SCI: switching to upscaled hires on pc98 games

instead of checking the language to be japanese for that

svn-id: r51601
This commit is contained in:
Martin Kiewitz 2010-08-01 22:59:58 +00:00
parent 75ff5360e2
commit ddd2bd6a1c

View File

@ -62,7 +62,7 @@ GfxScreen::GfxScreen(ResourceManager *resMan) : _resMan(resMan) {
}
// Japanese versions of games use hi-res font on upscaled version of the game.
if ((g_sci->getLanguage() == Common::JA_JPN) && (getSciVersion() <= SCI_VERSION_1_1))
if ((g_sci->getPlatform() == Common::kPlatformPC98) && (getSciVersion() <= SCI_VERSION_1_1))
_upscaledHires = GFX_SCREEN_UPSCALED_640x400;
_pixels = _width * _height;