WINTERMUTE: Avoid REQUIRING wintermute.zip during detection.

This commit is contained in:
Einar Johan Trøan Sømåen 2013-03-23 18:08:08 +01:00
parent 94893636e4
commit dedde93d1e
3 changed files with 15 additions and 9 deletions

View File

@ -53,7 +53,8 @@ namespace Wintermute {
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
BaseFileManager::BaseFileManager(Common::Language lang) {
BaseFileManager::BaseFileManager(Common::Language lang, bool detectionMode) {
_detectionMode = detectionMode;
_language = lang;
_resources = nullptr;
initResources();
@ -232,12 +233,14 @@ bool BaseFileManager::registerPackage(Common::FSNode file, const Common::String
void BaseFileManager::initResources() {
_resources = Common::makeZipArchive("wintermute.zip");
if (!_resources) {
if (!_resources && !_detectionMode) { // Wintermute.zip is unavailable during detection
error("Couldn't load wintermute.zip");
}
assert(_resources->hasFile("syste_font.bmp"));
assert(_resources->hasFile("invalid.bmp"));
assert(_resources->hasFile("invalid_debug.bmp"));
if (_resources) {
assert(_resources->hasFile("syste_font.bmp"));
assert(_resources->hasFile("invalid.bmp"));
assert(_resources->hasFile("invalid_debug.bmp"));
}
}
//////////////////////////////////////////////////////////////////////////
@ -277,7 +280,7 @@ bool BaseFileManager::hasFile(const Common::String &filename) {
if (_packages.hasFile(filename)) {
return true; // We don't bother checking if the file can actually be opened, something bigger is wrong if that is the case.
}
if (_resources->hasFile(filename)) {
if (!_detectionMode && _resources->hasFile(filename)) {
return true;
}
return false;
@ -337,7 +340,9 @@ Common::SeekableReadStream *BaseFileManager::openFileRaw(const Common::String &f
return ret;
}
ret = _resources->createReadStreamForMember(filename);
if (!_detectionMode) {
ret = _resources->createReadStreamForMember(filename);
}
if (ret) {
return ret;
}

View File

@ -45,7 +45,7 @@ public:
Common::SeekableReadStream *openFile(const Common::String &filename, bool absPathWarning = true, bool keepTrackOf = true);
byte *readWholeFile(const Common::String &filename, uint32 *size = nullptr, bool mustExist = true);
BaseFileManager(Common::Language lang);
BaseFileManager(Common::Language lang, bool detectionMode = false);
virtual ~BaseFileManager();
// Used only for detection
bool registerPackages(const Common::FSList &fslist);
@ -65,6 +65,7 @@ private:
Common::FSList _packagePaths;
bool findPackageSignature(Common::SeekableReadStream *f, uint32 *offset);
bool registerPackage(Common::FSNode package, const Common::String &filename = "", bool searchSignature = false);
bool _detectionMode;
Common::SearchSet _packages;
Common::Array<Common::SeekableReadStream *> _openFiles;
Common::Language _language;

View File

@ -311,7 +311,7 @@ bool WintermuteEngine::getGameInfo(const Common::FSList &fslist, Common::String
caption = name = "(invalid)";
Common::SeekableReadStream *stream = nullptr;
// Quick-fix, instead of possibly breaking the persistence-system, let's just roll with it
BaseFileManager *fileMan = new BaseFileManager(Common::UNK_LANG);
BaseFileManager *fileMan = new BaseFileManager(Common::UNK_LANG, true);
fileMan->registerPackages(fslist);
stream = fileMan->openFile("startup.settings", false, false);