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WIN32: Move getCodePageId to codepage.h
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@ -23,8 +23,7 @@ MODULE_OBJS += \
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win32/win32-main.o \
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win32/win32-window.o \
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win32/win32_wrapper.o \
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win32/win32.o \
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win32/codepage.o
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win32/win32.o
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endif
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ifdef AMIGAOS
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@ -1,39 +0,0 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifdef WIN32
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#include "backends/platform/sdl/win32/codepage.h"
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namespace Win32 {
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int getCodePageId(Common::String codePageName) {
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const CodePageDescription *cp = g_cpDescriptions;
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for (; cp->name; cp++) {
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if (codePageName.equalsIgnoreCase(cp->name))
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return cp->id;
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}
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return -1;
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}
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}
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#endif
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@ -192,7 +192,14 @@ const CodePageDescription g_cpDescriptions[] = {
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{nullptr, 0} //End
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};
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int getCodePageId(Common::String name);
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int getCodePageId(Common::String codePageName) {
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const CodePageDescription *cp = g_cpDescriptions;
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for (; cp->name; cp++) {
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if (codePageName.equalsIgnoreCase(cp->name))
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return cp->id;
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}
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return -1;
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}
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}
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#endif // WIN32_CODEPAGE_H
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