mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-09 03:10:22 +00:00
update build files
This commit is contained in:
parent
7d633ceb2b
commit
db23b6cd79
@ -13,6 +13,7 @@ MODULE_OBJS := \
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mutex.o \
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str.o \
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stream.o \
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system.o \
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util.o
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# Include common rules
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@ -21,7 +21,7 @@
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AdditionalOptions="/wd 4996"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;USE_ZLIB"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;USE_ZLIB;USE_OPENGL;SDL_BACKEND"
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RuntimeLibrary="1"
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EnableEnhancedInstructionSet="2"
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FloatingPointModel="2"
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@ -72,7 +72,7 @@
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OmitFramePointers="TRUE"
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WholeProgramOptimization="FALSE"
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AdditionalIncludeDirectories="..\..\"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;USE_ZLIB"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;USE_ZLIB;USE_OPENGL;SDL_BACKEND"
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RuntimeLibrary="0"
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EnableEnhancedInstructionSet="2"
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FloatingPointModel="2"
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@ -237,6 +237,12 @@
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<File
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RelativePath="..\..\common\sys.h">
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</File>
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<File
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RelativePath="..\..\common\system.cpp">
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</File>
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<File
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RelativePath="..\..\common\system.h">
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</File>
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<File
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RelativePath="..\..\common\timer.h">
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</File>
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@ -297,6 +303,21 @@
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<File
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RelativePath="..\..\engine\font.h">
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</File>
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<File
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RelativePath="..\..\engine\gfx_base.h">
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</File>
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<File
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RelativePath="..\..\engine\gfx_opengl.cpp">
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</File>
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<File
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RelativePath="..\..\engine\gfx_opengl.h">
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</File>
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<File
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RelativePath="..\..\engine\gfx_tinygl.cpp">
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</File>
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<File
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RelativePath="..\..\engine\gfx_tinygl.h">
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</File>
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<File
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RelativePath="..\..\engine\internal_version.h">
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</File>
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@ -745,6 +766,12 @@
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</Filter>
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<Filter
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Name="backends">
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<File
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RelativePath="..\..\backends\base-backend.cpp">
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</File>
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<File
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RelativePath="..\..\backends\base-backend.h">
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</File>
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<Filter
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Name="timer">
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<Filter
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@ -801,28 +828,13 @@
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</Filter>
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<Filter
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Name="platform">
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<File
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RelativePath="..\..\backends\platform\driver.h">
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</File>
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<Filter
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Name="sdl">
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<File
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RelativePath="..\..\backends\platform\sdl\driver_gl.cpp">
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RelativePath="..\..\backends\platform\sdl\sdl.cpp">
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</File>
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<File
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RelativePath="..\..\backends\platform\sdl\driver_gl.h">
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</File>
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<File
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RelativePath="..\..\backends\platform\sdl\driver_sdl.cpp">
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</File>
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<File
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RelativePath="..\..\backends\platform\sdl\driver_sdl.h">
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</File>
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<File
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RelativePath="..\..\backends\platform\sdl\driver_tinygl.cpp">
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</File>
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<File
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RelativePath="..\..\backends\platform\sdl\driver_tinygl.h">
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RelativePath="..\..\backends\platform\sdl\sdl.h">
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</File>
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</Filter>
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</Filter>
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@ -21,7 +21,7 @@
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AdditionalOptions="/wd 4996"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;USE_ZLIB"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;USE_ZLIB;USE_OPENGL;SDL_BACKEND"
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RuntimeLibrary="1"
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EnableEnhancedInstructionSet="2"
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FloatingPointModel="2"
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@ -78,7 +78,7 @@
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OmitFramePointers="TRUE"
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WholeProgramOptimization="FALSE"
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AdditionalIncludeDirectories="..\..\"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;USE_ZLIB"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;USE_ZLIB;USE_OPENGL;SDL_BACKEND"
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RuntimeLibrary="0"
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EnableEnhancedInstructionSet="2"
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FloatingPointModel="2"
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@ -251,6 +251,12 @@
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<File
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RelativePath="..\..\common\sys.h">
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</File>
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<File
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RelativePath="..\..\common\system.cpp">
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</File>
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<File
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RelativePath="..\..\common\system.h">
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</File>
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<File
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RelativePath="..\..\common\timer.h">
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</File>
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@ -311,6 +317,21 @@
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<File
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RelativePath="..\..\engine\font.h">
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</File>
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<File
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RelativePath="..\..\engine\gfx_base.h">
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</File>
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<File
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RelativePath="..\..\engine\gfx_opengl.cpp">
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</File>
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<File
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RelativePath="..\..\engine\gfx_opengl.h">
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</File>
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<File
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RelativePath="..\..\engine\gfx_tinygl.cpp">
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</File>
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<File
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RelativePath="..\..\engine\gfx_tinygl.h">
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</File>
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<File
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RelativePath="..\..\engine\internal_version.h">
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</File>
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@ -759,6 +780,12 @@
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</Filter>
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<Filter
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Name="backends">
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<File
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RelativePath="..\..\backends\base-backend.cpp">
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</File>
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<File
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RelativePath="..\..\backends\base-backend.h">
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</File>
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<Filter
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Name="timer">
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<Filter
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@ -815,28 +842,13 @@
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</Filter>
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<Filter
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Name="platform">
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<File
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RelativePath="..\..\backends\platform\driver.h">
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</File>
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<Filter
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Name="sdl">
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<File
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RelativePath="..\..\backends\platform\sdl\driver_gl.cpp">
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RelativePath="..\..\backends\platform\sdl\sdl.cpp">
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</File>
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<File
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RelativePath="..\..\backends\platform\sdl\driver_gl.h">
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</File>
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<File
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RelativePath="..\..\backends\platform\sdl\driver_sdl.cpp">
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</File>
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<File
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RelativePath="..\..\backends\platform\sdl\driver_sdl.h">
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</File>
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<File
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RelativePath="..\..\backends\platform\sdl\driver_tinygl.cpp">
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</File>
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<File
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RelativePath="..\..\backends\platform\sdl\driver_tinygl.h">
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RelativePath="..\..\backends\platform\sdl\sdl.h">
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</File>
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</Filter>
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</Filter>
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@ -42,7 +42,7 @@
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AdditionalOptions="/wd 4996"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;USE_ZLIB"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;USE_ZLIB;USE_OPENGL;SDL_BACKEND"
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RuntimeLibrary="1"
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EnableEnhancedInstructionSet="2"
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FloatingPointModel="2"
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@ -127,7 +127,7 @@
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OmitFramePointers="true"
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WholeProgramOptimization="false"
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AdditionalIncludeDirectories="..\..\"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;USE_ZLIB"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;USE_ZLIB;USE_OPENGL;SDL_BACKEND"
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RuntimeLibrary="0"
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EnableEnhancedInstructionSet="2"
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FloatingPointModel="2"
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@ -355,6 +355,14 @@
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RelativePath="..\..\common\sys.h"
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>
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</File>
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<File
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RelativePath="..\..\common\system.cpp"
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>
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</File>
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<File
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RelativePath="..\..\common\system.h"
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>
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</File>
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<File
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RelativePath="..\..\common\timer.h"
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>
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@ -435,6 +443,26 @@
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RelativePath="..\..\engine\font.h"
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>
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</File>
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<File
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RelativePath="..\..\engine\gfx_base.h"
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>
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</File>
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<File
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RelativePath="..\..\engine\gfx_opengl.cpp"
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>
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</File>
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<File
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RelativePath="..\..\engine\gfx_opengl.h"
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>
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</File>
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<File
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RelativePath="..\..\engine\gfx_tinygl.cpp"
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>
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</File>
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<File
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RelativePath="..\..\engine\gfx_tinygl.h"
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>
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</File>
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<File
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RelativePath="..\..\engine\internal_version.h"
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>
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@ -1032,6 +1060,14 @@
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<Filter
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Name="backends"
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>
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<File
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RelativePath="..\..\backends\base-backend.cpp"
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>
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</File>
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<File
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RelativePath="..\..\backends\base-backend.h"
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>
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</File>
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<Filter
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Name="timer"
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>
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@ -1107,35 +1143,15 @@
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<Filter
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Name="platform"
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>
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<File
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RelativePath="..\..\backends\platform\driver.h"
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>
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</File>
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<Filter
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Name="sdl"
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>
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<File
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RelativePath="..\..\backends\platform\sdl\driver_gl.cpp"
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RelativePath="..\..\backends\platform\sdl\sdl.cpp"
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>
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</File>
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<File
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RelativePath="..\..\backends\platform\sdl\driver_gl.h"
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>
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</File>
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<File
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RelativePath="..\..\backends\platform\sdl\driver_sdl.cpp"
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>
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</File>
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<File
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RelativePath="..\..\backends\platform\sdl\driver_sdl.h"
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>
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</File>
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<File
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RelativePath="..\..\backends\platform\sdl\driver_tinygl.cpp"
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>
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</File>
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<File
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RelativePath="..\..\backends\platform\sdl\driver_tinygl.h"
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RelativePath="..\..\backends\platform\sdl\sdl.h"
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>
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</File>
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</Filter>
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