MADE: Remove unused structure

The code that used this was removed in commit 9ba6b79
This commit is contained in:
Cameron Cawley 2019-09-28 14:48:25 +01:00 committed by Filippos Karapetis
parent d8a804cbe7
commit e0c1cb063c

View File

@ -40,20 +40,6 @@
namespace Made {
struct GameSettings {
const char *gameid;
const char *description;
byte id;
uint32 features;
const char *detectname;
};
static const GameSettings madeSettings[] = {
{"made", "Made game", 0, 0, 0},
{NULL, NULL, 0, 0, NULL}
};
MadeEngine::MadeEngine(OSystem *syst, const MadeGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) {
_eventNum = 0;