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GUI: Initial code for test screen drawing
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@ -64,6 +64,7 @@
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#endif
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#endif
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#include "graphics/palette.h"
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#include "graphics/renderer.h"
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#include "graphics/scalerplugin.h"
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@ -3634,7 +3635,33 @@ void GlobalOptionsDialog::storageErrorCallback(Networking::ErrorResponse respons
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#endif // USE_LIBCURL
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#endif // USE_CLOUD
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static void drawTestScreen() {
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int xres = 640, yres = 480;
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g_system->beginGFXTransaction();
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g_system->initSize(xres, yres);
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g_system->endGFXTransaction();
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const byte palette[] = {
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0, 0, 0,
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0xff, 0xff, 0xff,
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};
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g_system->getPaletteManager()->setPalette(palette, 0, ARRAYSIZE(palette) / 3);
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Graphics::Surface surf;
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surf.create(xres, yres, Graphics::PixelFormat::createFormatCLUT8());
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surf.fillRect(Common::Rect(0, 0, xres, yres), 1);
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g_system->copyRectToScreen(surf.getPixels(), surf.pitch, 0, 0, xres, yres);
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g_system->updateScreen();
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}
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bool OptionsDialog::testGraphicsSettings() {
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drawTestScreen();
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// And display the error
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GUI::CountdownMessageDialog dialog(_("Your shader scaler setting has been changed. Do you want to keep these settings?"),
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10000,
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