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SCI: switching to upscaled hires on pc98 games
instead of checking the language to be japanese for that svn-id: r51601
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@ -62,7 +62,7 @@ GfxScreen::GfxScreen(ResourceManager *resMan) : _resMan(resMan) {
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}
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// Japanese versions of games use hi-res font on upscaled version of the game.
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if ((g_sci->getLanguage() == Common::JA_JPN) && (getSciVersion() <= SCI_VERSION_1_1))
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if ((g_sci->getPlatform() == Common::kPlatformPC98) && (getSciVersion() <= SCI_VERSION_1_1))
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_upscaledHires = GFX_SCREEN_UPSCALED_640x400;
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_pixels = _width * _height;
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