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- compile error fix
svn-id: r16300
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parent
a905d7c198
commit
db32aebfa0
@ -636,7 +636,6 @@ void Actor::StoA(Point &actorPoint, const Point &screenPoint) {
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}
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bool Actor::actorWalkTo(uint16 actorId, const ActorLocation &actorLocation) {
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BOOL result = TRUE;
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ActorData *actor;
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actor = getActor(actorId);
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@ -555,7 +555,7 @@ int Interface::handleCommandUpdate(SURFACE *ds, const Point& imousePt) {
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}
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int Interface::handlePlayfieldClick(SURFACE *ds, const Point& imousePt) {
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return FALSE;
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return SUCCESS;
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/*
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int objectNum;
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uint16 object_flags = 0;
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@ -598,7 +598,7 @@ int Interface::handlePlayfieldClick(SURFACE *ds, const Point& imousePt) {
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}
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int Interface::handlePlayfieldUpdate(SURFACE *ds, const Point& imousePt) {
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return FALSE;
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return SUCCESS;
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/*
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const char *object_name;
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int objectNum;
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