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LoomCD fix. Thanks khalek.
svn-id: r3640
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@ -70,7 +70,7 @@ void Scumm::openRoom(int room) {
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_encbyte = (_features & GF_USE_KEY) ? 0x69 : 0;
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} else if(!(_features & GF_SMALL_NAMES)) {
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if(room==0 || room>=900) {
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sprintf(buf, "%s//%.3d.lfl",_exe_name,room);
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sprintf(buf, "%s%.3d.lfl",_gameDataPath,room);
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_encbyte = 0;
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if (openResourceFile(buf)) {
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return;
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