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LILLIPUT: Remove some unused variables, initialize some others
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@ -243,6 +243,17 @@ LilliputEngine::LilliputEngine(OSystem *syst, const LilliputGameDescription *gd)
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for (int i = 0; i < 20; ++i)
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_keyboardMapping[i] = Common::KEYCODE_DOLLAR;
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_mainSurface = nullptr;
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_smallAnimsFrameIndex = 0;
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_keyDelay = 0;
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_int8Timer = 0;
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_keyboard_nextIndex = 0;
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_keyboard_oldIndex = 0;
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_normalCursor = nullptr;
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_greenCursor = nullptr;
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_word10800_ERULES = 0;
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_currentDisplayCharacter = 0;
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_shouldQuit = false;
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_eventMan = nullptr;
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_lastTime = 0;
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@ -116,9 +116,6 @@ public:
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byte _keyboard_oldIndex;
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Common::Event _keyboard_buffer[8];
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byte _byte12A05;
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byte _byte12A06;
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byte _byte12A07;
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byte _byte12A08;
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bool _refreshScreenFlag;
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byte _byte16552;
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int8 _lastInterfaceHotspotIndex;
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