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commit
e1483a6eac
@ -730,7 +730,10 @@ void Actor::turnToDirection(int newdir) {
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moving &= ~MF_TURN;
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if (newdir != facing) {
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moving = MF_TURN;
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if (_vm->_version <= 3)
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moving = MF_TURN;
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else
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moving |= MF_TURN;
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newDirection = newdir;
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}
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}
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