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Implemented another miscop. Now the music in the BigFoot bal room is correct
svn-id: r4040
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7c95649ba5
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@ -23,6 +23,8 @@
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#include "stdafx.h"
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#include "scumm.h"
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#include "sound/mididrv.h"
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#include "sound/imuse.h"
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void Scumm::setupOpcodes2()
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{
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@ -2671,6 +2673,7 @@ void Scumm::o6_miscOps()
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int16 args[30];
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int i;
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Actor *a;
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IMuse *se = _imuse; //yazoo: not very nice
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getStackList(args, sizeof(args) / sizeof(args[0]));
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@ -2842,10 +2845,9 @@ void Scumm::o6_miscOps()
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break;
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case 122:
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warning("stub o6_miscOps_122(%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d)",
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args[1], args[2], args[3], args[4],
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args[5], args[6], args[7], args[8],
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args[9], args[10], args[11], args[12]);
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_vars[VAR_SOUNDRESULT] = se->do_command( args[1], args[2], args[3], args[4],
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args[5], args[6], args[7], args[8]
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);
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break;
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case 123:
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