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- disabled some old warnings
- removed waiting for voice to finish in o1_restoreCustomPrintBackground svn-id: r31211
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@ -646,6 +646,7 @@ int KyraEngine_v1::o1_customPrintTalkString(ScriptState *script) {
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snd_voiceWaitForFinish();
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snd_playVoiceFile(stackPos(0));
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}
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_skipFlag = false;
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if (textEnabled())
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_text->printTalkTextMessage(stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF, 0, 2);
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@ -660,8 +661,6 @@ int KyraEngine_v1::o1_customPrintTalkString(ScriptState *script) {
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int KyraEngine_v1::o1_restoreCustomPrintBackground(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_restoreCustomPrintBackground(%p) ()", (const void *)script);
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snd_voiceWaitForFinish();
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snd_stopVoice();
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_text->restoreTalkTextMessageBkgd(2, 0);
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return 0;
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}
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@ -159,7 +159,7 @@ void KyraEngine_v1::endCharacterChat(int8 charNum, int16 convoInitialized) {
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if (charNum > 4 && charNum < 11) {
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//TODO: weird _game_inventory stuff here
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warning("STUB: endCharacterChat() for high charnums");
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//warning("STUB: endCharacterChat() for high charnums");
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}
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if (convoInitialized != 0) {
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@ -247,7 +247,7 @@ int KyraEngine_v1::initCharacterChat(int8 charNum) {
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if (charNum > 4 && charNum < 11) {
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// TODO: Fill in weird _game_inventory stuff here
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warning("STUB: initCharacterChat() for high charnums");
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//warning("STUB: initCharacterChat() for high charnums");
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}
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_animator->flagAllObjectsForRefresh();
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