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https://github.com/libretro/scummvm.git
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GRAPHICS: Implement macpopupmenu while reusing macmenu
Added functions for menu drawing/selections, this uses the base functions of macmenu to implement mac-styled popupmenu's, also return selected item index/text. Used by 'Popup Menu' in theapartment: With this changes the popupmenu is working with both item selectors, doesn't implement the icon selector.
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@ -114,6 +114,8 @@ MacMenu::MacMenu(int id, const Common::Rect &bounds, MacWindowManager *wm)
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_activeItem = -1;
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_activeSubItem = -1;
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_lastActiveItem = -1;
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_lastActiveSubItem = -1;
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_ccallback = NULL;
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_unicodeccallback = NULL;
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@ -685,7 +687,7 @@ void MacMenu::createSubMenuFromString(int id, const char *str, int commandId) {
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submenu = addSubMenu(nullptr, id);
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for (uint i = 0; i < string.size(); i++) {
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while (i < string.size() && string[i] != ';') // Read token
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while (i < string.size() && (string[i] != ';' && string[i] != '\r')) // Read token, consume \r for popup menu (MacPopUp)
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item += string[i++];
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if (item.lastChar() == ']') { // we have command id
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@ -1455,6 +1457,10 @@ bool MacMenu::mouseRelease(int x, int y) {
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}
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}
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// Set last active items and subitems before leaving!
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_lastActiveItem = _activeItem;
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_lastActiveSubItem = _activeSubItem;
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// if the mode is not win95, or the click position is outside of the menu, then we close it
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if (!(_wm->_mode & kWMModeWin95) || !contains(x, y) || haveCallBack)
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closeMenu();
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@ -165,6 +165,8 @@ public:
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void setAction(MacMenuItem *menuItem, int actionId);
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int getAction(MacMenuItem *menuItem);
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int getLastSelectedMenuItem() { return _lastActiveItem; };
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int getLastSelectedSubmenuItem() { return _lastActiveSubItem; };
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protected:
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Common::Rect _bbox;
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@ -175,6 +177,7 @@ protected:
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Common::Array<MacMenuSubMenu *> _menustack;
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void renderSubmenu(MacMenuSubMenu *menu, bool recursive = true);
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void calcSubMenuBounds(MacMenuSubMenu *menu, int x, int y);
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private:
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ManagedSurface _tempSurface;
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@ -191,7 +194,6 @@ private:
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void processSubmenuTabs(MacMenuSubMenu *submenu);
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int calcSubMenuWidth(MacMenuSubMenu *menu);
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void calcSubMenuBounds(MacMenuSubMenu *menu, int x, int y);
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bool keyEvent(Common::Event &event);
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bool mouseRelease(int x, int y);
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@ -212,6 +214,9 @@ private:
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int _activeItem;
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int _activeSubItem;
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int _lastActiveItem;
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int _lastActiveSubItem;
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void (*_ccallback)(int action, Common::String &text, void *data);
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void (*_unicodeccallback)(int action, Common::U32String &text, void *data);
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void *_cdata;
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95
graphics/macgui/macpopupmenu.cpp
Normal file
95
graphics/macgui/macpopupmenu.cpp
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@ -0,0 +1,95 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "graphics/macgui/macpopupmenu.h"
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#include "graphics/macgui/macwindowmanager.h"
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namespace Graphics {
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MacPopUp::MacPopUp(int id, const Common::Rect &bounds, MacWindowManager *wm, const char *string) : MacMenu(id, bounds, wm) {
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_menuItemId = addMenuItem(nullptr, "");
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createSubMenuFromString(0, string, 0);
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wm->addMenu(id, this);
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_menuId = id;
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}
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bool MacPopUp::draw(ManagedSurface *g, bool forceRedraw) {
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if (!_isVisible)
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return false;
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if (_dimensionsDirty)
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calcSubMenuBounds(_items[0]->submenu, _mouseX, _mouseY);
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if (!_contentIsDirty && !forceRedraw)
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return false;
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_contentIsDirty = false;
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_screen.clear(_wm->_colorGreen);
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renderSubmenu(_items[0]->submenu, false);
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if (g)
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g->transBlitFrom(_screen, _wm->_colorGreen);
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if (!(_wm->_mode & kWMModalMenuMode) && g)
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g_system->copyRectToScreen(g->getPixels(), g->pitch, 0, 0, g->w, g->h);
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return true;
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}
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uint32 MacPopUp::drawAndSelectMenu(int x, int y, int item) {
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_mouseX = x;
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_mouseY = y;
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// If menu is not active, then activate it!
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if (!_active)
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_wm->activateMenu();
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setActive(true);
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_contentIsDirty = true; // Set true to force refresh menu open changes
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// Push our submenu to stack
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_menustack.clear();
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_menustack.push_back(_items[0]->submenu);
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// Display menu and update according to events
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this->draw(_wm->_screen);
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eventLoop();
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// Close menu
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closeMenu();
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int activeSubItem = getLastSelectedSubmenuItem();
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if (activeSubItem == -1)
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return item;
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// Return one indexed item!
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return activeSubItem + 1;
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}
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Common::String MacPopUp::getItemText(int item) {
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// Convert 1-indexed item to 0 indexed
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item = item - 1;
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MacMenuItem *menu = getMenuItem(_menuItemId);
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MacMenuItem *submenu = getSubMenuItem(menu, item);
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return getName(submenu);
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}
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} // end of namespace Graphics
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48
graphics/macgui/macpopupmenu.h
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48
graphics/macgui/macpopupmenu.h
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@ -0,0 +1,48 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GRAPHICS_MACGUI_MACPOPUPMENU_H
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#define GRAPHICS_MACGUI_MACPOPUPMENU_H
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#include "graphics/macgui/macmenu.h"
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namespace Graphics {
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class MacMenu;
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class MacWindowManager;
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class MacPopUp : public MacMenu {
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public:
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MacPopUp(int id, const Common::Rect &bounds, MacWindowManager *wm, const char *string);
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uint32 drawAndSelectMenu(int x, int y, int item);
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Common::String getItemText(int item);
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bool draw(ManagedSurface *g, bool forceRedraw = false) override;
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private:
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int _mouseX;
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int _mouseY;
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int _menuItemId;
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int _menuId;
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bool mouseClicked(int x, int y);
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};
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} // End of namespace Graphics
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#endif
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@ -27,6 +27,7 @@ MODULE_OBJS := \
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macgui/macdialog.o \
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macgui/macfontmanager.o \
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macgui/macmenu.o \
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macgui/macpopupmenu.o \
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macgui/mactext.o \
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macgui/mactextwindow.o \
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macgui/macwidget.o \
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