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SHERLOCK: 3DO: add delay right at the intro start
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@ -537,7 +537,10 @@ bool ScalpelEngine::showCityCutscene3DO() {
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// rain.aiff seems to be playing in an endless loop until
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// rain.aiff seems to be playing in an endless loop until
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// sherlock logo fades away TODO
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// sherlock logo fades away TODO
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bool finished = _animation->play3DO("26open1", true, 1, 255, 2);
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bool finished = _music->waitUntilMSec(3400, 0, 0, 3400);
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if (finished)
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finished = _animation->play3DO("26open1", true, 1, 255, 2);
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if (finished) {
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if (finished) {
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// TODO: Both of these should actually fade into the screen
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// TODO: Both of these should actually fade into the screen
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@ -547,7 +550,7 @@ bool ScalpelEngine::showCityCutscene3DO() {
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ImageFile3DO titleImage_London("title2a.cel");
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ImageFile3DO titleImage_London("title2a.cel");
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_screen->transBlitFromUnscaled3DO(titleImage_London[0]._frame, Common::Point(30, 50));
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_screen->transBlitFromUnscaled3DO(titleImage_London[0]._frame, Common::Point(30, 50));
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finished = _events->delay(1000, true);
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finished = _events->delay(2000, true);
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if (finished) {
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if (finished) {
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// "November, 1888"
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// "November, 1888"
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