MAP0");
//dec->image = ImageCache.requestImage(decRes, MKTAG('M', 'A', 'P', 0) | MKTAG('B', 'R', 'D', dec->imageNumber));
Point16 pos(0, 0);
drawCompressedImage(mainPort, pos, dec->image);
}
void testScripts() {
scriptCallFrame scf;
//for (int i = 1; i < 100; ++i)
// runScript(i, scf);
runScript(1, scf);
}
void testTileRendering() {
tileRes = resFile->newContext(MKTAG('T', 'I', 'L', 'E'), "tile resources");
listRes = objResFile->newContext(MKTAG('L', 'I', 'S', 'T'), "list resources");
resImports = (ResImportTable *)LoadResource(listRes, MKTAG('I', 'M', 'P', 'O'), "res imports");
initResourceHandles();
mainPort.setDisplayPage(&protoPage);
initPanelSystem();
initDisplayPort();
initDisplay();
initGameMaps();
testTiles();
}
//-----------------------------------------------------------------------
// Routine to cleanup all the resource files

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@ -39,11 +39,6 @@
namespace Saga2 {
void testTileRendering();
void testScripts();
void initScripts();
void testOpenImage();
bool openResources();
void main_saga2();
Saga2Engine *g_vm;
@ -86,24 +81,6 @@ Common::Error Saga2Engine::run() {
main_saga2();
#if 0
if (openResources()) {
testOpenImage();
initScripts();
testScripts();
testTileRendering();
}
// Simple main event loop
Common::Event evt;
while (!shouldQuit()) {
g_system->getEventManager()->pollEvent(evt);
g_system->updateScreen();
g_system->delayMillis(10);
}
#endif
return Common::kNoError;
}

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@ -4683,51 +4683,6 @@ void updateMainDisplay(void) {
cycleTiles(deltaTime);
}
void testTiles() {
//initBackPanel();
//initMaps();
initTileCyclingStates();
setCurrentMap(0);
PlayModeSetup();
//buildRoofTable();
//buildDisplayList();
// draws tiles to tileDrawMap.data
drawMetaTiles();
//uint8 *img = (uint8*)mapList[0].map->mapData;
//int16 size = mapList[0].map->size;
uint8 *img = tileDrawMap.data;
Point16 size = tileDrawMap.size;
debugC(3, kDebugTiles, "img = %p, size = %d,%d", (void *)img, size.x, size.y);
//Common::hexdump(img, size*size);
Graphics::Surface sur;
sur.create(size.x, size.y, Graphics::PixelFormat::createFormatCLUT8());
sur.setPixels(img);
sur.debugPrint();
g_system->copyRectToScreen(sur.getPixels(), sur.pitch, 0, 0, sur.w, sur.h);
// Draw sprites onto back buffer
//drawDisplayList();
// Render the image of the mouse pointer on everything else
//drawTileMousePointer();
// Blit it all onto the screen
//drawPage->writePixels(
// tileRect,
// tileDrawMap.data
// + fineScroll.x
// + fineScroll.y * tileDrawMap.size.x,
// tileDrawMap.size.x);
cleanupTileCyclingStates();
cleanupMaps();
}
void drawMainDisplay(void) {