mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-29 14:42:26 +00:00
Engines: Fused several init&go methods into a single run method
svn-id: r39003
This commit is contained in:
parent
3fcbda829a
commit
dd98126423
@ -74,7 +74,7 @@ CineEngine::~CineEngine() {
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Common::clearAllDebugChannels();
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}
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Common::Error CineEngine::init() {
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Common::Error CineEngine::run() {
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// Initialize backend
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initGraphics(320, 200, false);
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@ -88,10 +88,6 @@ Common::Error CineEngine::init() {
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initialize();
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return Common::kNoError;
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}
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Common::Error CineEngine::go() {
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CursorMan.showMouse(true);
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mainLoop(1);
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@ -71,15 +71,7 @@ class CineEngine : public Engine {
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protected:
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// Engine APIs
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Common::Error init();
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Common::Error go();
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virtual Common::Error run() {
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Common::Error err;
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err = init();
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if (err != Common::kNoError)
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return err;
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return go();
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}
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virtual Common::Error run();
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virtual bool hasFeature(EngineFeature f) const;
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void shutdown();
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@ -71,7 +71,7 @@ CruiseEngine::~CruiseEngine() {
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freeSystem();
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}
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Common::Error CruiseEngine::init() {
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Common::Error CruiseEngine::run() {
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// Initialize backend
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initGraphics(320, 200, false);
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@ -80,10 +80,6 @@ Common::Error CruiseEngine::init() {
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initialize();
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return Common::kNoError;
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}
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Common::Error CruiseEngine::go() {
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Cruise::changeCursor(Cruise::CURSOR_NORMAL);
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CursorMan.showMouse(true);
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@ -61,15 +61,7 @@ private:
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protected:
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// Engine APIs
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Common::Error init();
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Common::Error go();
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virtual Common::Error run() {
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Common::Error err;
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err = init();
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if (err != Common::kNoError)
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return err;
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return go();
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}
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virtual Common::Error run();
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void shutdown();
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@ -54,9 +54,42 @@ static const GameSettings drasculaSettings[] = {
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DrasculaEngine::DrasculaEngine(OSystem *syst, const DrasculaGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) {
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// Setup mixer
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_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
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_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
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_charMap = 0;
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_itemLocations = 0;
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_polX = 0;
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_polY = 0;
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_verbBarX = 0;
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_x1d_menu = 0;
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_y1d_menu = 0;
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_frameX = 0;
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_candleX = 0;
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_candleY = 0;
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_pianistX = 0;
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_drunkX = 0;
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_roomPreUpdates = 0;
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_roomUpdates = 0;
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_roomActions = 0;
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_text = 0;
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_textd = 0;
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_textb = 0;
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_textbj = 0;
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_texte = 0;
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_texti = 0;
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_textl = 0;
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_textp = 0;
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_textt = 0;
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_textvb = 0;
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_textsys = 0;
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_texthis = 0;
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_textverbs = 0;
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_textmisc = 0;
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_textd1 = 0;
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_color = 0;
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blinking = 0;
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leftMouseButton = 0;
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rightMouseButton = 0;
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*textName = 0;
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_rnd = new Common::RandomSource();
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syst->getEventManager()->registerRandomSource(*_rnd, "drascula");
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@ -106,7 +139,7 @@ DrasculaEngine::~DrasculaEngine() {
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freeTexts(_textd1);
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}
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Common::Error DrasculaEngine::init() {
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Common::Error DrasculaEngine::run() {
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// Initialize backend
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initGraphics(320, 200, false);
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@ -131,53 +164,16 @@ Common::Error DrasculaEngine::init() {
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_lang = kEnglish;
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}
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_charMap = 0;
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_itemLocations = 0;
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_polX = 0;
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_polY = 0;
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_verbBarX = 0;
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_x1d_menu = 0;
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_y1d_menu = 0;
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_frameX = 0;
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_candleX = 0;
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_candleY = 0;
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_pianistX = 0;
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_drunkX = 0;
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_roomPreUpdates = 0;
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_roomUpdates = 0;
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_roomActions = 0;
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_text = 0;
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_textd = 0;
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_textb = 0;
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_textbj = 0;
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_texte = 0;
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_texti = 0;
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_textl = 0;
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_textp = 0;
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_textt = 0;
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_textvb = 0;
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_textsys = 0;
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_texthis = 0;
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_textverbs = 0;
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_textmisc = 0;
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_textd1 = 0;
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_color = 0;
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blinking = 0;
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leftMouseButton = 0;
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rightMouseButton = 0;
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*textName = 0;
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if (!loadDrasculaDat())
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return Common::kUnknownError;
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setupRoomsTable();
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loadArchives();
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return Common::kNoError;
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}
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// Setup mixer
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_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
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_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
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Common::Error DrasculaEngine::go() {
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currentChapter = 1; // values from 1 to 6 will start each part of game
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loadedDifferentChapter = 0;
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@ -276,15 +276,7 @@ static const int interf_y[] ={ 51, 51, 51, 51, 83, 83, 83 };
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class DrasculaEngine : public ::Engine {
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protected:
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// Engine APIs
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Common::Error init();
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Common::Error go();
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virtual Common::Error run() {
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Common::Error err;
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err = init();
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if (err != Common::kNoError)
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return err;
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return go();
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}
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virtual Common::Error run();
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public:
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DrasculaEngine(OSystem *syst, const DrasculaGameDescription *gameDesc);
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@ -110,12 +110,6 @@ GobEngine::~GobEngine() {
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delete[] _startTot0;
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}
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Common::Error GobEngine::go() {
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_init->initGame(0);
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return Common::kNoError;
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}
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const char *GobEngine::getLangDesc(int16 language) const {
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if ((language < 0) || (language > 10))
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language = 2;
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@ -177,7 +171,7 @@ bool GobEngine::hasAdlib() const {
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return (_features & kFeaturesAdlib) != 0;
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}
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Common::Error GobEngine::init() {
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Common::Error GobEngine::run() {
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if (!initGameParts()) {
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GUIErrorMessage("GobEngine::init(): Unknown version of game engine");
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return Common::kUnknownError;
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@ -255,6 +249,8 @@ Common::Error GobEngine::init() {
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}
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_global->_languageWanted = _global->_language;
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_init->initGame(0);
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return Common::kNoError;
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}
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@ -191,15 +191,7 @@ private:
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uint32 _pauseStart;
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// Engine APIs
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Common::Error init();
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Common::Error go();
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virtual Common::Error run() {
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Common::Error err;
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err = init();
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if (err != Common::kNoError)
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return err;
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return go();
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}
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virtual Common::Error run();
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virtual bool hasFeature(EngineFeature f) const;
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virtual void pauseEngineIntern(bool pause);
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@ -88,13 +88,6 @@ IgorEngine::~IgorEngine() {
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delete _midiPlayer;
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}
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Common::Error IgorEngine::init() {
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initGraphics(320, 200, false);
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_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
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return Common::kNoError;
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}
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void IgorEngine::restart() {
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_screenVGAVOffset = 0;
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@ -166,7 +159,10 @@ void IgorEngine::restart() {
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_gameTicks = 0;
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}
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Common::Error IgorEngine::go() {
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Common::Error IgorEngine::run() {
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initGraphics(320, 200, false);
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_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
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restart();
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setupDefaultPalette();
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_currentPart = ConfMan.getInt("boot_param");
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@ -312,15 +312,8 @@ public:
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IgorEngine(OSystem *system, const DetectedGameVersion *dgv);
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virtual ~IgorEngine();
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Common::Error init();
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Common::Error go();
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virtual Common::Error run() {
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Common::Error err;
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err = init();
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if (err != Common::kNoError)
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return err;
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return go();
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}
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// Engine APIs
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virtual Common::Error run();
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void handleOptionsMenu_paintSave();
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bool handleOptionsMenu_handleKeyDownSave(int key);
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@ -141,7 +141,7 @@ M4Engine::~M4Engine() {
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delete _resourceManager;
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}
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Common::Error M4Engine::init() {
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Common::Error M4Engine::run() {
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// Initialize backend
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if (isM4())
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initGraphics(640, 480, true);
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@ -194,7 +194,10 @@ Common::Error M4Engine::init() {
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_random = new Common::RandomSource();
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g_system->getEventManager()->registerRandomSource(*_random, "m4");
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return Common::kNoError;
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if (isM4())
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return goM4();
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else
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return goMADS();
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}
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void M4Engine::eventHandler() {
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@ -269,13 +272,6 @@ void M4Engine::loadMenu(MenuType menuType, bool loadSaveFromHotkey, bool calledF
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_viewManager->moveToFront(view);
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}
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Common::Error M4Engine::go() {
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if (isM4())
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return goM4();
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else
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return goMADS();
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}
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Common::Error M4Engine::goMADS() {
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_palette->setMadsSystemPalette();
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@ -112,15 +112,7 @@ private:
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protected:
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// Engine APIs
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Common::Error init();
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Common::Error go();
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virtual Common::Error run() {
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Common::Error err;
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err = init();
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if (err != Common::kNoError)
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return err;
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return go();
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}
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virtual Common::Error run();
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void shutdown();
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@ -135,13 +135,6 @@ MadeEngine::~MadeEngine() {
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delete _music;
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}
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Common::Error MadeEngine::init() {
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// Initialize backend
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initGraphics(320, 200, false);
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return Common::kNoError;
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}
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void MadeEngine::syncSoundSettings() {
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_music->setVolume(ConfMan.getInt("music_volume"));
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_mixer->setVolumeForSoundType(Audio::Mixer::kPlainSoundType, ConfMan.getInt("sfx_volume"));
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@ -247,7 +240,10 @@ void MadeEngine::handleEvents() {
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}
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Common::Error MadeEngine::go() {
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Common::Error MadeEngine::run() {
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// Initialize backend
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initGraphics(320, 200, false);
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resetAllTimers();
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@ -80,15 +80,7 @@ class MadeEngine : public ::Engine {
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protected:
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// Engine APIs
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Common::Error init();
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Common::Error go();
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virtual Common::Error run() {
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Common::Error err;
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err = init();
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if (err != Common::kNoError)
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return err;
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return go();
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}
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virtual Common::Error run();
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public:
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MadeEngine(OSystem *syst, const MadeGameDescription *gameDesc);
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@ -444,35 +444,7 @@ GUI::Debugger *QueenEngine::getDebugger() {
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return _debugger;
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}
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Common::Error QueenEngine::go() {
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_logic->start();
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if (ConfMan.hasKey("save_slot") && canLoadOrSave()) {
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loadGameState(ConfMan.getInt("save_slot"));
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}
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_lastSaveTime = _lastUpdateTime = _system->getMillis();
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while (!shouldQuit()) {
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if (_logic->newRoom() > 0) {
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_logic->update();
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_logic->oldRoom(_logic->currentRoom());
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_logic->currentRoom(_logic->newRoom());
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_logic->changeRoom();
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_display->fullscreen(false);
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if (_logic->currentRoom() == _logic->newRoom()) {
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_logic->newRoom(0);
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}
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} else if (_logic->joeWalk() == JWM_EXECUTE) {
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_logic->joeWalk(JWM_NORMAL);
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_command->executeCurrentAction();
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} else {
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_logic->joeWalk(JWM_NORMAL);
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update(true);
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}
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}
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return Common::kNoError;
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}
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Common::Error QueenEngine::init() {
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Common::Error QueenEngine::run() {
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initGraphics(GAME_SCREEN_WIDTH, GAME_SCREEN_HEIGHT, false);
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_resource = new Resource();
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@ -501,6 +473,31 @@ Common::Error QueenEngine::init() {
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registerDefaultSettings();
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readOptionSettings();
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_logic->start();
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if (ConfMan.hasKey("save_slot") && canLoadOrSave()) {
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loadGameState(ConfMan.getInt("save_slot"));
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}
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_lastSaveTime = _lastUpdateTime = _system->getMillis();
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while (!shouldQuit()) {
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if (_logic->newRoom() > 0) {
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_logic->update();
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_logic->oldRoom(_logic->currentRoom());
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_logic->currentRoom(_logic->newRoom());
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_logic->changeRoom();
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_display->fullscreen(false);
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if (_logic->currentRoom() == _logic->newRoom()) {
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_logic->newRoom(0);
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}
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} else if (_logic->joeWalk() == JWM_EXECUTE) {
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_logic->joeWalk(JWM_NORMAL);
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_command->executeCurrentAction();
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} else {
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_logic->joeWalk(JWM_NORMAL);
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update(true);
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}
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}
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return Common::kNoError;
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}
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@ -129,15 +129,7 @@ public:
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protected:
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// Engine APIs
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Common::Error init();
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Common::Error go();
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virtual Common::Error run() {
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Common::Error err;
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err = init();
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if (err != Common::kNoError)
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return err;
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return go();
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}
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virtual Common::Error run();
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virtual GUI::Debugger *getDebugger();
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virtual bool hasFeature(EngineFeature f) const;
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virtual void syncSoundSettings();
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@ -147,7 +147,7 @@ SagaEngine::~SagaEngine() {
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delete _resource;
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}
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Common::Error SagaEngine::init() {
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Common::Error SagaEngine::run() {
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// Assign default values to the config manager, in case settings are missing
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ConfMan.registerDefault("talkspeed", "255");
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ConfMan.registerDefault("subtitles", "true");
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@ -279,10 +279,6 @@ Common::Error SagaEngine::init() {
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_system->setFeatureState(OSystem::kFeatureAutoComputeDirtyRects, true);
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#endif
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return Common::kNoError;
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}
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Common::Error SagaEngine::go() {
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int msec = 0;
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_previousTicks = _system->getMillis();
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@ -443,15 +443,7 @@ class SagaEngine : public Engine {
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public:
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// Engine APIs
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Common::Error init();
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Common::Error go();
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virtual Common::Error run() {
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Common::Error err;
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err = init();
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if (err != Common::kNoError)
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return err;
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return go();
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}
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virtual Common::Error run();
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bool hasFeature(EngineFeature f) const;
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void syncSoundSettings();
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void pauseEngineIntern(bool pause);
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|
@ -170,7 +170,7 @@ SciEngine::~SciEngine() {
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delete _console;
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}
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Common::Error SciEngine::init() {
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Common::Error SciEngine::run() {
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initGraphics(320, 200, false);
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// Create debugger console. It requires GFX to be initialized
|
||||
@ -178,11 +178,6 @@ Common::Error SciEngine::init() {
|
||||
|
||||
// Additional setup.
|
||||
printf("SciEngine::init\n");
|
||||
return Common::kNoError;
|
||||
}
|
||||
|
||||
Common::Error SciEngine::go() {
|
||||
// Your main even loop should be (invoked from) here.
|
||||
|
||||
/* bool end = false;
|
||||
Common::EventManager *em = _system->getEventManager();
|
||||
|
@ -76,17 +76,9 @@ public:
|
||||
SciEngine(OSystem *syst, const SciGameDescription *desc);
|
||||
~SciEngine();
|
||||
|
||||
Common::Error init();
|
||||
Common::Error go();
|
||||
virtual Common::Error run() {
|
||||
Common::Error err;
|
||||
err = init();
|
||||
if (err != Common::kNoError)
|
||||
return err;
|
||||
return go();
|
||||
}
|
||||
|
||||
GUI::Debugger *getDebugger() { return _console; }
|
||||
// Engine APIs
|
||||
virtual Common::Error run();
|
||||
virtual GUI::Debugger *getDebugger() { return _console; }
|
||||
|
||||
const char* getGameID() const;
|
||||
int getResourceVersion() const;
|
||||
|
@ -361,7 +361,7 @@ void Sword2Engine::setupPersistentResources() {
|
||||
_resman->openResource(CUR_PLAYER_ID);
|
||||
}
|
||||
|
||||
Common::Error Sword2Engine::init() {
|
||||
Common::Error Sword2Engine::run() {
|
||||
// Get some falling RAM and put it in your pocket, never let it slip
|
||||
// away
|
||||
|
||||
@ -445,10 +445,6 @@ Common::Error Sword2Engine::init() {
|
||||
|
||||
_screen->initialiseRenderCycle();
|
||||
|
||||
return Common::kNoError;
|
||||
}
|
||||
|
||||
Common::Error Sword2Engine::go() {
|
||||
while (1) {
|
||||
if (_debugger->isAttached())
|
||||
_debugger->onFrame();
|
||||
|
@ -124,15 +124,7 @@ private:
|
||||
|
||||
protected:
|
||||
// Engine APIs
|
||||
Common::Error init();
|
||||
Common::Error go();
|
||||
virtual Common::Error run() {
|
||||
Common::Error err;
|
||||
err = init();
|
||||
if (err != Common::kNoError)
|
||||
return err;
|
||||
return go();
|
||||
}
|
||||
virtual Common::Error run();
|
||||
virtual GUI::Debugger *getDebugger();
|
||||
virtual bool hasFeature(EngineFeature f) const;
|
||||
virtual void syncSoundSettings();
|
||||
|
@ -916,7 +916,24 @@ TinselEngine::~TinselEngine() {
|
||||
delete _scheduler;
|
||||
}
|
||||
|
||||
Common::Error TinselEngine::init() {
|
||||
void TinselEngine::syncSoundSettings() {
|
||||
// Sync the engine with the config manager
|
||||
int soundVolumeMusic = ConfMan.getInt("music_volume");
|
||||
int soundVolumeSFX = ConfMan.getInt("sfx_volume");
|
||||
int soundVolumeSpeech = ConfMan.getInt("speech_volume");
|
||||
|
||||
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, soundVolumeMusic);
|
||||
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, soundVolumeSFX);
|
||||
_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, soundVolumeSpeech);
|
||||
}
|
||||
|
||||
Common::String TinselEngine::getSavegameFilename(int16 saveNum) const {
|
||||
char filename[256];
|
||||
snprintf(filename, 256, "%s.%03d", getTargetName().c_str(), saveNum);
|
||||
return filename;
|
||||
}
|
||||
|
||||
Common::Error TinselEngine::run() {
|
||||
// Initialize backend
|
||||
if (getGameID() == GID_DW2) {
|
||||
#ifndef DW2_EXACT_SIZE
|
||||
@ -971,29 +988,6 @@ Common::Error TinselEngine::init() {
|
||||
// Actors, globals and inventory icons
|
||||
LoadBasicChunks();
|
||||
|
||||
return Common::kNoError;
|
||||
}
|
||||
|
||||
void TinselEngine::syncSoundSettings() {
|
||||
// Sync the engine with the config manager
|
||||
int soundVolumeMusic = ConfMan.getInt("music_volume");
|
||||
int soundVolumeSFX = ConfMan.getInt("sfx_volume");
|
||||
int soundVolumeSpeech = ConfMan.getInt("speech_volume");
|
||||
|
||||
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, soundVolumeMusic);
|
||||
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, soundVolumeSFX);
|
||||
_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, soundVolumeSpeech);
|
||||
}
|
||||
|
||||
Common::String TinselEngine::getSavegameFilename(int16 saveNum) const {
|
||||
char filename[256];
|
||||
snprintf(filename, 256, "%s.%03d", getTargetName().c_str(), saveNum);
|
||||
return filename;
|
||||
}
|
||||
|
||||
Common::Error TinselEngine::go() {
|
||||
uint32 timerVal = 0;
|
||||
|
||||
// Continuous game processes
|
||||
CreateConstProcesses();
|
||||
|
||||
@ -1013,7 +1007,7 @@ Common::Error TinselEngine::go() {
|
||||
}
|
||||
|
||||
// Foreground loop
|
||||
|
||||
uint32 timerVal = 0;
|
||||
while (!shouldQuit()) {
|
||||
assert(_console);
|
||||
if (_console->isAttached())
|
||||
|
@ -141,15 +141,7 @@ class TinselEngine : public Engine {
|
||||
protected:
|
||||
|
||||
// Engine APIs
|
||||
Common::Error init();
|
||||
Common::Error go();
|
||||
virtual Common::Error run() {
|
||||
Common::Error err;
|
||||
err = init();
|
||||
if (err != Common::kNoError)
|
||||
return err;
|
||||
return go();
|
||||
}
|
||||
virtual Common::Error run();
|
||||
virtual bool hasFeature(EngineFeature f) const;
|
||||
Common::Error loadGameState(int slot);
|
||||
#if 0
|
||||
|
@ -81,7 +81,7 @@ ToucheEngine::~ToucheEngine() {
|
||||
delete _midiPlayer;
|
||||
}
|
||||
|
||||
Common::Error ToucheEngine::init() {
|
||||
Common::Error ToucheEngine::run() {
|
||||
initGraphics(kScreenWidth, kScreenHeight, true);
|
||||
|
||||
Graphics::setupFont(_language);
|
||||
@ -93,10 +93,7 @@ Common::Error ToucheEngine::init() {
|
||||
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
|
||||
_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
|
||||
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
|
||||
return Common::kNoError;
|
||||
}
|
||||
|
||||
Common::Error ToucheEngine::go() {
|
||||
res_openDataFile();
|
||||
res_allocateTables();
|
||||
res_loadSpriteImage(18, _menuKitData);
|
||||
|
@ -370,15 +370,7 @@ public:
|
||||
virtual ~ToucheEngine();
|
||||
|
||||
// Engine APIs
|
||||
Common::Error init();
|
||||
Common::Error go();
|
||||
virtual Common::Error run() {
|
||||
Common::Error err;
|
||||
err = init();
|
||||
if (err != Common::kNoError)
|
||||
return err;
|
||||
return go();
|
||||
}
|
||||
virtual Common::Error run();
|
||||
virtual bool hasFeature(EngineFeature f) const;
|
||||
virtual void syncSoundSettings();
|
||||
|
||||
|
@ -41,12 +41,6 @@ TuckerEngine::TuckerEngine(OSystem *system, Common::Language language, uint32 fl
|
||||
TuckerEngine::~TuckerEngine() {
|
||||
}
|
||||
|
||||
Common::Error TuckerEngine::init() {
|
||||
initGraphics(kScreenWidth, kScreenHeight, false);
|
||||
syncSoundSettings();
|
||||
return Common::kNoError;
|
||||
}
|
||||
|
||||
bool TuckerEngine::hasFeature(EngineFeature f) const {
|
||||
switch (f) {
|
||||
case kSupportsRTL:
|
||||
@ -58,7 +52,10 @@ bool TuckerEngine::hasFeature(EngineFeature f) const {
|
||||
}
|
||||
}
|
||||
|
||||
Common::Error TuckerEngine::go() {
|
||||
Common::Error TuckerEngine::run() {
|
||||
initGraphics(kScreenWidth, kScreenHeight, false);
|
||||
syncSoundSettings();
|
||||
|
||||
handleIntroSequence();
|
||||
if ((_gameFlags & kGameFlagIntroOnly) == 0 && !shouldQuit()) {
|
||||
mainLoop();
|
||||
|
@ -240,15 +240,7 @@ public:
|
||||
TuckerEngine(OSystem *system, Common::Language language, uint32 flags);
|
||||
virtual ~TuckerEngine();
|
||||
|
||||
Common::Error init();
|
||||
Common::Error go();
|
||||
virtual Common::Error run() {
|
||||
Common::Error err;
|
||||
err = init();
|
||||
if (err != Common::kNoError)
|
||||
return err;
|
||||
return go();
|
||||
}
|
||||
virtual Common::Error run();
|
||||
virtual bool hasFeature(EngineFeature f) const;
|
||||
virtual void syncSoundSettings();
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user