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small bugfix, menu still doesn't work. -_-
svn-id: r8342
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@ -1680,6 +1680,7 @@ bool SkyLogic::fnStartMenu(uint32 firstObject, uint32 b, uint32 c) {
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// firstObject is o0 for game menu, k0 for linc
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uint i;
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firstObject /= 4;
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// (1) FIRST, SET UP THE 2 ARROWS SO THEY APPEAR ON SCREEN
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