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FULLPIPE: Make elevators actually work
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@ -392,7 +392,8 @@ void FullpipeEngine::lift_clickButton() {
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lift_walkAndGo();
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}
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void FullpipeEngine::lift_goAnimation() { if (_lastLiftButton) {
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void FullpipeEngine::lift_goAnimation() {
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if (_lastLiftButton) {
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int parentId = _currentScene->_sceneId;
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int buttonId = lift_getButtonIdN(_lastLiftButton->_statics->_staticsId);
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@ -428,6 +429,8 @@ void FullpipeEngine::lift_goAnimation() { if (_lastLiftButton) {
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delete mq;
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_aniMan->_flags |= 1;
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return;
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}
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}
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}
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