MADS: Reduce the scope of a variable in Action, rename some British variable names

This commit is contained in:
Strangerke 2014-05-19 20:53:40 +02:00
parent 46cedfc903
commit e016e65767
2 changed files with 5 additions and 5 deletions

View File

@ -87,9 +87,9 @@ void MADSAction::clear() {
_pickedWord = 0;
}
void MADSAction::appendVocab(int vocabId, bool capitalise) {
void MADSAction::appendVocab(int vocabId, bool capitalize) {
Common::String vocabStr = _vm->_game->_scene.getVocab(vocabId);
if (capitalise)
if (capitalize)
vocabStr.setChar(toupper(vocabStr[0]), 0);
_statusText += vocabStr;
@ -109,7 +109,6 @@ void MADSAction::startWalkingDirectly(int walkType) {
void MADSAction::set() {
Scene &scene = _vm->_game->_scene;
UserInterface &userInterface = scene._userInterface;
bool flag = false;
_statusText = "";
_action._verbId = VERB_NONE;
@ -128,6 +127,7 @@ void MADSAction::set() {
// Two 'look' actions in succession, so the action becomes 'Look around'
_statusText = kLookAroundStr;
} else {
bool flag = false;
if ((_commandSource == CAT_INV_VOCAB) && (_selectedRow >= 0)
&& (_verbType == VERB_THAT) && (_prepType == PREP_NONE)) {
// Use/to action
@ -137,7 +137,7 @@ void MADSAction::set() {
_action._objectNameId = objEntry._descId;
_action._verbId = objEntry._vocabList[_selectedRow]._vocabId;
// Set up the status text stirng
// Set up the status text string
_statusText = kUseStr;
appendVocab(_action._objectNameId);
_statusText += kToStr;

View File

@ -106,7 +106,7 @@ private:
MADSEngine *_vm;
Common::String _statusText;
void appendVocab(int vocabId, bool capitalise = false);
void appendVocab(int vocabId, bool capitalize = false);
void startWalkingDirectly(int walkType);
public: