mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-04 16:26:53 +00:00
ASYLUM: add a simple resource viewer
This commit is contained in:
parent
3c71f32950
commit
dad4565809
@ -253,7 +253,7 @@ static const int32 itemIndices[][16] = {
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{69, 70, 78}
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};
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Console::Console(AsylumEngine *engine) : _vm(engine), _insertDisc(engine) {
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Console::Console(AsylumEngine *engine) : _vm(engine), _insertDisc(engine), _resViewer(engine) {
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// Commands
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registerCmd("help", WRAP_METHOD(Console, cmdHelp));
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@ -287,7 +287,7 @@ Console::Console(AsylumEngine *engine) : _vm(engine), _insertDisc(engine) {
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registerCmd("throw", WRAP_METHOD(Console, cmdRemoveFromInventory));
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registerCmd("palette", WRAP_METHOD(Console, cmdSetPalette));
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registerCmd("draw", WRAP_METHOD(Console, cmdDrawResource));
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registerCmd("view", WRAP_METHOD(Console, cmdViewResource));
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registerCmd("toggle_flag", WRAP_METHOD(Console, cmdToggleFlag));
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@ -350,7 +350,7 @@ bool Console::cmdHelp(int, const char **) {
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debugPrintf(" throw - remove an item from inventory\n");
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debugPrintf("\n");
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debugPrintf(" palette - set the screen palette\n");
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debugPrintf(" draw - draw a resource\n");
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debugPrintf(" view - view game resources\n");
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debugPrintf("\n");
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debugPrintf(" toggle_flag - toggle a flag\n");
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debugPrintf("\n");
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@ -1046,22 +1046,26 @@ bool Console::cmdSetPalette(int argc, const char **argv) {
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return true;
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}
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bool Console::cmdDrawResource(int argc, const char **argv) {
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if (argc != 3 && argc != 4) {
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debugPrintf("Syntax: %s <pack> <index> (<frame>)\n", argv[0]);
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bool Console::cmdViewResource(int argc, const char **argv) {
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if (argc != 2 && argc != 3) {
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debugPrintf("Syntax: %s <pack> (<index>)\n", argv[0]);
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debugPrintf("\nControls:\n");
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debugPrintf(" Space/Backspace - next/previous resource\n");
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debugPrintf(" Enter - toggle animation\n");
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debugPrintf(" PageDown/PageUp - next/previous palette\n");
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debugPrintf(" Arrow keys - scroll the image\n");
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debugPrintf(" Escape - quit\n");
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return true;
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}
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int32 pack = atoi(argv[1]);
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int32 index = atoi(argv[2]);
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int32 frame = 0;
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if (argc == 4)
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frame = atoi(argv[3]);
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int32 index = pack < 18 ? 0 : 8;
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if (argc > 2)
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index = atoi(argv[2]);
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// Check resource pack
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if (pack < 0 || pack > 18) {
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debugPrintf("[Error] Invalid resource pack (was: %d - valid: [0-18])\n", pack);
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if (pack < 1 || (pack > 1 && pack < 5)|| pack > 18) {
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debugPrintf("[Error] Invalid resource pack (was: %d - valid: [1,5-18])\n", pack);
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return true;
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}
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@ -1073,34 +1077,14 @@ bool Console::cmdDrawResource(int argc, const char **argv) {
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ResourceId resourceId = MAKE_RESOURCE((uint32)pack, index);
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// Try loading resource
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GraphicResource *resource = new GraphicResource(_vm);
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if (!resource->load(resourceId)) {
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debugPrintf("[Error] Invalid resource index (was: %d)\n", index);
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delete resource;
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if (_resViewer.setResourceId(resourceId)) {
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_resViewer.setEventHandler(_vm->getEventHandler());
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_vm->switchEventHandler(&_resViewer);
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return false;
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} else {
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debugPrintf("[Error] Could not load resource 0x%X\n", resourceId);
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return true;
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}
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if (frame < 0 || frame >= (int32)resource->count()) {
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debugPrintf("[Error] Invalid resource frame index (was: %d , max: %d)\n", frame, resource->count() - 1);
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delete resource;
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return true;
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}
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delete resource;
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// Stop current event handler (to prevent screen refresh)
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_vm->switchEventHandler(NULL);
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getCursor()->hide();
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// Draw resource
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getScreen()->clear();
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getScreen()->draw(resourceId, (uint32)frame, Common::Point(0, 0));
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getScreen()->copyBackBufferToScreen();
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g_system->updateScreen();
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return false;
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}
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//////////////////////////////////////////////////////////////////////////
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@ -28,6 +28,7 @@
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#include "gui/debugger.h"
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#include "views/insertdisc.h"
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#include "views/resviewer.h"
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namespace Asylum {
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@ -60,6 +61,7 @@ public:
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private:
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AsylumEngine *_vm;
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InsertDisc _insertDisc;
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ResourceViewer _resViewer;
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bool cmdHelp(int argc, const char **argv);
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@ -92,7 +94,7 @@ private:
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bool cmdRemoveFromInventory(int argc, const char **argv);
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bool cmdSetPalette(int argc, const char **argv);
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bool cmdDrawResource(int argc, const char **argv);
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bool cmdViewResource(int argc, const char **argv);
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bool cmdToggleFlag(int argc, const char **argv);
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};
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@ -38,6 +38,7 @@ MODULE_OBJS := \
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system/text.o \
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views/insertdisc.o \
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views/menu.o \
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views/resviewer.o \
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views/scene.o \
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views/scenetitle.o \
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views/video.o \
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222
engines/asylum/views/resviewer.cpp
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222
engines/asylum/views/resviewer.cpp
Normal file
@ -0,0 +1,222 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "asylum/views/resviewer.h"
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#include "asylum/system/cursor.h"
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#include "asylum/system/screen.h"
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#include "asylum/system/text.h"
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#include "asylum/asylum.h"
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#include "asylum/respack.h"
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namespace Asylum {
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#define SCROLL_STEP 10
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#define NOPALETTE {0, 0, 0, 0, 0, 0, 0, 0}
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static int paletteIds[][8] {
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NOPALETTE,
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{0x0011, 0x001A, 0x001F, 0x003B, 0x003C},
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NOPALETTE,
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NOPALETTE,
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NOPALETTE,
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{0x0014, 0x0018, 0x0019, 0x001A, 0x001B, 0x001C, 0x00B7, 0x00CD},
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{0x0014, 0x0020, 0x026C, 0x0277, 0x02A6},
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{0x0014, 0x0018, 0x0019, 0x001A, 0x0163, 0x0191},
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{0x0014, 0x0018, 0x01BC},
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{0x0014, 0x008C, 0x00AB, 0x00D4},
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{0x0014, 0x001E, 0x001F, 0x0171, 0x0185, 0x01C0},
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{0x0012, 0x001F, 0x011B, 0x011E, 0x0120, 0x0135, 0x0159},
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{0x0014, 0x018F, 0x01A3, 0x01B0, 0x01C1},
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{0x0014, 0x019D, 0x019E, 0x019F, 0x01A7},
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{0x0014, 0x001E, 0x001F, 0x0121, 0x0124},
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{0x0014, 0x00AD},
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{0x0014, 0x0018, 0x0095},
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{0x0014, 0x006B},
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{0x000B, 0x000C, 0x000D}
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};
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static const int resPackSizes[] = {
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4112, 61, 28, 534, 1, 215, 701, 418, 458, 230, 475, 354, 461, 459, 310, 176, 168, 121, 22
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};
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ResourceViewer::ResourceViewer(AsylumEngine *engine) : _vm(engine), _resource(_vm) {
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_handler = NULL;
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_resourceId = kResourceNone;
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_frameIndex = _frameCount = 0;
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_frameIncrement = 1;
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_x = _y = 0;
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_width = _height = 0;
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_scroll = false;
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_resPack = -1;
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_paletteIndex = 0;
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_animate = true;
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}
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bool ResourceViewer::setResourceId(ResourceId resourceId) {
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if (resourceId == kResourceNone ||
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!getResource()->get(resourceId) ||
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strncmp((const char *)getResource()->get(resourceId)->data, "D3GR", 4) ||
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getResource()->get(resourceId)->size == 800)
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return false;
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_resourceId = resourceId;
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_frameIndex = 0;
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_frameCount = GraphicResource::getFrameCount(_vm, _resourceId);
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_resource.load(_resourceId);
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_frameIncrement = 1;
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_x = _y = 0;
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_width = _resource.getFrame(0)->getWidth();
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_height = _resource.getFrame(0)->getHeight();
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_scroll = _width > 640 || _height > 480;
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_resPack = RESOURCE_PACK(_resourceId);
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_paletteIndex = 0;
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int fontIndex = 13;
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if (_resPack == 1)
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fontIndex = 16;
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else if (_resPack == 18)
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fontIndex = 19;
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getText()->loadFont(MAKE_RESOURCE(_resPack, fontIndex));
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return true;
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}
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void ResourceViewer::update() {
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int16 x, y;
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GraphicFrame *frame = _resource.getFrame(_frameIndex);
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if (_scroll) {
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x = _x;
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y = _y;
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} else {
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x = (640 - frame->getWidth()) / 2 - frame->x;
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y = (480 - frame->getHeight()) / 2 - frame->y;
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}
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getScreen()->setPalette(MAKE_RESOURCE(_resPack, paletteIds[_resPack][_paletteIndex]));
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getCursor()->hide();
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getScreen()->clear();
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getScreen()->draw(_resourceId, _frameIndex, Common::Point(x, y));
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getText()->draw(Common::Point(615, 440), Common::String::format("%X", _resourceId).c_str());
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getScreen()->copyBackBufferToScreen();
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if (_frameCount > 1 && _animate) {
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if (_frameIndex + 1 >= _frameCount)
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_frameIncrement = -1;
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else if (_frameIndex == 0)
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_frameIncrement = 1;
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_frameIndex += _frameIncrement;
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}
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}
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void ResourceViewer::key(const AsylumEvent &evt) {
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switch (evt.kbd.keycode) {
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default:
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break;
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case Common::KEYCODE_ESCAPE:
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_vm->switchEventHandler(_handler);
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break;
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case Common::KEYCODE_SPACE:
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if (RESOURCE_INDEX(_resourceId) < resPackSizes[_resPack] - 1) {
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int i = 1;
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do {
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if (setResourceId(_resourceId + i))
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break;
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i++;
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} while (RESOURCE_INDEX(_resourceId + i) < resPackSizes[_resPack] - 1);
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}
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break;
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case Common::KEYCODE_BACKSPACE:
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if (RESOURCE_INDEX(_resourceId)) {
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int i = 0;
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do {
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i++;
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if (setResourceId(_resourceId - i))
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break;
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} while (RESOURCE_INDEX(_resourceId - i));
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}
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break;
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case Common::KEYCODE_RETURN:
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_animate = !_animate;
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break;
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case Common::KEYCODE_UP:
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case Common::KEYCODE_DOWN:
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case Common::KEYCODE_RIGHT:
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case Common::KEYCODE_LEFT:
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if (_scroll) {
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int16 x = _x, y = _y;
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int dir = (int)(evt.kbd.keycode - Common::KEYCODE_UP);
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if (dir < 2)
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y -= SCROLL_STEP * (2 * dir - 1);
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else
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x -= SCROLL_STEP * (1 - 2 * (dir - 2));
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if (640 - x <= _width && x <= 0 && 480 - y <= _height && y <= 0) {
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_x = x;
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_y = y;
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}
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}
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break;
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case Common::KEYCODE_PAGEUP:
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if (_paletteIndex)
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_paletteIndex = _paletteIndex - 1;
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break;
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case Common::KEYCODE_PAGEDOWN:
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if (_paletteIndex < 8 && paletteIds[_resPack][_paletteIndex + 1])
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_paletteIndex = _paletteIndex + 1;
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break;
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}
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}
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bool ResourceViewer::handleEvent(const AsylumEvent &evt) {
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switch ((int32)evt.type) {
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default:
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break;
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case EVENT_ASYLUM_UPDATE:
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update();
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return true;
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case Common::EVENT_KEYDOWN:
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key(evt);
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return true;
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}
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return false;
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}
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} // End of namespace Asylum
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65
engines/asylum/views/resviewer.h
Normal file
65
engines/asylum/views/resviewer.h
Normal file
@ -0,0 +1,65 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef ASYLUM_VIEWS_RESVIEWER_H
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#define ASYLUM_VIEWS_RESVIEWER_H
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#include "asylum/system/graphics.h"
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#include "asylum/eventhandler.h"
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#include "asylum/shared.h"
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namespace Asylum {
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class AsylumEngine;
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class ResourceViewer : public EventHandler {
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public:
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ResourceViewer(AsylumEngine *engine);
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~ResourceViewer() {};
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void setEventHandler(EventHandler *handler) { _handler = handler; }
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bool setResourceId(ResourceId resourceId);
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bool handleEvent(const AsylumEvent &evt);
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private:
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AsylumEngine *_vm;
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EventHandler *_handler;
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ResourceId _resourceId;
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GraphicResource _resource;
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int _frameIndex;
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uint _frameCount;
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int _frameIncrement;
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int16 _x, _y;
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uint16 _width, _height;
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bool _scroll;
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int _resPack;
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int _paletteIndex;
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bool _animate;
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void key(const AsylumEvent &evt);
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void update();
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};
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} // End of namespace Asylum
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#endif // ASYLUM_VIEWS_RESVIEWER_H
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