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Player_V2A now compile with PalmOS port
svn-id: r10844
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@ -666,10 +666,8 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst)
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// Init iMuse
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if (_features & GF_DIGI_IMUSE) {
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_musicEngine = _imuseDigital = new IMuseDigital(this);
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#ifndef __PALM_OS__
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} else if ((_features & GF_AMIGA) && (_version == 2)) {
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_musicEngine = new Player_V2A(this);
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#endif
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} else if ((_features & GF_AMIGA) && (_version == 3)) {
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_musicEngine = new Player_V3A(this);
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} else if ((_features & GF_AMIGA) && (_version < 5)) {
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