HOPKINS: Fix regression in Bomb display. This was caused by the use of the wrong sprite file (two files with the same name)

This commit is contained in:
Strangerke 2013-01-13 19:56:04 +01:00
parent a743857b87
commit dd7676a37e

View File

@ -1630,11 +1630,11 @@ void HopkinsEngine::initializeSystem() {
const Common::FSNode gameDataDir(ConfMan.get("path"));
SearchMan.addSubDirectoryMatching(gameDataDir, "SYSTEM");
SearchMan.addSubDirectoryMatching(gameDataDir, "LINK");
SearchMan.addSubDirectoryMatching(gameDataDir, "BUFFER");
SearchMan.addSubDirectoryMatching(gameDataDir, "ANIM");
SearchMan.addSubDirectoryMatching(gameDataDir, "ANM");
SearchMan.addSubDirectoryMatching(gameDataDir, "BASE");
SearchMan.addSubDirectoryMatching(gameDataDir, "LINK");
SearchMan.addSubDirectoryMatching(gameDataDir, "MUSIC");
SearchMan.addSubDirectoryMatching(gameDataDir, "SEQ");
SearchMan.addSubDirectoryMatching(gameDataDir, "SAVE");