Fix regression with the menus

svn-id: r29588
This commit is contained in:
Filippos Karapetis 2007-11-20 23:42:45 +00:00
parent 0bc6fbd435
commit e17acaa1c6

View File

@ -244,6 +244,8 @@ void Mickey::drawMenu(MSA_MENU menu, int sel0, int sel1) {
attr, (char *)menu.row[iRow].entry[iWord].szText);
}
}
_vm->_gfx->doUpdate();
_vm->_system->updateScreen(); // TODO: this should go in the game's main loop
}
void Mickey::getMouseMenuSelRow(MSA_MENU menu, int *sel0, int *sel1, int iRow, int x, int y) {