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ZVISION: Actually use the converted color instead of the old one
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@ -98,7 +98,7 @@ void RenderManager::clearWorkingWindowTo555Color(uint16 color) {
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uint16 *bufferPtr = (uint16 *)_workingWindowBuffer.getPixels();
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for (uint32 i = 0; i < workingWindowSize; i++) {
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bufferPtr[i] = color;
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bufferPtr[i] = colorIn565;
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}
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}
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