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https://github.com/libretro/scummvm.git
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TSAGE: Implemented dispatch method for R2R scene 1750
This commit is contained in:
parent
22b30152a0
commit
dce42abe46
@ -410,7 +410,6 @@ void Ringworld2Globals::reset() {
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_v565EB = 26;
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_foodCount = 0;
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_v565F6 = 0;
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_v565F8 = 0;
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_v565FA = 0;
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_v565AE = 0;
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_v56605[0] = 0;
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@ -525,8 +524,7 @@ void Ringworld2Globals::synchronize(Serializer &s) {
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s.syncAsSint16LE(_v565E9);
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s.syncAsSint16LE(_v565EB);
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s.syncAsSint16LE(_foodCount);
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s.syncAsSint16LE(_v565F6);
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s.syncAsSint16LE(_v565F8);
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s.syncAsSint32LE(_v565F6);
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s.syncAsSint16LE(_v565FA);
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s.syncAsSint16LE(_landerSuitNumber);
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s.syncAsSint16LE(_v566A6);
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@ -266,7 +266,6 @@ public:
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int _v565EB;
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int _foodCount;
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int _v565F6;
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int _v565F8;
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int _v565FA;
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int _v5657C;
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byte _v565AE;
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@ -2271,9 +2271,9 @@ void ScannerDialog::Button::reset() {
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break;
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case 1700:
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case 1800:
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if (R2_GLOBALS._v565F8 < 0 || (R2_GLOBALS._v565F8 == 0 && R2_GLOBALS._v565F6 < 1201))
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if (R2_GLOBALS._v565F6 < 1201)
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scanner._obj4.setup(4, 3, 3);
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else if (R2_GLOBALS._v565F8 > 0 || (R2_GLOBALS._v565F8 == 0 && R2_GLOBALS._v565F6 < 1201))
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else if (R2_GLOBALS._v565F6 < 1201)
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scanner._obj4.setup(4, 3, 4);
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else
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scanner._obj4.setup(4, 3, 5);
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@ -10397,7 +10397,7 @@ void Scene1700::enterArea() {
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warning("set_pane_p(_paneNumber);");
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if (_sceneMode != 40 && R2_GLOBALS._v565F6 == 0 && R2_GLOBALS._v565F8 == 0) {
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if (_sceneMode != 40 && R2_GLOBALS._v565F6 == 0) {
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_ledgeHopper.postInit();
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_ledgeHopper.setup(1701, 1, 1);
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_ledgeHopper.setPosition(Common::Point(220, 137));
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@ -10747,43 +10747,154 @@ void Scene1700::signal() {
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}
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/*--------------------------------------------------------------------------
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* Scene 1750 -
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* Scene 1750 - Rim Transport
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*
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*--------------------------------------------------------------------------*/
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Scene1750::Actor4::Actor4() {
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_fieldA4 = 0;
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_fieldA6 = 0;
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_fieldA8 = 0;
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_fieldAA = 0;
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_fieldAC = 0;
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_fieldAE = 0;
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Scene1750::Button::Button() {
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_buttonId = 0;
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}
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void Scene1750::Actor4::synchronize(Serializer &s) {
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void Scene1750::Button::synchronize(Serializer &s) {
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SceneActor::synchronize(s);
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s.syncAsSint16LE(_fieldA4);
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s.syncAsSint16LE(_fieldA6);
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s.syncAsSint16LE(_fieldA8);
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s.syncAsSint16LE(_fieldAA);
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s.syncAsSint16LE(_fieldAC);
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s.syncAsSint16LE(_fieldAE);
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s.syncAsSint16LE(_buttonId);
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}
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Scene1750::Actor5::Actor5() {
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_fieldA4 = 0;
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bool Scene1750::Button::startAction(CursorType action, Event &event) {
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if (action != CURSOR_USE)
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return SceneActor::startAction(action, event);
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Scene1750 *scene = (Scene1750 *)R2_GLOBALS._sceneManager._scene;
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switch (_buttonId) {
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case 1:
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// Forward button
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show();
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scene->_backwardButton.hide();
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if (scene->_speed < 0)
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scene->_speed = -scene->_speed;
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scene->_direction = 1;
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break;
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case 2:
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// Backwards button
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show();
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scene->_forwardButton.hide();
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if (scene->_speed > 0)
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scene->_speed = -scene->_speed;
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scene->_direction = -1;
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break;
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case 3:
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// Exit button
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if (scene->_rotation->_idxChange == 0) {
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show();
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R2_GLOBALS._sceneManager.changeScene(1700);
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} else {
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scene->_speed = 0;
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scene->_speedSlider._moveRate = 20;
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scene->_forwardButton._moveDiff.y = 1;
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Common::Point pt(286, 143);
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NpcMover *mover = new NpcMover();
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scene->_speedSlider.addMover(mover, &pt, NULL);
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}
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default:
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break;
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}
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return true;
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}
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void Scene1750::Actor5::synchronize(Serializer &s) {
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/*------------------------------------------------------------------------*/
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Scene1750::SpeedSlider::SpeedSlider() {
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_incrAmount = 0;
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_xp = 0;
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_ys = 0;
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_height = 0;
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_thumbHeight = 0;
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_mouseDown = false;
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}
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void Scene1750::SpeedSlider::synchronize(Serializer &s) {
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SceneActor::synchronize(s);
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s.syncAsSint16LE(_fieldA4);
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s.syncAsSint16LE(_incrAmount);
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s.syncAsSint16LE(_xp);
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s.syncAsSint16LE(_ys);
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s.syncAsSint16LE(_height);
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s.syncAsSint16LE(_thumbHeight);
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s.syncAsSint16LE(_mouseDown);
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}
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void Scene1750::SpeedSlider::setupSlider(int incrAmount, int xp, int ys, int height, int thumbHeight) {
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_mouseDown = false;
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_incrAmount = incrAmount;
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_xp = xp;
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_ys = ys;
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_height = height;
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_thumbHeight = thumbHeight;
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postInit();
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setup(1750, 1, 1);
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fixPriority(255);
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setPosition(Common::Point(_xp, _ys + ((_height * (incrAmount - 1)) / (_thumbHeight - 1))));
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}
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void Scene1750::SpeedSlider::calculateSlider() {
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Scene1750 *scene = (Scene1750 *)R2_GLOBALS._sceneManager._scene;
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int tmpVar = (_height / (_thumbHeight - 1)) / 2;
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int tmpVar2 = ((_position.y - _ys + tmpVar) * _thumbHeight) / (_height + 2 * tmpVar);
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setPosition(Common::Point(_xp, _ys + ((_height * tmpVar2) / (_thumbHeight - 1))));
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scene->_speed = scene->_direction * tmpVar2;
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}
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void Scene1750::SpeedSlider::remove() {
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// Function kept to match IDA. Could be removed.
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SceneActor::remove();
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}
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void Scene1750::SpeedSlider::process(Event &event) {
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if ((event.eventType == EVENT_BUTTON_DOWN) && (R2_GLOBALS._events.getCursor() == CURSOR_USE) &&
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(_bounds.contains(event.mousePos))) {
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_mouseDown = true;
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event.eventType = EVENT_NONE;
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}
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if ((event.eventType == EVENT_BUTTON_UP) && _mouseDown) {
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_mouseDown = false;
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event.handled = true;
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addMover(NULL);
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calculateSlider();
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}
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if (_mouseDown) {
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event.handled = true;
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if (event.mousePos.y >= _ys) {
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if (_ys + _height >= event.mousePos.y)
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setPosition(Common::Point(_xp, event.mousePos.y));
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else
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setPosition(Common::Point(_xp, _ys + _height));
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} else {
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setPosition(Common::Point(_xp, _ys));
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}
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}
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}
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bool Scene1750::SpeedSlider::startAction(CursorType action, Event &event) {
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if (action == CURSOR_USE)
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return SceneActor::startAction(action, event);
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return false;
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}
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/*------------------------------------------------------------------------*/
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Scene1750::Scene1750() {
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_field412 = 0;
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_direction = 0;
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_field413 = 0;
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_field415 = 0;
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_speed = 0;
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_field417 = 0;
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_field419 = 0;
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_field41B = 0;
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@ -10794,117 +10905,15 @@ void Scene1750::synchronize(Serializer &s) {
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SceneExt::synchronize(s);
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SYNC_POINTER(_rotation);
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s.syncAsSint16LE(_field412);
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s.syncAsSint16LE(_direction);
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s.syncAsSint16LE(_field413);
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s.syncAsSint16LE(_field415);
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s.syncAsSint16LE(_speed);
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s.syncAsSint16LE(_field417);
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s.syncAsSint16LE(_field419);
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s.syncAsSint16LE(_field41B);
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s.syncAsSint16LE(_field41D);
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}
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void Scene1750::Actor4::subB1A76(int arg1, int arg2, int arg3, int arg4, int arg5) {
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_fieldA4 = arg1;
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_fieldAE = 0;
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_fieldA6 = arg2;
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_fieldA8 = arg3;
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_fieldAA = arg4;
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_fieldAC = arg5;
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postInit();
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setup(1750, 1, 1);
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fixPriority(255);
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setPosition(Common::Point(_fieldA6, _fieldA8 + ((_fieldAA * (arg1 - 1)) / (_fieldAC - 1))));
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}
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void Scene1750::Actor4::subB1B27() {
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Scene1750 *scene = (Scene1750 *)R2_GLOBALS._sceneManager._scene;
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int tmpVar = (_fieldAA / (_fieldAC - 1)) / 2;
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int tmpVar2 = ((_position.y - _fieldA8 + tmpVar) * _fieldAC) / (_fieldAA + 2 * tmpVar);
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setPosition(Common::Point(_fieldA6, _fieldA8 + ((_fieldAA * tmpVar2) / (_fieldAC - 1))));
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scene->_field415 = scene->_field412 * tmpVar2;
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}
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void Scene1750::Actor4::remove() {
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// Function kept to match IDA. Could be removed.
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SceneActor::remove();
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}
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void Scene1750::Actor4::process(Event &event) {
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if ((event.eventType == EVENT_BUTTON_DOWN) && (R2_GLOBALS._events.getCursor() == CURSOR_USE) && (_bounds.contains(event.mousePos))) {
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_fieldAE = 1;
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event.eventType = EVENT_NONE;
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}
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if ((event.eventType == EVENT_BUTTON_UP) && (_fieldAE != 0)) {
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_fieldAE = 0;
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event.handled = true;
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addMover(NULL);
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subB1B27();
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}
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if (_fieldAE != 0) {
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event.handled = true;
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if (event.mousePos.y >= _fieldA8) {
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if (_fieldA8 + _fieldAA >= event.mousePos.y)
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setPosition(Common::Point(_fieldA6, event.mousePos.y));
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else
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setPosition(Common::Point(_fieldA6, _fieldA8 + _fieldAA));
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} else {
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setPosition(Common::Point(_fieldA6, _fieldA8));
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}
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}
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}
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bool Scene1750::Actor4::startAction(CursorType action, Event &event) {
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if (action == CURSOR_USE)
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return SceneActor::startAction(action, event);
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return false;
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}
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bool Scene1750::Actor5::startAction(CursorType action, Event &event) {
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if (action != CURSOR_USE)
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return SceneActor::startAction(action, event);
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Scene1750 *scene = (Scene1750 *)R2_GLOBALS._sceneManager._scene;
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switch (_fieldA4) {
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case 1:
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show();
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scene->_actor6.hide();
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if (scene->_field415 < 0)
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scene->_field415 ^= 0xFFFE;
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scene->_field412 = 1;
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break;
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case 2:
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show();
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scene->_actor5.hide();
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if (scene->_field415 > 0)
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scene->_field415 ^= 0xFFFE;
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scene->_field412 = -1;
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break;
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case 3:
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if (scene->_rotation->_idxChange == 0) {
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show();
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R2_GLOBALS._sceneManager.changeScene(1700);
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} else {
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scene->_field415 = 0;
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scene->_actor4._moveRate = 20;
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scene->_actor5._moveDiff.y = 1;
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Common::Point pt(286, 143);
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NpcMover *mover = new NpcMover();
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scene->_actor4.addMover(mover, &pt, NULL);
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}
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default:
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break;
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}
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return true;
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}
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void Scene1750::postInit(SceneObjectList *OwnerList) {
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loadScene(1750);
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R2_GLOBALS._sound1.play(115);
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@ -10983,39 +10992,39 @@ void Scene1750::postInit(SceneObjectList *OwnerList) {
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else
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_actor2.setPosition(Common::Point(148, (tmpVar * 7) + 122));
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_actor4.subB1A76(1, 286, 143, 41, 15);
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_actor4.setDetails(1750, 24, 1, -1, 1, (SceneItem *) NULL);
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_speedSlider.setupSlider(1, 286, 143, 41, 15);
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_speedSlider.setDetails(1750, 24, 1, -1, 1, (SceneItem *) NULL);
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_actor5.postInit();
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_actor5._fieldA4 = 1;
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_actor5.setup(1750, 1, 2);
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_actor5.setPosition(Common::Point(192, 140));
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_actor5.setDetails(1750, 18, 1, -1, 1, (SceneItem *) NULL);
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_forwardButton.postInit();
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_forwardButton._buttonId = 1;
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_forwardButton.setup(1750, 1, 2);
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_forwardButton.setPosition(Common::Point(192, 140));
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_forwardButton.setDetails(1750, 18, 1, -1, 1, (SceneItem *) NULL);
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_actor6.postInit();
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_actor6._fieldA4 = 2;
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_actor6.setup(1750, 1, 3);
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_actor6.setPosition(Common::Point(192, 163));
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_actor6.setDetails(1750, 18, 1, -1, 1, (SceneItem *) NULL);
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_actor6.hide();
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_backwardButton.postInit();
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_backwardButton._buttonId = 2;
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_backwardButton.setup(1750, 1, 3);
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_backwardButton.setPosition(Common::Point(192, 163));
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_backwardButton.setDetails(1750, 18, 1, -1, 1, (SceneItem *) NULL);
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_backwardButton.hide();
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_actor7.postInit();
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_actor7._fieldA4 = 3;
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_actor7.setup(1750, 1, 5);
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_actor7.setPosition(Common::Point(230, 183));
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_actor7.setDetails(1750, 27, 1, -1, 1, (SceneItem *) NULL);
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_exitButton.postInit();
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_exitButton._buttonId = 3;
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_exitButton.setup(1750, 1, 5);
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_exitButton.setPosition(Common::Point(230, 183));
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_exitButton.setDetails(1750, 27, 1, -1, 1, (SceneItem *) NULL);
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_field412 = 1;
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_direction = 1; // Forward by default
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_field417 = 0;
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_field413 = 0;
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_field415 = 0;
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_speed = 0;
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_field419 = ((_rotation->_currIndex - 218) / 4) % 4;
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_item2.setDetails(Rect(129, 112, 155, 175), 1750, 21, -1, -1, 1, NULL);
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_item3.setDetails(Rect(93, 122, 126, 172), 1750, 15, -1, -1, 1, NULL);
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_item4.setDetails(Rect(3, 3, 157, 99), 1750, 9, -1, -1, 1, NULL);
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_item5.setDetails(Rect(162, 3, 316, 99), 1750, 12, -1, -1, 1, NULL);
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_item1.setDetails(Rect(0, 0, 320, 200), 1750, 6, 1, -1, 1, NULL);
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_redLights.setDetails(Rect(129, 112, 155, 175), 1750, 21, -1, -1, 1, NULL);
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_greenLights.setDetails(Rect(93, 122, 126, 172), 1750, 15, -1, -1, 1, NULL);
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_frontView.setDetails(Rect(3, 3, 157, 99), 1750, 9, -1, -1, 1, NULL);
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_rearView.setDetails(Rect(162, 3, 316, 99), 1750, 12, -1, -1, 1, NULL);
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_background.setDetails(Rect(0, 0, 320, 200), 1750, 6, 1, -1, 1, NULL);
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}
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void Scene1750::remove() {
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@ -11041,10 +11050,78 @@ void Scene1750::signal() {
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void Scene1750::process(Event &event) {
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Scene::process(event);
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if (!event.handled)
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_actor4.process(event);
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_speedSlider.process(event);
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}
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void Scene1750::dispatch() {}
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void Scene1750::dispatch() {
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if (_rotation) {
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if (!_field417 && (_speed != _field413)) {
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if (_field413 >= _speed)
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--_field413;
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else
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++_field413;
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_field417 = 21 - ABS(_field413);
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}
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if (_field417 == 1) {
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if (_field413 == 0) {
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_actor3.show();
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_rotation->_idxChange = 0;
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} else {
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if (_rotation->_idxChange == 0)
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_actor3.hide();
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if (_field413 < -12) {
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_rotation->setDelay(15 - ABS(_field413));
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_rotation->_idxChange = -2;
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} else if (_field413 < 0) {
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_rotation->setDelay(10 - ABS(_field413));
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_rotation->_idxChange = -1;
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} else if (_field413 < 11) {
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_rotation->setDelay(10 - _field413);
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_rotation->_idxChange = 1;
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} else {
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_rotation->setDelay(15 - _field413);
|
||||
_rotation->_idxChange = 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (_field417)
|
||||
--_field417;
|
||||
|
||||
_field41B = _field419;
|
||||
_field419 = ((_rotation->_currIndex - 218) / 4) / 4;
|
||||
|
||||
if ((_field41B + 1) == _field419 || (_field41B - 3) == _field419) {
|
||||
if (R2_GLOBALS._v565F6 >= 2400) {
|
||||
++R2_GLOBALS._v565F6;
|
||||
}
|
||||
}
|
||||
|
||||
if ((_field41B - 1) == _field419 || (_field41B + 3) == _field419) {
|
||||
if (R2_GLOBALS._v565F6 > -2400) {
|
||||
--R2_GLOBALS._v565F6;
|
||||
}
|
||||
}
|
||||
|
||||
if (_rotation->_currIndex != _field41D) {
|
||||
_field41D = _rotation->_currIndex;
|
||||
_actor1.setPosition(Common::Point(35, ((_rotation->_currIndex - 218) / 4) +
|
||||
((R2_GLOBALS._v565F6 % 800) * 4)));
|
||||
}
|
||||
}
|
||||
|
||||
int v = ABS(_actor1._position.y - 158) / 100;
|
||||
if (v < 8) {
|
||||
_actor2.show();
|
||||
_actor2.setPosition(Common::Point((_actor1._position.y <= 158) ? 137 : 148,
|
||||
v * 7 + 122));
|
||||
} else {
|
||||
_actor2.hide();
|
||||
}
|
||||
}
|
||||
|
||||
/*--------------------------------------------------------------------------
|
||||
* Scene 1800 -
|
||||
|
@ -777,54 +777,54 @@ public:
|
||||
};
|
||||
|
||||
class Scene1750 : public SceneExt {
|
||||
class Actor4 : public SceneActor {
|
||||
class SpeedSlider : public SceneActor {
|
||||
public:
|
||||
int _fieldA4;
|
||||
int _fieldA6;
|
||||
int _fieldA8;
|
||||
int _fieldAA;
|
||||
int _fieldAC;
|
||||
int _fieldAE;
|
||||
int _incrAmount;
|
||||
int _xp;
|
||||
int _ys;
|
||||
int _height;
|
||||
int _thumbHeight;
|
||||
bool _mouseDown;
|
||||
|
||||
Actor4();
|
||||
SpeedSlider();
|
||||
virtual void synchronize(Serializer &s);
|
||||
void subB1A76(int arg1, int arg2, int arg3, int arg4, int arg5);
|
||||
void subB1B27();
|
||||
void setupSlider(int incrAmount, int xp, int ys, int height, int thumbHeight);
|
||||
void calculateSlider();
|
||||
|
||||
virtual void remove();
|
||||
virtual void process(Event &event);
|
||||
virtual bool startAction(CursorType action, Event &event);
|
||||
};
|
||||
|
||||
class Actor5 : public SceneActor {
|
||||
class Button : public SceneActor {
|
||||
public:
|
||||
int _fieldA4;
|
||||
int _buttonId;
|
||||
|
||||
Actor5();
|
||||
Button();
|
||||
virtual void synchronize(Serializer &s);
|
||||
|
||||
virtual bool startAction(CursorType action, Event &event);
|
||||
};
|
||||
|
||||
public:
|
||||
NamedHotspot _item1;
|
||||
NamedHotspot _item2;
|
||||
NamedHotspot _item3;
|
||||
NamedHotspot _item4;
|
||||
NamedHotspot _item5;
|
||||
NamedHotspot _background;
|
||||
NamedHotspot _redLights;
|
||||
NamedHotspot _greenLights;
|
||||
NamedHotspot _frontView;
|
||||
NamedHotspot _rearView;
|
||||
SceneActor _actor1;
|
||||
SceneActor _actor2;
|
||||
SceneActor _actor3;
|
||||
Actor4 _actor4;
|
||||
Actor5 _actor5;
|
||||
Actor5 _actor6;
|
||||
Actor5 _actor7;
|
||||
SpeedSlider _speedSlider;
|
||||
Button _forwardButton;
|
||||
Button _backwardButton;
|
||||
Button _exitButton;
|
||||
SequenceManager _sequenceManager;
|
||||
PaletteRotation *_rotation;
|
||||
|
||||
int _field412;
|
||||
int _direction;
|
||||
int _field413;
|
||||
int _field415;
|
||||
int _speed;
|
||||
int _field417;
|
||||
int _field419;
|
||||
int _field41B;
|
||||
|
Loading…
Reference in New Issue
Block a user